runuo/Scripts/Items/Misc/BankCheck.cs

271 lines
No EOL
5.6 KiB
C#

using System;
using System.Globalization;
using Server;
using Server.Accounting;
using Server.Items;
using Server.Mobiles;
using Server.Network;
using Server.Engines.Quests;
using Necro = Server.Engines.Quests.Necro;
using Haven = Server.Engines.Quests.Haven;
namespace Server.Items
{
public class BankCheck : Item
{
private int m_Worth;
[CommandProperty( AccessLevel.GameMaster )]
public int Worth
{
get{ return m_Worth; }
set{ m_Worth = value; InvalidateProperties(); }
}
public BankCheck( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_Worth );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
LootType = LootType.Blessed;
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Worth = reader.ReadInt();
break;
}
}
}
[Constructable]
public BankCheck( int worth ) : base( 0x14F0 )
{
Weight = 1.0;
Hue = 0x34;
LootType = LootType.Blessed;
m_Worth = worth;
}
public override bool DisplayLootType{ get{ return Core.AOS; } }
public override int LabelNumber{ get{ return 1041361; } } // A bank check
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
string worth;
if ( Core.ML )
worth = m_Worth.ToString( "N0", CultureInfo.GetCultureInfo( "en-US" ) );
else
worth = m_Worth.ToString();
list.Add( 1060738, worth ); // value: ~1_val~
}
#if NEWPARENT
public override void OnAdded(IEntity parent)
#else
public override void OnAdded(object parent)
#endif
{
base.OnAdded(parent);
if (!AccountGold.Enabled)
{
return;
}
Mobile owner = null;
SecureTradeInfo tradeInfo = null;
Container root = parent as Container;
while (root != null && root.Parent is Container)
{
root = (Container)root.Parent;
}
parent = root ?? parent;
if (parent is SecureTradeContainer && AccountGold.ConvertOnTrade)
{
var trade = (SecureTradeContainer)parent;
if (trade.Trade.From.Container == trade)
{
tradeInfo = trade.Trade.From;
owner = tradeInfo.Mobile;
}
else if (trade.Trade.To.Container == trade)
{
tradeInfo = trade.Trade.To;
owner = tradeInfo.Mobile;
}
}
else if (parent is BankBox && AccountGold.ConvertOnBank)
{
owner = ((BankBox)parent).Owner;
}
if (owner == null || owner.Account == null || !owner.Account.DepositGold(Worth))
{
return;
}
if (tradeInfo != null)
{
if (owner.NetState != null && !owner.NetState.NewSecureTrading)
{
var total = Worth / Math.Max(1.0, Account.CurrencyThreshold);
var plat = (int)Math.Truncate(total);
var gold = (int)((total - plat) * Account.CurrencyThreshold);
tradeInfo.Plat += plat;
tradeInfo.Gold += gold;
}
if (tradeInfo.VirtualCheck != null)
{
tradeInfo.VirtualCheck.UpdateTrade(tradeInfo.Mobile);
}
}
owner.SendLocalizedMessage(1042763, Worth.ToString("#,0"));
Delete();
((Container)parent).UpdateTotals();
}
public override void OnSingleClick(Mobile from)
{
from.Send(
new MessageLocalizedAffix(
Serial,
ItemID,
MessageType.Label,
0x3B2,
3,
1041361,
"",
AffixType.Append,
String.Concat(" ", m_Worth.ToString()),
"")); // A bank check:
}
public override void OnDoubleClick(Mobile from)
{
// This probably isn't OSI accurate, but we can't just make the quests redundant.
// Double-clicking the BankCheck in your pack will now credit your account.
var box = AccountGold.Enabled ? from.Backpack : from.FindBankNoCreate();
if (box == null || !IsChildOf(box))
{
from.SendLocalizedMessage(AccountGold.Enabled ? 1080058 : 1047026);
// This must be in your backpack to use it. : That must be in your bank box to use it.
return;
}
Delete();
var deposited = 0;
var toAdd = m_Worth;
if (AccountGold.Enabled && from.Account != null && from.Account.DepositGold(toAdd))
{
deposited = toAdd;
toAdd = 0;
}
if (toAdd > 0)
{
Gold gold;
while (toAdd > 60000)
{
gold = new Gold(60000);
if (box.TryDropItem(from, gold, false))
{
toAdd -= 60000;
deposited += 60000;
}
else
{
gold.Delete();
from.AddToBackpack(new BankCheck(toAdd));
toAdd = 0;
break;
}
}
if (toAdd > 0)
{
gold = new Gold(toAdd);
if (box.TryDropItem(from, gold, false))
{
deposited += toAdd;
}
else
{
gold.Delete();
from.AddToBackpack(new BankCheck(toAdd));
}
}
}
// Gold was deposited in your account:
from.SendLocalizedMessage(1042672, true, deposited.ToString("#,0"));
var pm = from as PlayerMobile;
if (pm != null)
{
var qs = pm.Quest;
if (qs is Necro.DarkTidesQuest)
{
var obj = qs.FindObjective(typeof(Necro.CashBankCheckObjective));
if (obj != null && !obj.Completed)
{
obj.Complete();
}
}
if (qs is Haven.UzeraanTurmoilQuest)
{
var obj = qs.FindObjective(typeof(Engines.Quests.Haven.CashBankCheckObjective));
if (obj != null && !obj.Completed)
{
obj.Complete();
}
}
}
}
}
}