runuo/Scripts/Engines/Factions/Items/BaseSystemController.cs
2006-06-15 04:14:30 +00:00

66 lines
No EOL
1.2 KiB
C#

using System;
namespace Server.Factions
{
public abstract class BaseSystemController : Item
{
private int m_LabelNumber;
public virtual int DefaultLabelNumber{ get{ return base.LabelNumber; } }
public new virtual string DefaultName{ get{ return null; } }
public override int LabelNumber
{
get
{
if ( m_LabelNumber > 0 )
return m_LabelNumber;
return DefaultLabelNumber;
}
}
public virtual void AssignName( TextDefinition name )
{
if ( name != null && name.Number > 0 )
{
m_LabelNumber = name.Number;
Name = null;
}
else if ( name != null && name.String != null )
{
m_LabelNumber = 0;
Name = name.String;
}
else
{
m_LabelNumber = 0;
Name = DefaultName;
}
InvalidateProperties();
}
public BaseSystemController( int itemID ) : base( itemID )
{
}
public BaseSystemController( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}