mirror of
https://github.com/polserver/polserver
synced 2026-08-13 08:23:08 -04:00
- obj.isLesserThan() and obj.ieEqual() are now replaced by < and == - Removed obsolete isLT(), isLE(), isGT(), isGE() - Also implemented comparison operators for BObjectImp - These operators may now be fully overriden in child classes - Default implementations are derived from == and < operators - As a general rule (that fit into "undefined" behavior": -- Objects are == if having the same address -- Objects are < based on their type ID, except of Error and Uninit that always are < everything else. -- Objects are supposed to implement their own < and fall back to base class. If not implemented, as a last fallback, the object's address in memory is used to do the comparison - Added test case for comparison operators
95 lines
1.8 KiB
Text
95 lines
1.8 KiB
Text
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// 2015-01-24 Bodom
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//
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// Tests comparison operators
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// All tests expected to be true
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// Int and Double
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var i1 := 1;
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var d1 := 1.0;
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var i2 := 2;
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var d2 := 2.0;
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print( i1 == d1 );
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print( i1 == i2 - 1 );
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print( i1 != i2 );
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print( i1 != d2 );
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print( i1 < i2 );
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print( i1 <= i2 );
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print( i1 < d2 );
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print( i1 <= d2 );
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print( i2 > i1 );
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print( i2 > d1 );
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print( i2 >= i1 );
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print( i2 >= d2 );
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print( d1 == d1 );
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print( d1 != i2 );
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print( d1 != d2 );
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print( d1 < i2 );
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print( d1 <= i2 );
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print( d1 < d2 );
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print( d1 <= d2 );
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print( d2 > i1 );
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print( d2 > d1 );
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print( d2 >= i1 );
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print( d2 >= d2 );
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// String
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var sa := "aaaaaaaaaaaa";
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var sb := "bbbbbbbbbbbb";
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print( sa != sb );
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print( sa == StrReplace(sa,"b","a") );
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print( sa < sb );
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print( sa <= sb );
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print( sb > sa );
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print( sb >= sa );
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// Uninit and Error
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var un;
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var err := error{};
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print( un == err );
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print( un != 0 );
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print( err != 0 );
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print( un != i1 );
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print( err != i1 );
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print( un < i1 );
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print( err < i1 );
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print( un <= i1 );
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print( err <= i1 );
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print( d1 > err );
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print( d1 > un );
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print( d1 >= err );
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print( d1 >= un );
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// Array
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var a1 := array{ 1, 2, 3 };
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var a2 := array{ 2, 3, 4 };
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var a3 := array{ i1, i2, i2+1 };
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print( a1 != a2 );
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print( a1 == a3 );
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// Struct
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var t1 := struct{ a := 1, b := 2 };
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var t2 := struct{ a := 2, b := 3 };
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print( t1 != t2 );
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// Comparison between objects of different kind
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// (undocumented "undefined" behavior, just checked for internal consistency)
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// OTUnknown = 0,
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// OTUninit = 1,
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// OTString = 2,
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// OTLong = 3,
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// OTDouble = 4,
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// OTArray = 5,
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// OTApplicPtr = 6,
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// OTApplicObj = 7,
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// OTError = 8,
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// OTDictionary = 9,
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// OTStruct = 10,
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// OTPacket = 11,
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print( t1 != a1 );
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print( 0 != struct{} );
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print( 0 > un );
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print( 0 > err );
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print( dictionary{} < struct{} );
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print( array{} > 3.0 );
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