using System; using Server; namespace Server.Commands.Generic { public class ScreenCommandImplementor : BaseCommandImplementor { public ScreenCommandImplementor() { Accessors = new string[]{ "Screen" }; SupportRequirement = CommandSupport.Area; SupportsConditionals = true; AccessLevel = AccessLevel.GameMaster; Usage = "Screen [condition]"; Description = "Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects."; } public override void Process( Mobile from, BaseCommand command, string[] args ) { RangeCommandImplementor impl = RangeCommandImplementor.Instance; if ( impl == null ) return; impl.Process( 18, from, command, args ); } } }