runuo/Scripts/Items/Traps/FireColumnTrap.cs
2008-05-29 03:57:42 +00:00

111 lines
No EOL
2.5 KiB
C#

using System;
namespace Server.Items
{
public class FireColumnTrap : BaseTrap
{
[Constructable]
public FireColumnTrap() : base( 0x1B71 )
{
m_MinDamage = 10;
m_MaxDamage = 40;
m_WarningFlame = true;
}
public override bool PassivelyTriggered{ get{ return true; } }
public override TimeSpan PassiveTriggerDelay{ get{ return TimeSpan.FromSeconds( 2.0 ); } }
public override int PassiveTriggerRange{ get{ return 3; } }
public override TimeSpan ResetDelay{ get{ return TimeSpan.FromSeconds( 0.5 ); } }
private int m_MinDamage;
[CommandProperty( AccessLevel.GameMaster )]
public virtual int MinDamage
{
get { return m_MinDamage; }
set { m_MinDamage = value; }
}
private int m_MaxDamage;
[CommandProperty( AccessLevel.GameMaster )]
public virtual int MaxDamage
{
get { return m_MaxDamage; }
set { m_MaxDamage = value; }
}
private bool m_WarningFlame;
[CommandProperty( AccessLevel.GameMaster )]
public virtual bool WarningFlame
{
get { return m_WarningFlame; }
set { m_WarningFlame = value; }
}
public override void OnTrigger( Mobile from )
{
if ( from.AccessLevel > AccessLevel.Player )
return;
if ( WarningFlame )
DoEffect();
if ( from.Alive && CheckRange( from.Location, 0 ) )
{
Spells.SpellHelper.Damage( TimeSpan.FromSeconds( 0.5 ), from, from, Utility.RandomMinMax( MinDamage, MaxDamage ), 0, 100, 0, 0, 0 );
if ( !WarningFlame )
DoEffect();
}
}
private void DoEffect()
{
Effects.SendLocationParticles( EffectItem.Create( Location, Map, EffectItem.DefaultDuration ), 0x3709, 10, 30, 5052 );
Effects.PlaySound( Location, Map, 0x225 );
}
public FireColumnTrap( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( m_WarningFlame );
writer.Write( m_MinDamage );
writer.Write( m_MaxDamage );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_WarningFlame = reader.ReadBool();
m_MinDamage = reader.ReadInt();
m_MaxDamage = reader.ReadInt();
break;
}
}
if ( version == 0 )
{
m_WarningFlame = true;
m_MinDamage = 10;
m_MaxDamage = 40;
}
}
}
}