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* Fix SCRIPTOPT_CAN_ACCESS_OFFLINE_MOBILES * Add SCRIPTOPT_SURVIVE_ATTACHED_DISCONNECT * wip beginning work on templatization * Use PolModule in pol-specific modules * wip, creating PolModule with getXYZParam * wip 1, moving getXYZ to UOExecutor * compilable with PolObjectImp / PolApplicObj * add type guard * wip, change signatures change signatures of script_method, script_method_id, and custom_script_method * compilable (windows) * linux fixes * namespace fixes * remove uoexhelp * formatting * compilable - move can_access_offline_mobiles back to uoexec - add guildscrobj and partyscrobj sources - move EGuildRefObjImp and EPartyRefObjImp - wip, implement asUOExec - formatting uoexec.cpp,.h * finish uoexec() helper * some cleanup
27 lines
533 B
C++
27 lines
533 B
C++
/** @file
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*
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* @par History
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*/
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#include "basiciomod.h"
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#include "../../clib/logfacility.h"
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#include <module_defs/basicio.h>
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namespace Pol
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{
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namespace Module
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{
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BasicIoExecutorModule::BasicIoExecutorModule( Bscript::Executor& exec )
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: Bscript::TmplExecutorModule<BasicIoExecutorModule, Bscript::ExecutorModule>( exec )
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{
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}
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Bscript::BObjectImp* BasicIoExecutorModule::mf_Print()
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{
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INFO_PRINT << exec.getParamImp( 0 )->getStringRep() << "\n";
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return new Bscript::UninitObject;
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}
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} // namespace Module
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} // namespace Pol
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