runuo/Scripts/Items/Suits/BaseSuit.cs
2006-06-15 04:14:30 +00:00

91 lines
No EOL
1.8 KiB
C#

using System;
using Server;
namespace Server.Items
{
public abstract class BaseSuit : Item
{
private AccessLevel m_AccessLevel;
[CommandProperty( AccessLevel.Administrator )]
public AccessLevel AccessLevel{ get{ return m_AccessLevel; } set{ m_AccessLevel = value; } }
public BaseSuit( AccessLevel level, int hue, int itemID ) : base( itemID )
{
Hue = hue;
Weight = 1.0;
Movable = false;
LootType = LootType.Newbied;
Layer = Layer.OuterTorso;
m_AccessLevel = level;
}
public BaseSuit( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (int) m_AccessLevel );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_AccessLevel = (AccessLevel)reader.ReadInt();
break;
}
}
}
public bool Validate()
{
object root = RootParent;
if ( root is Mobile && ((Mobile)root).AccessLevel < m_AccessLevel )
{
Delete();
return false;
}
return true;
}
public override void OnSingleClick( Mobile from )
{
if ( Validate() )
base.OnSingleClick( from );
}
public override void OnDoubleClick( Mobile from )
{
if ( Validate() )
base.OnDoubleClick( from );
}
public override bool VerifyMove( Mobile from )
{
return ( from.AccessLevel >= m_AccessLevel );
}
public override bool OnEquip( Mobile from )
{
if ( from.AccessLevel < m_AccessLevel )
from.SendMessage( "You may not wear this." );
return ( from.AccessLevel >= m_AccessLevel );
}
}
}