Back to Server.Engines.ConPVP
(
DuelContext
) - ReturnEntry
(
ctor
) ReturnEntry(
Mobile
mob )
(
ctor
) ReturnEntry(
Mobile
mob,
Point3D
loc,
Map
facet )
bool
Expired(
get
; )
Map
Facet(
get
; )
Point3D
Location(
get
; )
Mobile
Mobile(
get
; )
void
Return()
void
Update()