mirror of
https://github.com/polserver/polserver
synced 2026-08-13 08:23:08 -04:00
* Initial work on boat piloting changes - Changed: Boat script is now registered as the boat's control script - Added: Boat piloting via mouse movement - Added: boatRef.pilot member - Added: boatRef.pilot([charRef]) method * add first test * Fix boat control script attach on scripted create * move boat move packet warnings to suspicious acts * set pilot now errors when mutli has no process * Add test, testclient support for boat move packet * Touchup pilot members and methods - Change `pilot` method to `setpilot`. This standarizes it a bit with the same naming convention of `npc.setmaster`. - Fix return values in `pilot` member, returning `0` if no pilot. * Refactor to put functionality inside UBoat * Address Discord comments - Remove SuspecisionActs for no boat process. - Add `relative_direction` to boat move sysevent. * destroy boatmount on chr death; more error checks * Fix compilation after master merge * Fix relative_direction calculation * wip tests * Fix boat tests * Address review comments - Initialize UBoat::mountpiece * Add HSA check to boat.setpilot * Reject movement if boat mountpiece equipped * docs; test cleanup * add test for blocked movement * Address Discord review comments - Add suspicious acts notice for client movement while piloting - Return error on attempting to script move a char that is piloting a boat * Fix compiler warning
56 lines
2 KiB
C++
56 lines
2 KiB
C++
//
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// event IDs to be returned in 'type' member of wait_for_event
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// result.
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//
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// See documentation for details.
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//
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// DO NOT MODIFY THIS FILE! These are system events. New core distributions
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// will include new versions of this file. User events should be placed in
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// eventid.inc, and must have more than one bit set (ie not be any of the
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// values found in this file)
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//
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//
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const SYSEVENT_SPEECH := 0x00000001;
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const SYSEVENT_ENGAGED := 0x00000002;
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const SYSEVENT_DISENGAGED := 0x00000004;
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const SYSEVENT_DAMAGED := 0x00000008;
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const SYSEVENT_ENTEREDAREA := 0x00000010;
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const SYSEVENT_LEFTAREA := 0x00000020;
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const SYSEVENT_OPPONENT_MOVED := 0x00000040;
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const SYSEVENT_HOSTILE_MOVED := 0x00000080; // not implemented
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const SYSEVENT_MERCHANT_BOUGHT := 0x00000100;
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const SYSEVENT_MERCHANT_SOLD := 0x00000200;
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const SYSEVENT_ITEM_GIVEN := 0x00000400;
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const SYSEVENT_DOUBLECLICKED := 0x00000800;
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const SYSEVENT_GHOST_SPEECH := 0x00001000;
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const SYSEVENT_GONE_CRIMINAL := 0x00002000;
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const SYSEVENT_TOKEN_SPEECH := 0x00004000;
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const SYSEVENT_TOKEN_GHOST_SPEECH := 0x00008000;
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const SYSEVENT_BOAT_MOVEMENT := 0x00010000;
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const SYSEVENT_RESERVED_00020000 := 0x00020000;
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const SYSEVENT_RESERVED_00040000 := 0x00040000;
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const SYSEVENT_RESERVED_00080000 := 0x00080000;
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const SYSEVENT_RESERVED_00100000 := 0x00100000;
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const SYSEVENT_RESERVED_00200000 := 0x00200000;
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const SYSEVENT_RESERVED_00400000 := 0x00400000;
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const SYSEVENT_RESERVED_00800000 := 0x00800000;
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const SYSEVENT_RESERVED_01000000 := 0x01000000;
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const SYSEVENT_RESERVED_02000000 := 0x02000000;
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const SYSEVENT_RESERVED_04000000 := 0x04000000;
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const SYSEVENT_RESERVED_08000000 := 0x08000000;
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const SYSEVENT_RESERVED_10000000 := 0x10000000;
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const SYSEVENT_RESERVED_20000000 := 0x20000000;
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const SYSEVENT_RESERVED_40000000 := 0x40000000;
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const SYSEVENT_RESERVED_80000000 := 0x80000000;
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