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https://github.com/polserver/polserver
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* Fix SCRIPTOPT_CAN_ACCESS_OFFLINE_MOBILES * Add SCRIPTOPT_SURVIVE_ATTACHED_DISCONNECT * wip beginning work on templatization * Use PolModule in pol-specific modules * wip, creating PolModule with getXYZParam * wip 1, moving getXYZ to UOExecutor * compilable with PolObjectImp / PolApplicObj * add type guard * wip, change signatures change signatures of script_method, script_method_id, and custom_script_method * compilable (windows) * linux fixes * namespace fixes * remove uoexhelp * formatting * compilable - move can_access_offline_mobiles back to uoexec - add guildscrobj and partyscrobj sources - move EGuildRefObjImp and EPartyRefObjImp - wip, implement asUOExec - formatting uoexec.cpp,.h * finish uoexec() helper * some cleanup
63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#include "guildscrobj.h"
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#include "guilds.h"
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#include <stddef.h>
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#include <string>
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#include "../clib/stlutil.h"
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namespace Pol
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{
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namespace Module
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{
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using namespace Bscript;
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BApplicObjType guild_type;
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EGuildRefObjImp::EGuildRefObjImp( Core::GuildRef gref )
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: PolApplicObj<Core::GuildRef>( &guild_type, gref ){};
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const char* EGuildRefObjImp::typeOf() const
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{
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return "GuildRef";
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}
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u8 EGuildRefObjImp::typeOfInt() const
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{
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return OTGuildRef;
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}
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BObjectImp* EGuildRefObjImp::copy() const
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{
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return new EGuildRefObjImp( obj_ );
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}
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bool EGuildRefObjImp::isTrue() const
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{
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return ( !obj_->_disbanded );
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}
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bool EGuildRefObjImp::operator==( const BObjectImp& objimp ) const
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{
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if ( objimp.isa( BObjectImp::OTApplicObj ) )
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{
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const BApplicObjBase* aob =
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Clib::explicit_cast<const BApplicObjBase*, const BObjectImp*>( &objimp );
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if ( aob->object_type() == &guild_type )
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{
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const EGuildRefObjImp* guildref_imp =
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Clib::explicit_cast<const EGuildRefObjImp*, const BApplicObjBase*>( aob );
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return ( guildref_imp->obj_->_guildid == obj_->_guildid );
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}
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else
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return false;
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}
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else if ( objimp.isa( BObjectImp::OTBoolean ) )
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return isTrue() == static_cast<const BBoolean&>( objimp ).isTrue();
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else
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return false;
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}
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} // namespace Module
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} // namespace Pol
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