mirror of
https://github.com/runuo/runuo
synced 2026-08-11 22:26:04 -04:00
- Added base quest giver items, both timed and untimed. - Added BatteredBucket and Lost and Found quest. - Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used. - Misc quest corrections. - The bag of sending will now reject nontransferable items. - Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.) - Quest items can now be dropped onto the player's backpack.
259 lines
6 KiB
C#
259 lines
6 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Engines.MLQuests;
|
|
using Server.Mobiles;
|
|
using Server.Gumps;
|
|
using Server.Items;
|
|
|
|
namespace Server.Engines.MLQuests.Objectives
|
|
{
|
|
public class CollectObjective : BaseObjective
|
|
{
|
|
private int m_DesiredAmount;
|
|
private Type m_AcceptedType;
|
|
private TextDefinition m_Name;
|
|
|
|
public int DesiredAmount
|
|
{
|
|
get { return m_DesiredAmount; }
|
|
set { m_DesiredAmount = value; }
|
|
}
|
|
|
|
public Type AcceptedType
|
|
{
|
|
get { return m_AcceptedType; }
|
|
set { m_AcceptedType = value; }
|
|
}
|
|
|
|
public TextDefinition Name
|
|
{
|
|
get { return m_Name; }
|
|
set { m_Name = value; }
|
|
}
|
|
|
|
public virtual bool ShowDetailed
|
|
{
|
|
get { return true; }
|
|
}
|
|
|
|
public CollectObjective()
|
|
: this( 0, null, null )
|
|
{
|
|
}
|
|
|
|
public CollectObjective( int amount, Type type, TextDefinition name )
|
|
{
|
|
m_DesiredAmount = amount;
|
|
m_AcceptedType = type;
|
|
m_Name = name;
|
|
|
|
if ( MLQuestSystem.Debug && ShowDetailed && name.Number > 0 )
|
|
{
|
|
int itemid = LabelToItemID( name.Number );
|
|
|
|
if ( itemid <= 0 || itemid > 0x4000 )
|
|
Console.WriteLine( "Warning: cliloc {0} is likely giving the wrong item ID", name.Number );
|
|
}
|
|
}
|
|
|
|
public bool CheckType( Type type )
|
|
{
|
|
return ( m_AcceptedType != null && m_AcceptedType.IsAssignableFrom( type ) );
|
|
}
|
|
|
|
public virtual bool CheckItem( Item item )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public static int LabelToItemID( int label )
|
|
{
|
|
if ( label < 1078872 )
|
|
return ( label - 1020000 );
|
|
else
|
|
return ( label - 1078872 );
|
|
}
|
|
|
|
public override void WriteToGump( Gump g, ref int y )
|
|
{
|
|
if ( ShowDetailed )
|
|
{
|
|
string amount = m_DesiredAmount.ToString();
|
|
|
|
g.AddHtmlLocalized( 98, y, 350, 16, 1072205, 0x15F90, false, false ); // Obtain
|
|
g.AddLabel( 143, y, 0x481, amount );
|
|
|
|
if ( m_Name.Number > 0 )
|
|
{
|
|
g.AddHtmlLocalized( 143 + amount.Length * 15, y, 190, 18, m_Name.Number, 0x77BF, false, false );
|
|
g.AddItem( 350, y, LabelToItemID( m_Name.Number ) );
|
|
}
|
|
else if ( m_Name.String != null )
|
|
{
|
|
g.AddLabel( 143 + amount.Length * 15, y, 0x481, m_Name.String );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( m_Name.Number > 0 )
|
|
g.AddHtmlLocalized( 98, y, 312, 32, m_Name.Number, 0x15F90, false, false );
|
|
else if ( m_Name.String != null )
|
|
g.AddLabel( 98, y, 0x481, m_Name.String );
|
|
}
|
|
|
|
y += 32;
|
|
}
|
|
|
|
public override BaseObjectiveInstance CreateInstance( MLQuestInstance instance )
|
|
{
|
|
return new CollectObjectiveInstance( this, instance );
|
|
}
|
|
}
|
|
|
|
#region Timed
|
|
|
|
public class TimedCollectObjective : CollectObjective
|
|
{
|
|
private TimeSpan m_Duration;
|
|
|
|
public override bool IsTimed { get { return true; } }
|
|
public override TimeSpan Duration { get { return m_Duration; } }
|
|
|
|
public TimedCollectObjective( TimeSpan duration, int amount, Type type, TextDefinition name )
|
|
: base( amount, type, name )
|
|
{
|
|
m_Duration = duration;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
public class CollectObjectiveInstance : BaseObjectiveInstance
|
|
{
|
|
private CollectObjective m_Objective;
|
|
|
|
public CollectObjective Objective
|
|
{
|
|
get { return m_Objective; }
|
|
set { m_Objective = value; }
|
|
}
|
|
|
|
public CollectObjectiveInstance( CollectObjective objective, MLQuestInstance instance )
|
|
: base( instance, objective )
|
|
{
|
|
m_Objective = objective;
|
|
}
|
|
|
|
private int GetCurrentTotal()
|
|
{
|
|
Container pack = Instance.Player.Backpack;
|
|
|
|
if ( pack == null )
|
|
return 0;
|
|
|
|
Item[] items = pack.FindItemsByType( m_Objective.AcceptedType, false ); // Note: subclasses are included
|
|
int total = 0;
|
|
|
|
foreach ( Item item in items )
|
|
{
|
|
if ( item.QuestItem && m_Objective.CheckItem( item ) )
|
|
total += item.Amount;
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
public override bool AllowsQuestItem( Item item, Type type )
|
|
{
|
|
return ( m_Objective.CheckType( type ) && m_Objective.CheckItem( item ) );
|
|
}
|
|
|
|
public override bool IsCompleted()
|
|
{
|
|
return ( GetCurrentTotal() >= m_Objective.DesiredAmount );
|
|
}
|
|
|
|
public override void OnQuestCancelled()
|
|
{
|
|
PlayerMobile pm = Instance.Player;
|
|
Container pack = pm.Backpack;
|
|
|
|
if ( pack == null )
|
|
return;
|
|
|
|
Type checkType = m_Objective.AcceptedType;
|
|
Item[] items = pack.FindItemsByType( checkType, false );
|
|
|
|
foreach ( Item item in items )
|
|
{
|
|
if ( item.QuestItem && !MLQuestSystem.CanMarkQuestItem( pm, item, checkType ) ) // does another quest still need this item? (OSI just unmarks everything)
|
|
item.QuestItem = false;
|
|
}
|
|
}
|
|
|
|
// Should only be called after IsComplete() is checked to be true
|
|
public override void OnClaimReward()
|
|
{
|
|
Container pack = Instance.Player.Backpack;
|
|
|
|
if ( pack == null )
|
|
return;
|
|
|
|
// TODO: OSI also counts the item in the cursor?
|
|
|
|
Item[] items = pack.FindItemsByType( m_Objective.AcceptedType, false );
|
|
int left = m_Objective.DesiredAmount;
|
|
|
|
foreach ( Item item in items )
|
|
{
|
|
if ( item.QuestItem && m_Objective.CheckItem( item ) )
|
|
{
|
|
if ( left == 0 )
|
|
return;
|
|
|
|
if ( item.Amount > left )
|
|
{
|
|
item.Consume( left );
|
|
left = 0;
|
|
}
|
|
else
|
|
{
|
|
item.Delete();
|
|
left -= item.Amount;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnAfterClaimReward()
|
|
{
|
|
OnQuestCancelled(); // same thing, clear other quest items
|
|
}
|
|
|
|
public override void OnExpire()
|
|
{
|
|
OnQuestCancelled();
|
|
|
|
// No message
|
|
}
|
|
|
|
public override void WriteToGump( Gump g, ref int y )
|
|
{
|
|
m_Objective.WriteToGump( g, ref y );
|
|
y -= 16;
|
|
|
|
if ( m_Objective.ShowDetailed )
|
|
{
|
|
base.WriteToGump( g, ref y );
|
|
|
|
g.AddHtmlLocalized( 103, y, 120, 16, 3000087, 0x15F90, false, false ); // Total
|
|
g.AddLabel( 223, y, 0x481, GetCurrentTotal().ToString() );
|
|
y += 16;
|
|
|
|
g.AddHtmlLocalized( 103, y, 120, 16, 1074782, 0x15F90, false, false ); // Return to
|
|
g.AddLabel( 223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor( Instance.QuesterType ) );
|
|
y += 16;
|
|
}
|
|
}
|
|
}
|
|
}
|