runuo/Scripts/Engines/MLQuests/Objectives/KillObjective.cs
eos 71a9e054de - Modified the quest system to allow non-BaseCreature quest givers, now requires IQuestGiver.
- Added base quest giver items, both timed and untimed.
- Added BatteredBucket and Lost and Found quest.
- Moved quester 'friendly names' to a class attribute. If left unspecified, the type name is used.
- Misc quest corrections.
- The bag of sending will now reject nontransferable items.
- Fixed quest items generating error messages when StackWith was attempted on them. (StackWith is not supposed to produce feedback.)
- Quest items can now be dropped onto the player's backpack.
2013-02-24 00:31:44 +00:00

194 lines
4.9 KiB
C#

using System;
using Server;
using Server.Engines.MLQuests;
using Server.Mobiles;
using Server.Gumps;
namespace Server.Engines.MLQuests.Objectives
{
public class KillObjective : BaseObjective
{
private int m_DesiredAmount;
private Type[] m_AcceptedTypes; // Example of Type[] requirement on OSI: killing X bone magis or skeletal mages (probably the same type on OSI though?)
private TextDefinition m_Name;
private QuestArea m_Area;
public int DesiredAmount
{
get { return m_DesiredAmount; }
set { m_DesiredAmount = value; }
}
public Type[] AcceptedTypes
{
get { return m_AcceptedTypes; }
set { m_AcceptedTypes = value; }
}
public TextDefinition Name
{
get { return m_Name; }
set { m_Name = value; }
}
public QuestArea Area
{
get { return m_Area; }
set { m_Area = value; }
}
public KillObjective()
: this( 0, null, null, null )
{
}
public KillObjective( int amount, Type[] types, TextDefinition name )
: this( amount, types, name, null )
{
}
public KillObjective( int amount, Type[] types, TextDefinition name, QuestArea area )
{
m_DesiredAmount = amount;
m_AcceptedTypes = types;
m_Name = name;
m_Area = area;
}
public override void WriteToGump( Gump g, ref int y )
{
string amount = m_DesiredAmount.ToString();
g.AddHtmlLocalized( 98, y, 312, 16, 1072204, 0x15F90, false, false ); // Slay
g.AddLabel( 133, y, 0x481, amount );
if ( m_Name.Number > 0 )
g.AddHtmlLocalized( 133 + amount.Length * 15, y, 190, 18, m_Name.Number, 0x77BF, false, false );
else if ( m_Name.String != null )
g.AddLabel( 133 + amount.Length * 15, y, 0x481, m_Name.String );
y += 16;
#region Location
if ( m_Area != null )
{
g.AddHtmlLocalized( 103, y, 312, 20, 1018327, 0x15F90, false, false ); // Location
if ( m_Area.Name.Number > 0 )
g.AddHtmlLocalized( 223, y, 312, 20, m_Area.Name.Number, 0xFFFFFF, false, false );
else if ( m_Area.Name.String != null )
g.AddLabel( 223, y, 0x481, m_Area.Name.String );
y += 16;
}
#endregion
}
public override BaseObjectiveInstance CreateInstance( MLQuestInstance instance )
{
return new KillObjectiveInstance( this, instance );
}
}
#region Timed
public class TimedKillObjective : KillObjective
{
private TimeSpan m_Duration;
public override bool IsTimed { get { return true; } }
public override TimeSpan Duration { get { return m_Duration; } }
public TimedKillObjective( TimeSpan duration, int amount, Type[] types, TextDefinition name )
: this( duration, amount, types, name, null )
{
}
public TimedKillObjective( TimeSpan duration, int amount, Type[] types, TextDefinition name, QuestArea area )
: base( amount, types, name, area )
{
m_Duration = duration;
}
}
#endregion
public class KillObjectiveInstance : BaseObjectiveInstance
{
private KillObjective m_Objective;
private int m_Slain;
public KillObjective Objective
{
get { return m_Objective; }
set { m_Objective = value; }
}
public int Slain
{
get { return m_Slain; }
set { m_Slain = value; }
}
public KillObjectiveInstance( KillObjective objective, MLQuestInstance instance )
: base( instance, objective )
{
m_Objective = objective;
m_Slain = 0;
}
public bool AddKill( Mobile mob, Type type )
{
int desired = m_Objective.DesiredAmount;
foreach ( Type acceptedType in m_Objective.AcceptedTypes )
{
if ( acceptedType.IsAssignableFrom( type ) )
{
if ( m_Objective.Area != null && !m_Objective.Area.Contains( mob ) )
return false;
PlayerMobile pm = Instance.Player;
if ( ++m_Slain >= desired )
pm.SendLocalizedMessage( 1075050 ); // You have killed all the required quest creatures of this type.
else
pm.SendLocalizedMessage( 1075051, ( desired - m_Slain ).ToString() ); // You have killed a quest creature. ~1_val~ more left.
return true;
}
}
return false;
}
public override bool IsCompleted()
{
return ( m_Slain >= m_Objective.DesiredAmount );
}
public override void WriteToGump( Gump g, ref int y )
{
m_Objective.WriteToGump( g, ref y );
base.WriteToGump( g, ref y );
g.AddHtmlLocalized( 103, y, 120, 16, 3000087, 0x15F90, false, false ); // Total
g.AddLabel( 223, y, 0x481, m_Slain.ToString() );
y += 16;
g.AddHtmlLocalized( 103, y, 120, 16, 1074782, 0x15F90, false, false ); // Return to
g.AddLabel( 223, y, 0x481, QuesterNameAttribute.GetQuesterNameFor( Instance.QuesterType ) );
y += 16;
}
public override DataType ExtraDataType { get { return DataType.KillObjective; } }
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( m_Slain );
}
}
}