runuo/Scripts/Misc/Poison.cs
xavier 5c7774b99a Missing System Message "Your pet looks happier" (regardless of loyalty)
http://www.runuo.com/community/threads/ready-missing-system-message-your-pet-looks-happier.450209/

Not all powerscrolls do drop - Ninjitsu, Bushido etc.
http://www.runuo.com/community/threads/ready-not-all-powerscrolls-do-drop.459974/

Savage Kin Paint Wrong Skill Requirement + Wrong Success Chance
http://www.runuo.com/community/threads/ready-savage-kin-paint-wrong-skill-requirement-wrong-success-chance.455360/

Hag Quest - Stew, can't eat it
http://www.runuo.com/community/threads/ready-hag-quest-stew.454406/

Giant Blue Beetles shouldn't need beating into submission after being tamed once
http://www.runuo.com/community/threads/ready-giant-blue-beetles.450205/

Greater Dragon Fame/Karma Doesn't Match OSI
http://www.runuo.com/community/threads/ready-greater-dragon-fame-karma-doesnt-match-osi.472206/

Resizing Houses, you can resize a house by using a command under the house sign
http://www.runuo.com/community/threads/ready-resizing-houses.414762/

Crafted Shield Resists are wrong on RunUO
http://www.runuo.com/community/threads/ready-crafted-shield-resists.454186/

Yomotsu Mines, you should not be able to recall out of there.
http://www.runuo.com/community/threads/ready-yomotsu-mines.445486/

Missing Necro Icons in the Buff/Debuff Bar
http://www.runuo.com/community/threads/ready-missing-necro-icons-in-the-buff-debuff-bar.450872/

Chivalry Spells, you are allowed to attempt casting of spells outside of your skill range without a system message
http://www.runuo.com/community/threads/ready-chivalry-spells.450757/

Tinker tools use a different graphic on OSI
http://www.runuo.com/community/threads/ready-tinker-tools.460690/

Tinkering should not be required when crafted a Tetsubo
http://www.runuo.com/community/threads/ready-wrong-skill-requirement-carpentry-wrong-success-chances.455342/

Carpentry-Small+Large Beds -Wrong Success Chance
http://www.runuo.com/community/threads/ready-carpentry-small-large-beds-wrong-success-chance.455794/

Telekinesis, various changes to behaviour with items
http://www.runuo.com/community/threads/ready-telekinesis.455250/

Forensic Evaluation Various issues
http://www.runuo.com/community/threads/ready-forensic-evaluation-various-issues-merged.458700/

Animate Dead Corpses, you cannot carve the corpse after it's used
http://www.runuo.com/community/threads/ready-animate-dead-corpses.453823/

You should be able to use begging skill while riding
http://www.runuo.com/community/threads/ready-begging-while-riding.466174/

Crafting Mod Lower Requirements should only appear on shields
http://www.runuo.com/community/threads/ready-crafting-mod-lower-requirements.452112/

You should be revealed While Taking Poison/Strangle Damage
http://www.runuo.com/community/threads/ready-you-never-reveal-while-taking-poison-strangle-damage.456946/

Insurance messages don't do the math!
http://www.runuo.com/community/threads/ready-insurance-messages-dont-do-the-math.454928/

Slayers should work on area of effect spells
http://www.runuo.com/community/threads/ready-slayers-should-work-on-area-of-effect-spells.448774/

You should not be able to use any travel spell in Heartwood
http://www.runuo.com/community/threads/ready-heartwood.457379/

Welcome Back To The House Friend message does not show post-AoS
http://www.runuo.com/community/threads/ready-welcome-back-to-the-house-friend.415924/

Giant Beetle speed should be very fast when magery spells are cast on it
http://www.runuo.com/community/threads/ready-giant-beetle.417848/
2011-06-25 18:39:14 +00:00

156 lines
No EOL
4.6 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Network;
using Server.Mobiles;
using Server.Spells;
using Server.Spells.Necromancy;
using Server.Spells.Ninjitsu;
namespace Server
{
public class PoisonImpl : Poison
{
[CallPriority( 10 )]
public static void Configure()
{
if ( Core.AOS )
{
Register( new PoisonImpl( "Lesser", 0, 4, 16, 7.5, 3.0, 2.25, 10, 4 ) );
Register( new PoisonImpl( "Regular", 1, 8, 18, 10.0, 3.0, 3.25, 10, 3 ) );
Register( new PoisonImpl( "Greater", 2, 12, 20, 15.0, 3.0, 4.25, 10, 2 ) );
Register( new PoisonImpl( "Deadly", 3, 16, 30, 30.0, 3.0, 5.25, 15, 2 ) );
Register( new PoisonImpl( "Lethal", 4, 20, 50, 35.0, 3.0, 5.25, 20, 2 ) );
}
else
{
Register( new PoisonImpl( "Lesser", 0, 4, 26, 2.500, 3.5, 3.0, 10, 2 ) );
Register( new PoisonImpl( "Regular", 1, 5, 26, 3.125, 3.5, 3.0, 10, 2 ) );
Register( new PoisonImpl( "Greater", 2, 6, 26, 6.250, 3.5, 3.0, 10, 2 ) );
Register( new PoisonImpl( "Deadly", 3, 7, 26, 12.500, 3.5, 4.0, 10, 2 ) );
Register( new PoisonImpl( "Lethal", 4, 9, 26, 25.000, 3.5, 5.0, 10, 2 ) );
}
}
public static Poison IncreaseLevel( Poison oldPoison )
{
Poison newPoison = ( oldPoison == null ? null : GetPoison( oldPoison.Level + 1 ) );
return ( newPoison == null ? oldPoison : newPoison );
}
// Info
private string m_Name;
private int m_Level;
// Damage
private int m_Minimum, m_Maximum;
private double m_Scalar;
// Timers
private TimeSpan m_Delay;
private TimeSpan m_Interval;
private int m_Count, m_MessageInterval;
public PoisonImpl( string name, int level, int min, int max, double percent, double delay, double interval, int count, int messageInterval )
{
m_Name = name;
m_Level = level;
m_Minimum = min;
m_Maximum = max;
m_Scalar = percent * 0.01;
m_Delay = TimeSpan.FromSeconds( delay );
m_Interval = TimeSpan.FromSeconds( interval );
m_Count = count;
m_MessageInterval = messageInterval;
}
public override string Name{ get{ return m_Name; } }
public override int Level{ get{ return m_Level; } }
public class PoisonTimer : Timer
{
private PoisonImpl m_Poison;
private Mobile m_Mobile;
private Mobile m_From;
private int m_LastDamage;
private int m_Index;
public Mobile From{ get{ return m_From; } set{ m_From = value; } }
public PoisonTimer( Mobile m, PoisonImpl p ) : base( p.m_Delay, p.m_Interval )
{
m_From = m;
m_Mobile = m;
m_Poison = p;
}
protected override void OnTick()
{
if ( (Core.AOS && m_Poison.Level < 4 && TransformationSpellHelper.UnderTransformation( m_Mobile, typeof( VampiricEmbraceSpell ) )) ||
(m_Poison.Level < 3 && OrangePetals.UnderEffect( m_Mobile )) ||
AnimalForm.UnderTransformation( m_Mobile, typeof( Unicorn ) ) )
{
if ( m_Mobile.CurePoison( m_Mobile ) )
{
m_Mobile.LocalOverheadMessage( MessageType.Emote, 0x3F, true,
"* You feel yourself resisting the effects of the poison *" );
m_Mobile.NonlocalOverheadMessage( MessageType.Emote, 0x3F, true,
String.Format( "* {0} seems resistant to the poison *", m_Mobile.Name ) );
Stop();
return;
}
}
if ( m_Index++ == m_Poison.m_Count )
{
m_Mobile.SendLocalizedMessage( 502136 ); // The poison seems to have worn off.
m_Mobile.Poison = null;
Stop();
return;
}
int damage;
if ( !Core.AOS && m_LastDamage != 0 && Utility.RandomBool() )
{
damage = m_LastDamage;
}
else
{
damage = 1 + (int)(m_Mobile.Hits * m_Poison.m_Scalar);
if ( damage < m_Poison.m_Minimum )
damage = m_Poison.m_Minimum;
else if ( damage > m_Poison.m_Maximum )
damage = m_Poison.m_Maximum;
m_LastDamage = damage;
}
if ( m_From != null )
m_From.DoHarmful( m_Mobile, true );
IHonorTarget honorTarget = m_Mobile as IHonorTarget;
if ( honorTarget != null && honorTarget.ReceivedHonorContext != null )
honorTarget.ReceivedHonorContext.OnTargetPoisoned();
AOS.Damage( m_Mobile, m_From, damage, 0, 0, 0, 100, 0 );
if ( 0.60 <= Utility.RandomDouble() ) // OSI: randomly revealed between first and third damage tick, guessing 60% chance
m_Mobile.RevealingAction();
if ( (m_Index % m_Poison.m_MessageInterval) == 0 )
m_Mobile.OnPoisoned( m_From, m_Poison, m_Poison );
}
}
public override Timer ConstructTimer( Mobile m )
{
return new PoisonTimer( m, this );
}
}
}