xavier
|
6356e1cff0
|
decoded tmaps should be blessed.
|
2010-12-13 21:20:11 +00:00 |
|
mark
|
87feddc401
|
tracking fixes
|
2010-12-12 23:55:08 +00:00 |
|
mark
|
bb71524216
|
|
2010-12-12 06:20:49 +00:00 |
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xavier
|
9a7db21bd3
|
Ethereal warriors should res players.
|
2010-12-12 02:18:10 +00:00 |
|
xavier
|
2f189e4785
|
Destination of shadow jump should not be within 5 tiles of a house.
|
2010-12-11 17:20:56 +00:00 |
|
xavier
|
b39241220e
|
Correct creatures list based on OSI, should not be able to cast in town, should only use 1 control slot, corrected animation.
|
2010-12-11 15:49:01 +00:00 |
|
xavier
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25da179730
|
use localization.
|
2010-12-11 15:01:06 +00:00 |
|
xavier
|
a1d7083098
|
|
2010-12-10 20:36:25 +00:00 |
|
xavier
|
7f191c3b80
|
blessed/insurance items shouldnt drop to corpse with the containers they are in.
|
2010-12-10 17:43:58 +00:00 |
|
xavier
|
b61d41cb54
|
localized message fixes.
|
2010-12-10 17:07:42 +00:00 |
|
xavier
|
36c6ecee6c
|
potions: create separate new pot when d-click stack, as on OSI, fixes second explosion when exp pot is not thrown, misc accuracy fixes to exp pots, mobiles that cant take damage from an explosion pot also shouldn't absorb their share of the damage.
|
2010-12-10 16:58:01 +00:00 |
|
xavier
|
478439ef52
|
reqd resources error fix.
|
2010-12-10 03:46:17 +00:00 |
|
mark
|
ac5a0827f2
|
|
2010-12-09 02:48:29 +00:00 |
|
mark
|
712037724a
|
|
2010-12-08 10:42:10 +00:00 |
|
mark
|
af37bba9b8
|
|
2010-12-08 05:29:16 +00:00 |
|
mark
|
2f1da843dc
|
|
2010-12-06 07:36:06 +00:00 |
|
mark
|
bb4fad05ec
|
|
2010-12-06 07:28:42 +00:00 |
|
mark
|
d444b9ba5c
|
|
2010-12-06 06:45:45 +00:00 |
|
mark
|
34d969712e
|
|
2010-11-21 06:19:33 +00:00 |
|
mark
|
db474d0109
|
fix collection modification
|
2010-11-21 06:15:59 +00:00 |
|
xavier
|
2891b18ccd
|
formatting oopsie.
|
2010-11-20 22:05:53 +00:00 |
|
xavier
|
15c6828541
|
Commodity deed updates: added bottles, potions, spell scrolls, zoogifungus. fixed filled hue, removed unnecessary desc prop from ICommodity, pre-aos OSI style labels dont need it.
|
2010-11-19 18:59:44 +00:00 |
|
xavier
|
c9101845f5
|
Only player dropping BOD to book should hear the sound
|
2010-11-18 23:20:09 +00:00 |
|
xavier
|
2e24c75442
|
whitespace.
|
2010-11-18 22:26:14 +00:00 |
|
xavier
|
85d9f0166b
|
murder count bug fix;inappropriate post-mortum deflagging fixed
|
2010-11-18 21:38:01 +00:00 |
|
xavier
|
6a221f4e10
|
notoriety fixes
http://www.uodemise.com/forum/showthread.php?t=135689
explosion pot timers and targeting
http://www.uodemise.com/forum/showthread.php?t=158221
Potion bonuses
http://www.uodemise.com/forum/showthread.php?t=150979
|
2010-11-18 18:58:01 +00:00 |
|
xavier
|
a603b2c82d
|
brazier leaves effects artifacts in game after delete, animal trainer checks and speech commands fixed.
|
2010-11-18 18:28:40 +00:00 |
|
xavier
|
43b5b143d3
|
ML 60k withdrawal limit, handle backpack fullness.
|
2010-11-18 18:03:57 +00:00 |
|
xavier
|
638065dcde
|
fix summon+logout problem, fix for an exploit.
|
2010-11-18 15:19:29 +00:00 |
|
mark
|
fa782484a9
|
|
2010-10-24 02:00:38 +00:00 |
|
xavier
|
000ae2101f
|
yet another orphaned items bug fix.
|
2010-10-21 14:45:46 +00:00 |
|
ravenal
|
16425cc81d
|
Preparing the way for the new AI
|
2010-10-21 04:31:16 +00:00 |
|
mark
|
ed97d43c9e
|
sync and some misc things
|
2010-10-21 04:25:47 +00:00 |
|
ravenal
|
aaf0287b3a
|
Moving Server.Reflection to Core as it should be. Since some of this is used in the Core.
|
2010-10-18 20:12:50 +00:00 |
|
asayre
|
83662f2215
|
FxCop
|
2010-10-18 07:06:50 +00:00 |
|
ravenal
|
0d0f6b62b6
|
Attempted to fix PlayerMobile.cs issue with ContextMenu throwing an InvalidCastException in regards to Party.
|
2010-10-17 15:56:18 +00:00 |
|
mark
|
5f4634fa96
|
bad cast
|
2010-10-17 05:09:40 +00:00 |
|
mark
|
b134ad2139
|
yuck
|
2010-10-17 02:38:20 +00:00 |
|
xavier
|
0a34928c87
|
Champion spawn corpses should decay after 1 minute.
|
2010-10-17 02:05:19 +00:00 |
|
asayre
|
c62db2c9b6
|
Unused vars
|
2010-10-16 06:14:18 +00:00 |
|
xavier
|
bf038f7175
|
Fixes to prevent internalized daemons and logs.
|
2010-10-15 07:44:56 +00:00 |
|
mark
|
7553b70fd7
|
static ctor ><
|
2010-10-14 11:09:38 +00:00 |
|
mark
|
35fc5ea566
|
misc
|
2010-10-14 10:15:30 +00:00 |
|
mark
|
27abe81af0
|
try to autodetect tiledata format
|
2010-10-14 09:27:13 +00:00 |
|
mark
|
6441f12907
|
7.0.9.x compat
updated spawner
|
2010-10-14 06:34:46 +00:00 |
|
xavier
|
e86794c4e6
|
revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
|
2010-10-10 15:37:22 +00:00 |
|
xavier
|
7399519cf7
|
if ( !m_Mobile.Hidden ) { m_Mobile.RevealingAction(); } ... Players never get revealed? GAH!
|
2010-10-09 19:01:24 +00:00 |
|
xavier
|
0988eec597
|
Cannot recall from any champ spawns, not just felucca.
http://www.uodemise.com/forum/showthread.php?t=155452
Party functions context menu bypasses various checks.
http://www.uodemise.com/forum/showthread.php?t=150643
Insurance consumption notifications.
http://www.uodemise.com/forum/showthread.php?t=152421
|
2010-10-09 17:45:14 +00:00 |
|
xavier
|
f660f8160b
|
bleh whitespace/formatting cleanup.
|
2010-10-09 16:04:49 +00:00 |
|
xavier
|
4df455f33c
|
Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
|
2010-10-02 15:25:30 +00:00 |
|