Commit graph

8 commits

Author SHA1 Message Date
eos
35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
mark
512ab4bfbf revert the revert :P 2012-09-02 21:48:45 +00:00
athena
6e7a9acb84 Removing Chocolatiering as it shouldn't have gone in yet. 2012-09-02 12:01:01 +00:00
eos
a2e5f1ffd8 Added Chocolatiering. 2012-09-02 03:59:49 +00:00
xavier
e86794c4e6 revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
xavier
4df455f33c Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193

Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415

Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
2010-10-02 15:25:30 +00:00
mark
50b59db594 refactoring, generics, a bug fix in mana drain, a few todos done 2007-01-20 20:39:55 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00