Commit graph

205 commits

Author SHA1 Message Date
VitaNex
e1946e3216 + Update to .NET 4.5.2
+ Housekeeping.
+ [Go gump support for Ter Mur.
+ Vendor API update for buyer/seller referencing.
+ Update DateTime references for consistent Now/UtcNow implementation.
2020-03-12 17:16:48 +00:00
Pedro Pardal
7df658cd00 Basic support for mysticism spells, scrolls, inscription craftables, mystic reagents, 6 new spells 2017-03-21 17:31:08 +01:00
Xeroxxx
8f3813b11f Typo & removed Engine=InnoDB 2017-01-17 15:52:16 +01:00
Xeroxxx
53d6d8f882 Added initial database schema creation 2017-01-16 11:32:38 +01:00
Vorspire
75c9c79a48 + Added FastMovementImpl
* Can be enabled or disabled by setting the static property 'Enabled' to true or false (disabled by default).
* Uses single-list caching for movement operations instead of multiple caches depending on direction.
* Uses deferred Linq queries to process high volumes of items in collision detection only when necessary.
* Reduces movement lag for all Mobiles, including players, even with thousands of on-screen Mobiles and Items.
2015-08-22 03:26:10 +01:00
Rodrigo Fraga
d8e6ddf13b Fix compile error CS0165 on Mono
When running on mono building scripts, it will yield

Errors:
 + Engines/BulkOrders/SmallTailorBOD.cs:
     CS0165: Line 88: Use of unassigned local variable `useMaterials'

Calling RandomBool out of if
2014-07-06 02:08:02 -04:00
Mark Sturgill
ab4246058b add bombing run, double domination, king of the hill, and capture the flag events
add faction tournament mode
update vs project
2014-04-25 16:06:45 -07:00
Ravenwolfe
06fa2ab343 Found issue with XMLserialization using local time to serialize instead of UTC. Changed to be consistent with rest of project. 2014-04-13 22:03:06 -05:00
Mark Sturgill
963606e376 power faction item creation and duel presence 2014-03-28 12:44:32 -07:00
Mark Sturgill
383f6cbada add power faction items 2014-03-28 12:29:31 -07:00
Mark Sturgill
76b7fa6f30 add OnSingleClick for BulkOrderBook and Aquarium
allow primary LadderController instance to be deleted
add MessageRuleset method to DuelContext
2014-02-22 12:56:58 -07:00
Mark Sturgill
2f005966f9 move stuckmenu methods from core mobile to PlayerMobile
take advantage of IEntity/Parent refactor in a few trivial places
2014-02-15 13:52:03 -07:00
Mark Sturgill
12826da7c4 remove ParentEntity and RootParentEntity
Parent and RootParent are now IEntity properties
refactor object arguments to IEntity for parent related methods
branch and version bump to 2.6
2014-02-15 13:21:28 -07:00
Mark Sturgill
436e8f054a add Deleted property to IEntity
cleanup Map.GetObjectsInRange
additional hashtable -> dictionary conversions
generic timer impl for EffectController
2013-11-02 10:52:08 -07:00
Mark Sturgill
2d60d61a6b misc merge/tidy from Zenvera 2013-10-24 14:23:03 -07:00
Mark Sturgill
28744d486e misc generic conversions 2013-10-23 09:54:06 -07:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
mark@runuo.com
2a9b547f7b just misc merge cleanups 2013-09-04 23:07:39 +00:00
eos@runuo.com
030ad1db5b - Fixed Bola item drop bug for Core.SE.
- Added 'dead only' and 'no ethereals in pack' to ConditionTeleporter.
- Fixed tournaments discarding leftover participants for participant numbers greater than 2.
- Added support for the extended status packet.
- Fixed items not being placeable on tiles occupied by hidden staff mobiles.
2013-08-20 16:17:01 +00:00
eos@runuo.com
cab25a9b8f Decoupled the Order/Chaos system from the NewGuildSystem setting. 2013-06-07 01:07:07 +00:00
eos@runuo.com
2067f181e1 - Corrected typo in CoM faction signup stone location.
- Removed duplicate code for talisman killer bonuses. (It's handled in BaseWeapon.OnHit)
- Changed Mobile.Account visibility to GM+ (to match ClientGump).
- Removed staff logout delay.
2013-06-07 01:04:35 +00:00
mark@runuo.com
fb0368e201 Revision: 1073
Author: eos
Date: Saturday, May 25, 2013 2:53:05 PM
Message:
Fixed guild roster ordering.
----
Modified : /devel/Scripts/Gumps/Guilds/New Guild System/GuildRosterGump.cs

Revision: 1072
Author: eos
Date: Thursday, May 23, 2013 8:36:04 AM
Message:
Plant labeling:
- Added OSI clilocs for cocoa trees and sugar canes.
- Plant hue no longer takes priority over plant category if the plant type is unknown.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1071
Author: mark
Date: Wednesday, May 22, 2013 10:38:29 AM
Message:
core wait events
----
Modified : /devel/Server/Main.cs
Modified : /devel/Server/Network/Packets.cs

Revision: 1070
Author: eos
Date: Monday, May 20, 2013 3:26:40 PM
Message:
Added support for the High Seas relative drop.
----
Modified : /devel/Scripts/Multis/Boats/BaseBoat.cs
Modified : /devel/Server/Items/BaseMulti.cs
Modified : /devel/Server/Network/PacketHandlers.cs

Revision: 1069
Author: eos
Date: Saturday, May 18, 2013 9:21:10 PM
Message:
Added another missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs

Revision: 1068
Author: eos
Date: Saturday, May 18, 2013 9:03:52 PM
Message:
Added missing deserialization fix for plants.
----
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs

Revision: 1067
Author: eos
Date: Saturday, May 18, 2013 4:29:20 PM
Message:
T2A arena region fix.
----
Modified : /devel/Data/Regions.xml

Revision: 1066
Author: eos
Date: Saturday, May 18, 2013 2:58:35 PM
Message:
- Sync with GoogleCode repo (sans unix line endings).
- Tab woes.
----
Modified : /devel/Data/Regions.xml
Modified : /devel/Scripts/Engines/Plants/PlantType.cs

Revision: 1065
Author: eos
Date: Saturday, May 18, 2013 2:48:32 PM
Message:
- Added cocoa trees.
- Unifying PlantItem labeling for extensibility and compacter code.
- Misc plant system cleanup.
----
Modified : /devel/Scripts/Engines/Plants/PlantSystem.cs
Modified : /devel/Scripts/Engines/Plants/PlantItem.cs
Modified : /devel/Scripts/Engines/Plants/Seed.cs
Modified : /devel/Scripts/Engines/Plants/PlantType.cs
Modified : /devel/Scripts/Engines/Plants/PlantHue.cs
Modified : /devel/Scripts/Engines/Plants/PlantResources.cs
Modified : /devel/Scripts/Engines/Plants/ReproductionGump.cs
2013-05-28 17:44:07 +00:00
mark@runuo.com
6c3c323205 additional branch sync 2013-05-09 23:48:35 +00:00
mark@runuo.com
f61af43f94 misc branch sync 2013-05-09 21:51:37 +00:00
mark@runuo.com
4e0b7a329a core optimization for small servers
moonglow CoM base coordinates
removed an unnecessary using directives
name change api
client verification null sanity check
2013-05-09 21:36:54 +00:00
mark@runuo.com
ddf122a940 clean up line endings and formatting 2013-03-14 17:54:27 +00:00
xavier@runuo.com
bd8dc7168f prevent null ref 2013-03-11 14:49:19 +00:00
xavier
c6ad1bb0a6 new v-props in baseregion, added butcherswarcleaver, runesabre, revised acid proof rope drop - should be rare. 2013-03-09 23:12:01 +00:00
eos
3e36e18f91 Corrected studded bustier quest objectives. 2013-03-02 21:12:46 +00:00
xavier
8df32ab72b 2013-02-24 01:07:51 +00:00
xavier
2fda164e3e ignore houses, save homefinding 2013-02-24 01:03:42 +00:00
eos
71a9e054de - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00
xavier
0fcd5821a5 tweaks to champs. adjustable spawn count, added proper special to interred grizzle, bumped miasma's skill. 2013-02-16 22:59:41 +00:00
eos
ae6ea4fc81 Renamed ML regions to match EA. 2013-02-16 19:56:34 +00:00
xavier
a9e4b7e714 ... 2013-02-16 16:02:47 +00:00
xavier
db03c8c6d5 corrected Utility.Random(int) range check 2013-02-16 15:21:25 +00:00
xavier
c869a14abb reverting 3 files, unintended commit 2013-02-13 23:38:20 +00:00
xavier
6ab3977c08 quick hax to allow rational stat gains. 2013-02-13 21:36:13 +00:00
eos
d718a5a28c Pixie legs are edible. 2013-02-13 14:28:26 +00:00
eos
dadddce228 Bedlam access. 2013-02-10 21:49:04 +00:00
eos
cb6e0910fe 2013-02-10 19:40:13 +00:00
eos
3b94a24a9a - Enabled quests that were locked due to issues.
- Added a CompletionNotice setting to MLQuest to replace the OnComplete overrides.
- MLQuest.CanOffer now recursively checks NextQuest for OneTimeOnly/HasRestartDelay as well.
- Implemented quest restart delays and enabled them on the crafting quests.
- Questers offering multiple quests will no longer randomly offer quests for which CanOffer is false, as long as there are other quests for which CanOffer is true.
- Added a manual Register method to MLQuestSystem for registering quests without using MLQuests.cfg (to be used in Configure).
- Misc quest tweaks.
- Corrected typo in cove.cfg deco file.
2013-02-08 16:54:36 +00:00
xavier
741e8a3301 updates to spawner, added area which works with range, comments reflect such. Added accessor for basecreature spawner, since home may no longer find the spawner. 2013-02-06 19:48:45 +00:00
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
eos
978011c869 Fixed character statue deed issue for plinth redeeding. 2012-12-08 22:51:50 +00:00
mark
cfb2d9421a some cleanup and modernization 2012-11-27 04:36:37 +00:00
mark
e32d3368af branch sync 2012-11-13 06:38:29 +00:00
mark
24490dff69 branch sync 2012-11-11 00:04:51 +00:00
eos
1b2c3cb859 - Changed MyRunUO Config bools back to static, to prevent unreachable code warnings.
- Removed unused fields in HalloweenHauntings.
2012-11-10 21:12:34 +00:00
mark
ab116c4682 slightly better 2012-11-10 21:01:20 +00:00