polserver/pol-core/pol/crypt/cryptbase.h
2019-03-04 21:41:27 +01:00

133 lines
4.2 KiB
C++

//////////////////////////////////////////////////////////////////////
//
// crypt/cryptbase.h
//
// Author: Beosil <beosil@swileys.com>
// Date: 18. Apr. 2000
//
// Converted: Myrathi <tjh@myrathi.co.uk>
// Date: 03. Jan. 2003
//
// Copyright (C) 1999-2000 Bruno 'Beosil' Heidelberger
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//
// History:
// - 03. Jan. 2003 : Updated for use alongside POL's multi-encryption code.
// - 18. Apr. 2000 : Keys updated for client 2.0.0
// - 27. Jan. 2000 : Keys updated for client 1.26.4
// - 18. Jan. 2000 : Keys updated for client 1.26.3
// - 23. Nov. 1999 : Keys updated for client 1.26.2 and some compatibility fixes
// - 21. Sep. 1999 : Full redesign to fix the "21036 bytes"-bug
// - 9. Sep. 1999 : Keys updated for client 1.26.1
// - 2. Sep. 1999 : Keys and boxes updated for client 1.26.0b and minor bugfixes
// - 13. Aug. 1999 : First release, working with client 1.26.0(a)
//
//////////////////////////////////////////////////////////////////////
#ifndef __CRYPTBASE_H__
#define __CRYPTBASE_H__
#define CRYPT_AUTO_VALUE 0x80
#define CRYPT_GAMEKEY_LENGTH 6
#define CRYPT_GAMEKEY_COUNT 25
#define CRYPT_GAMESEED_LENGTH 8
#define CRYPT_GAMESEED_COUNT 25
#define CRYPT_GAMETABLE_START 1
#define CRYPT_GAMETABLE_STEP 3
#define CRYPT_GAMETABLE_MODULO 11
#define CRYPT_GAMETABLE_TRIGGER 21036
// Macro Definitions ( to avoid big-/little-endian problems )
#define N2L( C, LL ) \
LL = ( (unsigned int)( *( ( C )++ ) ) ) << 24, LL |= ( (unsigned int)( *( ( C )++ ) ) ) << 16, \
LL |= ( (unsigned int)( *( ( C )++ ) ) ) << 8, LL |= ( (unsigned int)( *( ( C )++ ) ) )
#define L2N( LL, C ) \
*( ( C )++ ) = (unsigned char)( ( ( LL ) >> 24 ) & 0xff ), \
*( ( C )++ ) = (unsigned char)( ( ( LL ) >> 16 ) & 0xff ), \
*( ( C )++ ) = (unsigned char)( ( ( LL ) >> 8 ) & 0xff ), \
*( ( C )++ ) = (unsigned char)( ( ( LL ) ) & 0xff )
#define ROUND( LL, R, S, P ) \
LL ^= P; \
LL ^= ( ( S[( R >> 24 )] + S[0x0100 + ( ( R >> 16 ) & 0xff )] ) ^ \
S[0x0200 + ( ( R >> 8 ) & 0xff )] ) + \
S[0x0300 + ( (R)&0xff )]
#include "../../clib/network/sockets.h"
#include "../../plib/uconst.h"
#include "logincrypt.h"
namespace Pol
{
namespace Crypt
{
// basic class only used directly by NoCrypt
class CCryptBase
{
// Constructor / Destructor
public:
CCryptBase() = default;
virtual ~CCryptBase() = default;
enum e_crypttype
{
typeLogin,
typeGame,
typeAuto
};
// Member Functions
public:
virtual int Receive( void* buffer, int max_expected, SOCKET socket ) = 0;
virtual void Init( void* pvSeed, int type = typeAuto ) = 0;
virtual void Encrypt( void* pvIn, void* pvOut, int len )
{
/* Do nothing. */
(void)pvIn;
(void)pvOut;
(void)len;
};
};
// crypt class
class CCryptBaseCrypt : public CCryptBase
{
// Constructor / Destructor
public:
CCryptBaseCrypt();
virtual ~CCryptBaseCrypt() = default;
LoginCrypt lcrypt;
// Member Variables
protected:
int m_type;
unsigned int m_masterKey[2];
unsigned char encrypted_data[MAXBUFFER];
// Member Functions
protected:
void SetMasterKeys( unsigned int masterKey1, unsigned int masterKey2 );
virtual void Decrypt( void* pvIn, void* pvOut, int len ) = 0;
};
} // namespace Crypt
} // namespace Pol
#endif //__CRYPTBASE_H__