mirror of
https://github.com/polserver/polserver
synced 2026-08-13 08:23:08 -04:00
313 lines
9.8 KiB
C++
313 lines
9.8 KiB
C++
/** @file
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*
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* @par History
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* - 2007/06/17 Shinigami: added config.world_data_path
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* - 2008/12/17 MuadDib: Added item.tile_layer - returns layer entry from tiledata/tiles.cfg
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* - 2009/09/14 MuadDib: Added slot support to equip_loaded_item() and add_loaded_item()
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* - 2009/09/18 MuadDib: Spellbook rewrite to deal with only bits, not scrolls inside them.
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*/
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#include <stddef.h>
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#include <string>
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#include "../clib/cfgelem.h"
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#include "../clib/cfgfile.h"
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#include "../clib/fileutil.h"
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#include "../clib/logfacility.h"
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#include "../clib/rawtypes.h"
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#include "../clib/strutil.h"
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#include "../clib/timer.h"
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#include "../plib/clidata.h"
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#include "../plib/systemstate.h"
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#include "containr.h"
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#include "fnsearch.h"
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#include "globals/object_storage.h"
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#include "globals/state.h"
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#include "item/item.h"
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#include "loaddata.h"
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#include "mobile/charactr.h"
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#include "objecthash.h"
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#include "polclass.h"
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#include "spelbook.h"
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#include "uobject.h"
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namespace Pol
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{
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namespace Core
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{
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void load_incremental_indexes() // indices is such a stupid word
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{
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for ( ;; )
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{
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unsigned next_incremental_counter = objStorageManager.incremental_save_count + 1;
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std::string filename = Plib::systemstate.config.world_data_path + "incr-index-" +
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Clib::tostring( next_incremental_counter ) + ".txt";
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if ( !Clib::FileExists( filename ) )
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break;
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++objStorageManager.incremental_save_count;
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Clib::ConfigFile cf( filename, "MODIFIED DELETED" );
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Clib::ConfigElem elem;
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while ( cf.read( elem ) )
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{
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unsigned index;
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if ( elem.type_is( "Modified" ) )
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index = objStorageManager.incremental_save_count;
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else
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index = UINT_MAX;
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std::string name, value;
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while ( elem.remove_first_prop( &name, &value ) )
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{
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pol_serial_t serial = strtoul( name.c_str(), nullptr, 0 );
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objStorageManager.incremental_serial_index[serial] = index;
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}
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}
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}
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}
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unsigned get_save_index( pol_serial_t serial )
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{
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SerialIndexMap::iterator itr = objStorageManager.incremental_serial_index.find( serial );
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if ( itr != objStorageManager.incremental_serial_index.end() )
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return ( *itr ).second;
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else
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return 0;
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}
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void read_incremental_saves()
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{
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for ( unsigned i = 1; i <= objStorageManager.incremental_save_count; ++i )
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{
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std::string filename =
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Plib::systemstate.config.world_data_path + "incr-data-" + Clib::tostring( i ) + ".txt";
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objStorageManager.current_incremental_save = i;
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slurp( filename.c_str(), "CHARACTER NPC ITEM GLOBALPROPERTIES SYSTEM MULTI STORAGEAREA" );
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}
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}
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void register_deleted_serials()
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{
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// we have to store the deleted serials as 'clean deletes' so that we don't start
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// creating objects with the same serials.
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// after a full save, these will be cleared.
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for ( SerialIndexMap::const_iterator citr = objStorageManager.incremental_serial_index.begin();
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citr != objStorageManager.incremental_serial_index.end(); ++citr )
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{
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pol_serial_t serial = ( *citr ).first;
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unsigned index = ( *citr ).second;
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if ( index == UINT_MAX )
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objStorageManager.objecthash.RegisterCleanDeletedSerial( serial );
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}
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}
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void clear_save_index()
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{
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objStorageManager.incremental_serial_index.clear();
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}
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void defer_item_insertion( Items::Item* item, pol_serial_t container_serial )
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{
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objStorageManager.deferred_insertions.insert( std::make_pair( container_serial, item ) );
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}
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void insert_deferred_items()
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{
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if ( objStorageManager.deferred_insertions.empty() )
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return;
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int num_until_dot = 1000;
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unsigned int nobjects = 0;
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Tools::Timer<> timer;
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INFO_PRINT << " deferred inserts:";
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for ( DeferList::iterator itr = objStorageManager.deferred_insertions.begin();
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itr != objStorageManager.deferred_insertions.end(); ++itr )
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{
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if ( --num_until_dot == 0 )
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{
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INFO_PRINT << ".";
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num_until_dot = 1000;
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}
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pol_serial_t container_serial = ( *itr ).first;
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UObject* obj = ( *itr ).second;
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if ( IsCharacter( container_serial ) )
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{
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Mobile::Character* chr = system_find_mobile( container_serial );
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Items::Item* item = static_cast<Items::Item*>( obj );
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if ( chr != nullptr )
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{
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equip_loaded_item( chr, item );
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}
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else
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{
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ERROR_PRINT.Format(
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"Item 0x{:X} is supposed to be on Character 0x{:X}, but that character cannot be "
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"found.\n" )
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<< item->serial << container_serial;
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// Austin - Aug. 10, 2006
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// Removes the object if ignore_load_errors is enabled and the character can't be found.
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if ( !Plib::systemstate.config.ignore_load_errors )
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throw std::runtime_error( "Data file integrity error" );
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else
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{
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ERROR_PRINT << "Ignore load errors enabled. Removing object.\n";
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obj->destroy();
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}
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}
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}
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else
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{
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Items::Item* cont_item = system_find_item( container_serial );
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Items::Item* item = static_cast<Items::Item*>( obj );
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if ( cont_item != nullptr )
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{
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add_loaded_item( cont_item, item );
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}
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else
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{
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ERROR_PRINT << "Item 0x" << fmt::hexu( item->serial )
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<< " is supposed to be in container 0x" << fmt::hexu( container_serial )
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<< ", but that container cannot be found.\n";
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// Austin - Aug. 10, 2006
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// Removes the object if ignore_load_errors is enabled and the character can't be found.
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if ( !Plib::systemstate.config.ignore_load_errors )
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throw std::runtime_error( "Data file integrity error" );
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else
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{
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ERROR_PRINT << "Ignore load errors enabled. Removing object.\n";
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obj->destroy();
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}
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}
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}
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++nobjects;
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}
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timer.stop();
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INFO_PRINT << " " << nobjects << " elements in " << timer.ellapsed() << " ms.\n";
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objStorageManager.deferred_insertions.clear();
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}
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void equip_loaded_item( Mobile::Character* chr, Items::Item* item )
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{
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item->layer = Plib::tilelayer( item->graphic ); // adjust for tiledata changes
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item->tile_layer = item->layer; // adjust for tiledata changes
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if ( chr->equippable( item ) && item->check_equiptest_scripts( chr, true ) &&
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item->check_equip_script( chr, true ) &&
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!item->orphan() ) // dave added 1/28/3, item might be destroyed in RTC script
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{
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chr->equip( item );
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item->clear_dirty(); // equipping sets dirty
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return;
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}
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else
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{
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ERROR_PRINT << "Item 0x" << fmt::hexu( item->serial )
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<< " is supposed to be equipped on Character " << fmt::hexu( chr->serial )
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<< ", but is not 'equippable' on that character.\n";
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UContainer* bp = chr->backpack();
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if ( bp )
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{
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stateManager.gflag_enforce_container_limits = false;
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bool canadd = bp->can_add( *item );
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u8 slotIndex = item->slot_index();
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bool add_to_slot = bp->can_add_to_slot( slotIndex );
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if ( canadd && add_to_slot && item->slot_index( slotIndex ) )
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{
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bp->add_at_random_location( item );
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// leaving dirty
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stateManager.gflag_enforce_container_limits = true;
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ERROR_PRINT << "I'm so cool, I put it in the character's backpack!\n";
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return;
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}
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else
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{
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stateManager.gflag_enforce_container_limits = true;
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ERROR_PRINT << "Tried to put it in the character's backpack, "
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<< "but it wouldn't fit.\n";
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}
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}
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else
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{
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ERROR_PRINT << "Tried to put it in the character's backpack, "
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<< "but there isn't one. That's naughty...\n";
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}
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throw std::runtime_error( "Data file integrity error" );
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}
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}
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void add_loaded_item( Items::Item* cont_item, Items::Item* item )
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{
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if ( cont_item->isa( UOBJ_CLASS::CLASS_CONTAINER ) )
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{
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UContainer* cont = static_cast<UContainer*>( cont_item );
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// Convert spellbook to use bitwise system, not scrolls.
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if ( cont->script_isa( POLCLASS_SPELLBOOK ) )
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{
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// if can't add, means spell already there.
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if ( !cont->can_add( *item ) )
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{
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item->destroy();
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return;
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}
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// this is an oldschool book, oldschool contents. We need to create the bitwise
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// and handle for the first time before destroying the scrolls.
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Spellbook* book = static_cast<Spellbook*>( cont );
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u16 spellnum =
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USpellScroll::convert_objtype_to_spellnum( item->objtype_, book->spell_school );
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u8 spellslot = spellnum & 7;
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if ( spellslot == 0 )
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spellslot = 8;
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book->bitwise_contents[( spellnum - 1 ) >> 3] |= 1 << ( spellslot - 1 );
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item->destroy();
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return;
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}
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stateManager.gflag_enforce_container_limits = false;
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bool canadd = cont->can_add( *item );
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u8 slotIndex = item->slot_index();
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bool add_to_slot = cont->can_add_to_slot( slotIndex );
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if ( !canadd )
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{
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ERROR_PRINT << "Can't add Item 0x" << fmt::hexu( item->serial ) << " to container 0x"
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<< fmt::hexu( cont->serial ) << "\n";
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throw std::runtime_error( "Data file error" );
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}
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if ( !add_to_slot || !item->slot_index( slotIndex ) )
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{
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ERROR_PRINT << "Can't add Item 0x" << fmt::hexu( item->serial ) << " to container 0x"
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<< fmt::hexu( cont->serial ) << " at slot 0x" << fmt::hexu( slotIndex ) << "\n";
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throw std::runtime_error( "Data file error" );
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}
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cont->add( item );
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item->clear_dirty(); // adding sets dirty
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stateManager.gflag_enforce_container_limits = true;
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// if (new_parent_cont)
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// parent_conts.push( cont );
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// if (item->isa( UObject::CLASS_CONTAINER ))
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// parent_conts.push( static_cast<UContainer*>(item) );
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}
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else
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{
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INFO_PRINT << "Container type 0x" << fmt::hexu( cont_item->objtype_ )
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<< " contains items, but is not a container class\n";
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throw std::runtime_error( "Config file error" );
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}
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}
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} // namespace Core
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} // namespace Pol
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