polserver/pol-core/bscript/object.cpp

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44 KiB
C++

/** @file
*
* @par History
* - 2005/11/26 Shinigami: changed "strcmp" into "stricmp" to suppress Script Errors
* - 2008/02/11 Turley: ObjArray::unpack() will accept zero length Arrays and Erros from Array-Elements
* - 2009/09/05 Turley: Added struct .? and .- as shortcut for .exists() and .erase()
* - 2009/12/21 Turley: ._method() call fix
*/
#include "bobject.h"
#include "objmembers.h"
#include "objmethods.h"
#include "berror.h"
#include "bstruct.h"
#include "dict.h"
#include "impstr.h"
#include "escriptv.h"
#include "executor.h"
#include "../clib/clib.h"
#include "../clib/stlutil.h"
#include "../clib/random.h"
#include "../clib/logfacility.h"
#include <string>
#include <istream>
#include <ostream>
#include <mutex>
#if BOBJECTIMP_DEBUG
#include <unordered_map>
#endif
#ifdef _MSC_VER
#pragma warning(disable:4996) // deprecation warning for stricmp
#endif
namespace Pol {
namespace Bscript {
Clib::fixed_allocator<sizeof( BObject ), 256> bobject_alloc;
Clib::fixed_allocator<sizeof( UninitObject ), 256> uninit_alloc;
Clib::fixed_allocator<sizeof( BLong ), 256> blong_alloc;
Clib::fixed_allocator<sizeof( Double ), 256> double_alloc;
size_t BObjectRef::sizeEstimate() const
{
if ( get() )
return sizeof(BObjectRef)+get()->sizeEstimate();
else
return sizeof( BObjectRef );
}
size_t BObject::sizeEstimate() const
{
if ( objimp.get() )
return sizeof(BObject)+objimp.get()->sizeEstimate();
else
return sizeof( BObject );
}
/**
* Pack formats:
* - sSTRING\0 string
* - iINTEGER\0 integer
* - rREAL\0 real
* - u\0 uninitialized
* - aNN:ELEMS array
* - SNN:STRING
*
* Examples:
* - 57 i57
* - 4.3 r4.3
* - "hello world" shello world
* - { 5,3 } a2:i5i3
* - { 5, "hey" } a2:i5S3:hey
* - { 5, "hey", 7 } a3:i5S3:heyi7
*/
BObjectImp* BObjectImp::unpack(std::istream& is)
{
char typech;
if ( is >> typech )
{
switch ( typech )
{
case 's': return String::unpack( is );
case 'S': return String::unpackWithLen( is );
case 'i': return BLong::unpack( is );
case 'r': return Double::unpack( is );
case 'u': return UninitObject::create();
case 'a': return ObjArray::unpack( is );
case 'd': return BDictionary::unpack( is );
case 't': return BStruct::unpack( is );
case 'e': return BError::unpack( is );
case 'x': return UninitObject::create();
default:
return new BError( "Unknown object type '" + std::string( 1, typech ) + "'" );
}
}
else
{
return new BError( "Unable to extract type character" );
}
}
BObjectImp* BObjectImp::unpack( const char* pstr )
{
ISTRINGSTREAM is( pstr );
return unpack( is );
}
BObject::~BObject()
{}
BObject *BObject::clone() const
{
return new BObject( objimp->copy() );
}
bool BObject::operator!=( const BObject& obj ) const
{
return *objimp != *(obj.objimp);
}
bool BObject::operator==( const BObject& obj ) const
{
return *objimp == *(obj.objimp);
}
bool BObject::operator<( const BObject& obj ) const
{
return *objimp < *(obj.objimp);
}
bool BObject::operator<=( const BObject& obj ) const
{
return *objimp <= *(obj.objimp);
}
bool BObject::operator>( const BObject& obj ) const
{
return *objimp > *(obj.objimp);
}
bool BObject::operator>=( const BObject& obj ) const
{
return *objimp >= *(obj.objimp);
}
////////////////////// BObjectImp //////////////////////
#if BOBJECTIMP_DEBUG
typedef std::unordered_map<unsigned int, BObjectImp*> bobjectimps;
bobjectimps bobjectimp_instances;
int display_bobjectimp_instance( BObjectImp* imp )
{
INFO_PRINT << imp->instance( ) << ": " << imp->getStringRep( ) << "\n";
return 0;
}
void display_bobjectimp_instances()
{
INFO_PRINT << "bobjectimp instances: " << bobjectimp_instances.size( ) << "\n";
for( bobjectimps::iterator itr = bobjectimp_instances.begin(); itr != bobjectimp_instances.end(); ++itr )
{
display_bobjectimp_instance( (*itr).second );
}
}
#endif
#if !INLINE_BOBJECTIMP_CTOR
unsigned int BObjectImp::instances_ = 0;
Clib::SpinLock BObjectImp::bobjectimp_lock;
BObjectImp::BObjectImp( BObjectType type ) :
type_(type),
instance_(0)
{
Clib::SpinLockGuard lock (bobjectimp_lock);
instance_=instances_++;
++eobject_imp_count;
++eobject_imp_constructions;
bobjectimp_instances[ instance_ ] = this;
}
BObjectImp::~BObjectImp()
{
Clib::SpinLockGuard lock (bobjectimp_lock);
bobjectimp_instances.erase( instance_ );
--eobject_imp_count;
}
#endif
std::string BObjectImp::pack() const
{
OSTRINGSTREAM os;
packonto( os );
return OSTRINGSTREAM_STR( os );
}
void BObjectImp::packonto(std::ostream& os) const
{
os << "u";
}
std::string BObjectImp::getFormattedStringRep() const
{
return getStringRep();
}
const char *BObjectImp::typestr( BObjectType typ )
{
switch ( typ )
{
case OTUnknown: return "Unknown";
case OTUninit: return "Uninit";
case OTString: return "String";
case OTLong: return "Integer";
case OTDouble: return "Double";
case OTArray: return "Array";
case OTApplicPtr: return "ApplicPtr";
case OTApplicObj: return "ApplicObj";
case OTError: return "Error";
case OTDictionary: return "Dictionary";
case OTStruct: return "Struct";
case OTPacket: return "Packet";
case OTBinaryFile: return "BinaryFile";
default: return "Undefined";
}
}
const char* BObjectImp::typeOf() const
{
return typestr( type_ );
}
u8 BObjectImp::typeOfInt() const
{
return type_;
}
/**
* Can be overridden. By default objects are considered equal
* only when having the same address in memory
*/
bool BObjectImp::operator==( const BObjectImp& objimp ) const
{
return ( this == &objimp );
}
/**
* Should be overridden. By default objects are lesser or greater
* based on their type ID. Uninit and Error are always lesser than any other.
* Same type object should have a custom comparison.
*
* @warning: do not forget to call base class when overriding
*/
bool BObjectImp::operator<( const BObjectImp& objimp ) const
{
// Error an uninit are always lesser than any other type
if( (objimp.type_ == OTError || objimp.type_ == OTUninit) && type_ != OTError && type_ != OTUninit )
return false;
if( type_ == objimp.type_ ) {
// This is "undefined behavior" and should be avoided by implementing
// comparison in child class
return ( this < &objimp );
}
return type_ < objimp.type_;
}
/**
* Can be overridden. By default uses == and <
*/
bool BObjectImp::operator<=( const BObjectImp& objimp ) const
{
return *this == objimp || *this < objimp;
}
/**
* Can be overridden. By default uses == and <
*/
bool BObjectImp::operator>( const BObjectImp& objimp ) const
{
return ! ( *this == objimp || *this < objimp );
}
/**
* Can be overridden. By default uses <
*/
bool BObjectImp::operator>=( const BObjectImp& objimp ) const
{
return ! ( *this < objimp );
}
/**
* Can be overridden. By default uses ==
*/
bool BObjectImp::operator!=( const BObjectImp& objimp ) const
{
return ! ( *this == objimp );
}
BObjectImp* BObjectImp::array_assign( BObjectImp* /*idx*/, BObjectImp* /*target*/, bool /*copy*/ )
{
return this;
}
BObjectRef BObjectImp::OperMultiSubscript(std::stack<BObjectRef>& indices)
{
BObjectRef index = indices.top();
indices.pop();
BObjectRef ref = OperSubscript( *index );
if ( indices.empty() )
return ref;
else
return ( *ref ).impptr()->OperMultiSubscript( indices );
}
BObjectRef BObjectImp::OperMultiSubscriptAssign(std::stack<BObjectRef>& indices, BObjectImp* target)
{
BObjectRef index = indices.top();
indices.pop();
if ( indices.empty() )
{
BObjectImp* imp = array_assign( ( *index ).impptr(), target, false );
return BObjectRef( imp );
}
else
{
BObjectRef ref = OperSubscript( *index );
return ( *ref ).impptr()->OperMultiSubscript( indices );
}
}
BObjectImp* BObjectImp::selfPlusObjImp( const BObjectImp& objimp ) const
{
return objimp.selfPlusObj( *this );
}
BObjectImp* BObjectImp::selfPlusObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfPlusObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfPlusObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfPlusObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfPlusObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfPlusObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfPlusObj( *this, obj );
}
void BObjectImp::selfPlusObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfPlusObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfPlusObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//obj.setimp( selfPlusObj(objimp) );
}
void BObjectImp::selfPlusObj( String& /*objimp*/, BObject& /*obj*/ )
{
//obj.setimp( selfPlusObj(objimp) );
}
void BObjectImp::selfPlusObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//obj.setimp( selfPlusObj(objimp) );
}
BObjectImp* BObjectImp::selfMinusObjImp( const BObjectImp& objimp ) const
{
return objimp.selfMinusObj( *this );
}
BObjectImp* BObjectImp::selfMinusObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfMinusObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfMinusObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfMinusObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfMinusObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfMinusObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfMinusObj( *this, obj );
}
void BObjectImp::selfMinusObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfMinusObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfMinusObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfMinusObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfMinusObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfTimesObjImp( const BObjectImp& objimp ) const
{
return objimp.selfTimesObj( *this );
}
BObjectImp* BObjectImp::selfTimesObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfTimesObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfTimesObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfTimesObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfTimesObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfTimesObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfTimesObj( *this, obj );
}
void BObjectImp::selfTimesObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfTimesObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfTimesObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfTimesObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfTimesObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfDividedByObjImp( const BObjectImp& objimp ) const
{
return objimp.selfDividedByObj( *this );
}
BObjectImp* BObjectImp::selfDividedByObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfDividedByObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfDividedByObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfDividedByObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfDividedByObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfDividedByObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfDividedByObj( *this, obj );
}
void BObjectImp::selfDividedByObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfDividedByObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfDividedByObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfDividedByObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfDividedByObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfModulusObjImp( const BObjectImp& objimp ) const
{
return objimp.selfModulusObj( *this );
}
BObjectImp* BObjectImp::selfModulusObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfModulusObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfModulusObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfModulusObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfModulusObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfModulusObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfModulusObj( *this, obj );
}
void BObjectImp::selfModulusObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfModulusObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfModulusObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfModulusObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfModulusObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfBitShiftRightObjImp( const BObjectImp& objimp ) const
{
return objimp.selfBitShiftRightObj( *this );
}
BObjectImp* BObjectImp::selfBitShiftRightObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftRightObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftRightObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftRightObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftRightObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfBitShiftRightObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfBitShiftRightObj( *this, obj );
}
void BObjectImp::selfBitShiftRightObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftRightObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftRightObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftRightObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftRightObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfBitShiftLeftObjImp( const BObjectImp& objimp ) const
{
return objimp.selfBitShiftLeftObj( *this );
}
BObjectImp* BObjectImp::selfBitShiftLeftObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftLeftObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftLeftObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftLeftObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitShiftLeftObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfBitShiftLeftObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfBitShiftLeftObj( *this, obj );
}
void BObjectImp::selfBitShiftLeftObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftLeftObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftLeftObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftLeftObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitShiftLeftObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfBitAndObjImp( const BObjectImp& objimp ) const
{
return objimp.selfBitAndObj( *this );
}
BObjectImp* BObjectImp::selfBitAndObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitAndObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitAndObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitAndObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitAndObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfBitAndObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfBitAndObj( *this, obj );
}
void BObjectImp::selfBitAndObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitAndObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitAndObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitAndObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitAndObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfBitOrObjImp( const BObjectImp& objimp ) const
{
return objimp.selfBitOrObj( *this );
}
BObjectImp* BObjectImp::selfBitOrObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitOrObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitOrObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitOrObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitOrObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfBitOrObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfBitOrObj( *this, obj );
}
void BObjectImp::selfBitOrObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitOrObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitOrObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitOrObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitOrObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::selfBitXorObjImp( const BObjectImp& objimp ) const
{
return objimp.selfBitXorObj( *this );
}
BObjectImp* BObjectImp::selfBitXorObj( const BObjectImp& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitXorObj( const BLong& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitXorObj( const Double& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitXorObj( const String& /*objimp*/ ) const
{
return copy();
}
BObjectImp* BObjectImp::selfBitXorObj( const ObjArray& /*objimp*/ ) const
{
return copy();
}
void BObjectImp::selfBitXorObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfBitXorObj( *this, obj );
}
void BObjectImp::selfBitXorObj( BObjectImp& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitXorObj( BLong& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitXorObj( Double& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitXorObj( String& /*objimp*/, BObject& /*obj*/ )
{
//
}
void BObjectImp::selfBitXorObj( ObjArray& /*objimp*/, BObject& /*obj*/ )
{
//
}
BObjectImp* BObjectImp::bitnot() const
{
return copy();
}
void BObjectImp::operInsertInto( BObject& obj, const BObjectImp& /*objimp*/ )
{
obj.setimp( new BError( "Object is not a 'container'" ) );
}
void BObjectImp::operPlusEqual( BObject& obj, BObjectImp& objimp )
{
objimp.selfPlusObjImp( *this, obj );
//obj.setimp( objimp.selfPlusObjImp( *this ) );
}
void BObjectImp::operMinusEqual( BObject& obj, BObjectImp& objimp )
{
objimp.selfMinusObjImp( *this, obj );
//obj.setimp( selfMinusObjImp( objimp ) );
}
void BObjectImp::operTimesEqual( BObject& obj, BObjectImp& objimp )
{
objimp.selfTimesObjImp( *this, obj );
//obj.setimp( selfTimesObjImp( objimp ) );
}
void BObjectImp::operDivideEqual( BObject& obj, BObjectImp& objimp )
{
objimp.selfDividedByObjImp( *this, obj );
//obj.setimp( selfDividedByObjImp( objimp ) );
}
void BObjectImp::operModulusEqual( BObject& obj, BObjectImp& objimp )
{
objimp.selfModulusObjImp( *this, obj );
//obj.setimp( selfModulusObjImp( objimp ) );
}
BObject BObjectImp::operator-( void ) const
{
BObjectImp *newobj = inverse();
return BObject( newobj );
}
BObjectImp* BObjectImp::inverse() const
{
return UninitObject::create();
}
BObjectRef BObjectImp::OperSubscript( const BObject& /*obj*/ )
{
return BObjectRef( copy() );
}
/*
"All Objects are inherently good."
*/
bool BObjectImp::isTrue( void ) const
{
return true;
}
BObjectImp* BObjectImp::call_method( const char* methodname, Executor& /*ex*/ )
{
return new BError(std::string("Method '") + methodname + "' not found");
}
BObjectImp* BObjectImp::call_method_id( const int id, Executor& /*ex*/, bool /*forcebuiltin*/ )
{
OSTRINGSTREAM os;
os << "Method id '" << id << "' (" << getObjMethod( id )->code << ") not found";
return new BError(std::string(OSTRINGSTREAM_STR(os)));
}
BObjectRef BObjectImp::set_member( const char* membername, BObjectImp* /*valueimp*/, bool /*copy*/ )
{
return BObjectRef(new BError(std::string("Member '") + membername + "' not found"));
}
BObjectRef BObjectImp::get_member( const char* /*membername*/ )
{
return BObjectRef( new BError( "Object does not support members" ) );
}
BObjectRef BObjectImp::get_member_id( const int id )
{
ObjMember* memb = getObjMember( id );
return get_member( memb->code );
}
BObjectRef BObjectImp::set_member_id( const int id, BObjectImp* valueimp, bool copy )
{
ObjMember* memb = getObjMember( id );
return set_member( memb->code, valueimp, copy );
}
long BObjectImp::contains( const BObjectImp& /*imp*/ ) const
{
return 0;
}
BObjectRef BObjectImp::operDotPlus( const char* /*name*/ )
{
return BObjectRef( new BError( "Operator .+ undefined" ) );
}
BObjectRef BObjectImp::operDotMinus( const char* /*name*/ )
{
return BObjectRef( new BError( "Operator .- undefined" ) );
}
BObjectRef BObjectImp::operDotQMark( const char* /*name*/ )
{
return BObjectRef( new BError( "Operator .? undefined" ) );
}
UninitObject* UninitObject::SharedInstance;
ref_ptr<BObjectImp> UninitObject::SharedInstanceOwner;
UninitObject::UninitObject() : BObjectImp( OTUninit )
{}
BObjectImp *UninitObject::copy( void ) const
{
return create();
}
size_t UninitObject::sizeEstimate() const
{
return sizeof( UninitObject );
}
bool UninitObject::isTrue() const
{
return false;
}
/**
* An uninit is equal to any other error or uninit
*/
bool UninitObject::operator==( const BObjectImp& imp ) const
{
return ( imp.isa( OTError ) || imp.isa( OTUninit ) );
}
bool UninitObject::operator<( const BObjectImp& imp ) const
{
if ( imp.isa( OTError ) || imp.isa( OTUninit ) )
return false; // Because it's equal can't be lesser
return true;
}
ObjArray::ObjArray() : BObjectImp( OTArray ), name_arr(), ref_arr()
{}
ObjArray::ObjArray( BObjectType type ) : BObjectImp( type ), name_arr(), ref_arr()
{}
ObjArray::ObjArray( const ObjArray& copyfrom ) :
BObjectImp( copyfrom.type() ),
name_arr( copyfrom.name_arr ),
ref_arr( copyfrom.ref_arr )
{
deepcopy();
}
void ObjArray::deepcopy()
{
for ( auto &elem : ref_arr )
{
if ( elem.get() )
{
/*
NOTE: all BObjectRefs in an ObjArray reference BNamedObjects not BObjects
HMMM, can this BNamedObject get destructed before we're done with it?
No, we're making a copy, leaving the original be.
(SO, bno's refcount should be >1 here)
*/
BObject *bo = elem.get();
elem.set( new BObject( bo->impptr()->copy() ) );
}
}
}
BObjectImp *ObjArray::copy( void ) const
{
auto nobj = new ObjArray( *this );
return nobj;
}
size_t ObjArray::sizeEstimate() const
{
size_t size = sizeof( ObjArray );
size += 3 * sizeof(BObjectRef*)+ref_arr.capacity( ) * sizeof( BObjectRef );
for ( const auto &elem : ref_arr )
{
size += elem.sizeEstimate();
}
size += 3 * sizeof(std::string*) + name_arr.capacity() * sizeof(std::string);
for ( const auto &elem : name_arr )
{
size += elem.capacity();
}
return size;
}
/**
* Equality for arrays:
* if the other guy is an array, check each element
* otherwise not equal.
* note that struct names aren't checked.
*
* @todo check structure names too?
*/
bool ObjArray::operator==( const BObjectImp& imp ) const
{
if ( !imp.isa( OTArray ) )
return false;
const ObjArray& thatarr = static_cast<const ObjArray&>( imp );
if ( thatarr.ref_arr.size() != ref_arr.size() )
return false;
for ( unsigned i = 0; i < ref_arr.size(); ++i )
{
const BObjectRef& thisref = ref_arr[i];
const BObjectRef& thatref = thatarr.ref_arr[i];
const BObject* thisobj = thisref.get();
const BObject* thatobj = thatref.get();
if ( thisobj != NULL && thatobj != NULL )
{
const BObjectImp& thisimp = thisobj->impref();
const BObjectImp& thatimp = thatobj->impref();
if ( thisimp == thatimp )
continue;
else
return false;
}
else if ( thisobj == NULL && thatobj == NULL )
{
continue;
}
else
{
return false;
}
}
return true;
}
const BObjectImp* ObjArray::imp_at( unsigned index /* 1-based */ ) const
{
assert( index > 0 );
if ( index > ref_arr.size() )
return NULL;
const BObjectRef& ref = ref_arr[index - 1];
if ( ref.get() == NULL )
return NULL;
return ref.get()->impptr();
}
BObjectImp* ObjArray::array_assign( BObjectImp* idx, BObjectImp* target, bool copy )
{
if ( idx->isa( OTLong ) )
{
BLong& lng = (BLong &)*idx;
unsigned index = (unsigned)lng.value();
if ( index > ref_arr.size() )
ref_arr.resize( index );
else if ( index <= 0 )
return new BError( "Array index out of bounds" );
BObjectRef& ref = ref_arr[index - 1];
BObject* refobj = ref.get();
BObjectImp* new_target = copy ? target->copy() : target;
if ( refobj != NULL )
{
refobj->setimp( new_target );
}
else
{
ref.set( new BObject( new_target ) );
}
return ref->impptr();
}
else
{
return UninitObject::create();
}
}
void ObjArray::operInsertInto( BObject& /*obj*/, const BObjectImp& objimp )
{
ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
}
BObjectImp* ObjArray::selfPlusObj( const BObjectImp& objimp ) const
{
std::unique_ptr<ObjArray> result( new ObjArray( *this ) );
result->ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
return result.release();
}
BObjectImp* ObjArray::selfPlusObj( const BLong& objimp ) const
{
std::unique_ptr<ObjArray> result( new ObjArray( *this ) );
result->ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
return result.release();
}
BObjectImp* ObjArray::selfPlusObj( const Double& objimp ) const
{
std::unique_ptr<ObjArray> result( new ObjArray( *this ) );
result->ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
return result.release();
}
BObjectImp* ObjArray::selfPlusObj( const String& objimp ) const
{
std::unique_ptr<ObjArray> result( new ObjArray( *this ) );
result->ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
return result.release();
}
BObjectImp* ObjArray::selfPlusObj( const ObjArray& objimp ) const
{
std::unique_ptr<ObjArray> result( new ObjArray( *this ) );
for ( const auto &elem : objimp.ref_arr )
{
if ( elem.get() )
{
/*
NOTE: all BObjectRefs in an ObjArray reference BNamedObjects not BObjects
HMMM, can this BNamedObject get destructed before we're done with it?
No, we're making a copy, leaving the original be.
(SO, bno's refcount should be >1 here)
*/
BObject *bo = elem.get();
result->ref_arr.push_back( BObjectRef( new BObject( ( *bo )->copy() ) ) );
}
else
{
result->ref_arr.push_back( BObjectRef() );
}
}
return result.release();
}
BObjectImp* ObjArray::selfPlusObjImp( const BObjectImp& other ) const
{
return other.selfPlusObj( *this );
}
void ObjArray::selfPlusObjImp( BObjectImp& objimp, BObject& obj )
{
objimp.selfPlusObj( *this, obj );
}
void ObjArray::selfPlusObj( BObjectImp& objimp, BObject& /*obj*/ )
{
ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
}
void ObjArray::selfPlusObj( BLong& objimp, BObject& /*obj*/ )
{
ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
}
void ObjArray::selfPlusObj( Double& objimp, BObject& /*obj*/ )
{
ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
}
void ObjArray::selfPlusObj( String& objimp, BObject& /*obj*/ )
{
ref_arr.push_back( BObjectRef( new BObject( objimp.copy() ) ) );
}
void ObjArray::selfPlusObj( ObjArray& objimp, BObject& /*obj*/ )
{
for ( const_iterator itr = objimp.ref_arr.begin(), itrend = objimp.ref_arr.end(); itr != itrend; ++itr )
{
if ( itr->get() )
{
/*
NOTE: all BObjectRefs in an ObjArray reference BNamedObjects not BObjects
HMMM, can this BNamedObject get destructed before we're done with it?
No, we're making a copy, leaving the original be.
(SO, bno's refcount should be >1 here)
*/
BObject *bo = itr->get();
ref_arr.push_back( BObjectRef( new BObject( ( *bo )->copy() ) ) );
}
else
{
ref_arr.push_back( BObjectRef() );
}
}
}
BObjectRef ObjArray::OperMultiSubscript(std::stack<BObjectRef>& indices)
{
BObjectRef start_ref = indices.top();
indices.pop();
BObjectRef length_ref = indices.top();
indices.pop();
BObject& length_obj = *length_ref;
BObject& start_obj = *start_ref;
BObjectImp& length = length_obj.impref();
BObjectImp& start = start_obj.impref();
// first deal with the start position.
//return BObjectRef(new BError( "Subscript out of range" ));
unsigned index;
if ( start.isa( OTLong ) )
{
BLong& lng = (BLong&)start;
index = (unsigned)lng.value();
if ( index == 0 || index > ref_arr.size() )
return BObjectRef( new BError( "Array start index out of bounds" ) );
}
else return BObjectRef( copy() );
// now the end index
unsigned end;
if ( length.isa( OTLong ) )
{
BLong& lng = (BLong &)length;
end = (unsigned)lng.value();
if ( end == 0 || end > ref_arr.size() )
return BObjectRef( new BError( "Array end index out of bounds" ) );
}
else return BObjectRef( copy() );
auto str = new ObjArray();
//std::unique_ptr<ObjArray> result (new ObjArray());
unsigned i = 0;
for ( const_iterator itr = ref_arr.begin(), itrend = ref_arr.end(); itr != itrend; ++itr )
{
if ( ++i < index ) continue;
if ( i > end ) break;
if ( itr->get() )
{
BObject *bo = itr->get();
str->ref_arr.push_back( BObjectRef( new BObject( ( *bo )->copy() ) ) );
}
else
{
str->ref_arr.push_back( BObjectRef() );
}
}
/*
for (unsigned i = index; i < end; i++) {
BObject *bo = ref_arr[i];
if (bo != 0)
str->ref_arr.push_back( BObjectRef( new BObject( (*bo)->copy() ) ) );
else
result->ref_arr.push_back( BObjectRef() );
} */
// return result.release();
return BObjectRef( str );
}
BObjectRef ObjArray::OperSubscript( const BObject& rightobj )
{
const BObjectImp& right = rightobj.impref();
if ( right.isa( OTLong ) ) // vector
{
BLong& lng = (BLong &)right;
unsigned index = (unsigned)lng.value();
if ( index > ref_arr.size() )
{
return BObjectRef( new BError( "Array index out of bounds" ) );
}
else if ( index <= 0 )
return BObjectRef( new BError( "Array index out of bounds" ) );
BObjectRef& ref = ref_arr[index - 1];
if ( ref.get() == NULL )
ref.set( new BObject( UninitObject::create() ) );
return ref;
}
else if ( right.isa( OTString ) )
{
// TODO: search for named variables (structure members)
return BObjectRef( copy() );
}
else
{
// TODO: crap out
return BObjectRef( copy() );
}
}
BObjectRef ObjArray::get_member( const char* membername )
{
int i = 0;
for ( const_name_iterator itr = name_arr.begin(), end = name_arr.end();
itr != end;
++itr, ++i )
{
const std::string& name = (*itr);
if ( stricmp( name.c_str(), membername ) == 0 )
{
return ref_arr[i];
}
}
return BObjectRef( UninitObject::create() );
}
BObjectRef ObjArray::set_member( const char* membername, BObjectImp* valueimp, bool copy )
{
int i = 0;
for ( const_name_iterator itr = name_arr.begin(), end = name_arr.end();
itr != end;
++itr, ++i )
{
const std::string& name = (*itr);
if ( stricmp( name.c_str(), membername ) == 0 )
{
BObjectImp* target = copy ? valueimp->copy() : valueimp;
ref_arr[i].get()->setimp( target );
return ref_arr[i];
}
}
return BObjectRef( UninitObject::create() );
}
BObjectRef ObjArray::operDotPlus( const char* name )
{
for ( auto &elem : name_arr )
{
if ( stricmp( name, elem.c_str() ) == 0 )
{
return BObjectRef( new BError( "Member already exists" ) );
}
}
name_arr.push_back( name );
auto pnewobj = new BObject( UninitObject::create() );
ref_arr.push_back( BObjectRef( pnewobj ) );
return BObjectRef( pnewobj );
}
void ObjArray::addElement( BObjectImp* imp )
{
ref_arr.push_back( BObjectRef( new BObject( imp ) ) );
}
std::string ObjArray::getStringRep() const
{
OSTRINGSTREAM os;
os << "{ ";
bool any = false;
for ( const auto &elem : ref_arr )
{
if ( any )
os << ", ";
else
any = true;
BObject *bo = elem.get();
if ( bo != NULL )
{
std::string tmp = bo->impptr()->getStringRep();
os << tmp;
}
}
os << " }";
return OSTRINGSTREAM_STR( os );
}
long ObjArray::contains( const BObjectImp& imp ) const
{
for ( auto itr = ref_arr.begin(), end = ref_arr.end(); itr != end; ++itr )
{
if ( itr->get() )
{
BObject *bo = ( itr->get() );
if ( bo == NULL )
{
INFO_PRINT << Clib::scripts_thread_script << " - '" << imp << " in array{}' check. Invalid data at index " << ( itr - ref_arr.begin( ) ) + 1 << "\n";
continue;
}
else if ( *(bo->impptr()) == imp )
{
return ( static_cast<long>( ( itr - ref_arr.begin() ) + 1 ) );
}
}
}
return 0;
}
class objref_cmp
{
public:
bool operator()( const BObjectRef& x1, const BObjectRef& x2 ) const
{
const BObject* b1 = x1.get();
const BObject* b2 = x2.get();
if ( b1 == NULL || b2 == NULL )
return ( &x1 < &x2 );
const BObject& r1 = *b1;
const BObject& r2 = *b2;
return ( r1 < r2 );
}
};
BObjectImp* ObjArray::call_method_id( const int id, Executor& ex, bool /*forcebuiltin*/ )
{
switch ( id )
{
case MTH_SIZE:
if ( ex.numParams() == 0 )
return new BLong( static_cast<int>( ref_arr.size() ) );
else
return new BError( "array.size() doesn't take parameters." );
case MTH_ERASE:
if ( name_arr.empty() )
{
if ( ex.numParams() == 1 )
{
int idx;
if ( ex.getParam( 0, idx, 1, static_cast<int>( ref_arr.size() ) ) ) // 1-based index
{
ref_arr.erase( ref_arr.begin() + idx - 1 );
return new BLong( 1 );
}
else
{
return NULL;
}
}
else
return new BError( "array.erase(index) requires a parameter." );
}
break;
case MTH_EXISTS:
if ( name_arr.empty() )
{
if ( ex.numParams() == 1 )
{
int idx;
if ( ex.getParam( 0, idx ) && idx >= 0 )
{
bool exists = ( idx <= (int)ref_arr.size() );
return new BLong( exists ? 1 : 0 );
}
else
{
return new BError( "Invalid parameter type" );
}
}
else
return new BError( "array.exists(index) requires a parameter." );
}
break;
case MTH_INSERT:
if ( name_arr.empty() )
{
if ( ex.numParams() == 2 )
{
int idx;
BObjectImp* imp = ex.getParamImp( 1 );
if ( ex.getParam( 0, idx, 1, static_cast<int>( ref_arr.size() + 1 ) ) &&
imp != NULL ) // 1-based index
{
--idx;
// FIXME: 2008 Upgrades needed here? Make sure still working correctly under 2008
#if ( defined( _WIN32 ) && _MSC_VER >= 1300 ) || ( !defined( USE_STLPORT ) && __GNUC__ )
BObjectRef tmp;
ref_arr.insert( ref_arr.begin() + idx, tmp );
#else
ref_arr.insert( ref_arr.begin() + idx );
#endif
BObjectRef& ref = ref_arr[idx];
ref.set( new BObject( imp->copy() ) );
}
else
{
return new BError( "Invalid parameter type" );
}
}
else
return new BError( "array.insert(index,value) requires two parameters." );
}
break;
case MTH_SHRINK:
if ( name_arr.empty() )
{
if ( ex.numParams() == 1 )
{
int idx;
if ( ex.getParam( 0, idx, 0, static_cast<int>( ref_arr.size() ) ) ) // 1-based index
{
ref_arr.erase( ref_arr.begin() + idx, ref_arr.end() );
return new BLong( 1 );
}
else
{
return new BError( "Invalid parameter type" );
}
}
else
return new BError( "array.shrink(nelems) requires a parameter." );
}
break;
case MTH_APPEND:
if ( name_arr.empty() )
{
if ( ex.numParams() == 1 )
{
BObjectImp* imp = ex.getParamImp( 0 );
if ( imp )
{
ref_arr.push_back( BObjectRef( new BObject( imp->copy() ) ) );
return new BLong( 1 );
}
else
{
return new BError( "Invalid parameter type" );
}
}
else
return new BError( "array.append(value) requires a parameter." );
}
break;
case MTH_REVERSE:
if ( name_arr.empty() )
{
if ( ex.numParams() == 0 )
{
reverse( ref_arr.begin(), ref_arr.end() );
return new BLong( 1 );
}
else
return new BError( "array.reverse() doesn't take parameters." );
}
break;
case MTH_SORT:
if ( name_arr.empty() )
{
if ( ex.numParams() == 0 )
{
sort( ref_arr.begin(), ref_arr.end(), objref_cmp() );
return new BLong( 1 );
}
else
return new BError( "array.sort() doesn't take parameters." );
}
break;
case MTH_RANDOMENTRY:
if ( name_arr.empty() )
{
if ( ex.numParams() == 0 )
{
if ( !ref_arr.empty() )
{
const BObjectRef& ref =
ref_arr[Clib::random_int( static_cast<int>( ref_arr.size() ) - 1 )];
if ( ref.get() == NULL )
return NULL;
return ref.get()->impptr();
}
}
else
return new BError( "array.randomentry() doesn't take parameters." );
}
break;
case MTH_CYCLE:
if ( name_arr.empty() )
{
int shift_by;
if ( ex.numParams() > 0 )
{
if ( !ex.getParam( 0, shift_by ) )
return new BError( "Invalid parameter type" );
if ( shift_by == 0 )
return new BLong( 0 );
}
else
shift_by = 1;
if ( ref_arr.empty() || std::abs(shift_by) > (int)ref_arr.size())
return new BLong( 0 );
if (shift_by>0)
std::rotate(ref_arr.begin(), ref_arr.end() - shift_by, ref_arr.end());
else
std::rotate(ref_arr.begin(), ref_arr.begin() - shift_by, ref_arr.end());
return new BLong( 1 );
}
break;
default:
return NULL;
}
return NULL;
}
BObjectImp* ObjArray::call_method( const char* methodname, Executor& ex )
{
ObjMethod* objmethod = getKnownObjMethod( methodname );
if ( objmethod != NULL )
return this->call_method_id( objmethod->id, ex );
else
return NULL;
}
void ObjArray::packonto(std::ostream& os) const
{
os << "a" << ref_arr.size() << ":";
for ( const auto &elem : ref_arr )
{
if ( elem.get() )
{
BObject *bo = elem.get();
bo->impptr()->packonto( os );
}
else
{
os << "x";
}
}
}
BObjectImp* ObjArray::unpack(std::istream& is)
{
unsigned arrsize;
char colon;
if ( !( is >> arrsize >> colon ) )
{
return new BError( "Unable to unpack array elemcount" );
}
if ( (int)arrsize < 0 )
{
return new BError( "Unable to unpack array elemcount. Invalid length!" );
}
if ( colon != ':' )
{
return new BError( "Unable to unpack array elemcount. Bad format. Colon not found!" );
}
std::unique_ptr<ObjArray> arr( new ObjArray );
arr->ref_arr.resize( arrsize );
for ( unsigned i = 0; i < arrsize; ++i )
{
BObjectImp* imp = BObjectImp::unpack( is );
if ( imp != NULL && !imp->isa( OTUninit ) )
{
arr->ref_arr[i].set( new BObject( imp ) );
}
}
return arr.release();
}
BApplicPtr::BApplicPtr( const BApplicObjType* pointer_type, void *ptr ) :
BObjectImp( OTApplicPtr ),
ptr_( ptr ),
pointer_type_( pointer_type )
{}
BObjectImp *BApplicPtr::copy() const
{
return new BApplicPtr( pointer_type_, ptr_ );
}
size_t BApplicPtr::sizeEstimate() const
{
return sizeof( BApplicPtr );
}
const BApplicObjType* BApplicPtr::pointer_type() const
{
return pointer_type_;
}
void *BApplicPtr::ptr() const
{
return ptr_;
}
std::string BApplicPtr::getStringRep() const
{
return "<appptr>";
}
void BApplicPtr::printOn(std::ostream& os) const
{
os << "<appptr>";
}
std::string BApplicObjBase::getStringRep() const
{
return std::string("<appobj:") + typeOf() + ">";
}
void BApplicObjBase::printOn(std::ostream& os) const
{
os << getStringRep();
}
}
}