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* use std::to_chars for doubles * fixed cmake errors when an escript error occurs * macos 13 with clang15 * CI: macos new cache version * guessing game * guess no2 * test shipped clang with deloytarget env * adapted testdata, lets see if all platforms behave the same * explicit test if high precision double can get packed+unpacked * log testclient receive buffer on error * added docs
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