mirror of
https://github.com/runuo/runuo
synced 2026-08-11 22:26:04 -04:00
726 lines
No EOL
26 KiB
C#
726 lines
No EOL
26 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public enum CraftResource
|
|
{
|
|
None = 0,
|
|
Iron = 1,
|
|
DullCopper,
|
|
ShadowIron,
|
|
Copper,
|
|
Bronze,
|
|
Gold,
|
|
Agapite,
|
|
Verite,
|
|
Valorite,
|
|
|
|
RegularLeather = 101,
|
|
SpinedLeather,
|
|
HornedLeather,
|
|
BarbedLeather,
|
|
|
|
RedScales = 201,
|
|
YellowScales,
|
|
BlackScales,
|
|
GreenScales,
|
|
WhiteScales,
|
|
BlueScales,
|
|
|
|
RegularWood = 301,
|
|
OakWood,
|
|
AshWood,
|
|
YewWood,
|
|
Heartwood,
|
|
Bloodwood,
|
|
Frostwood
|
|
}
|
|
|
|
public enum CraftResourceType
|
|
{
|
|
None,
|
|
Metal,
|
|
Leather,
|
|
Scales,
|
|
Wood
|
|
}
|
|
|
|
public class CraftAttributeInfo
|
|
{
|
|
private int m_WeaponFireDamage;
|
|
private int m_WeaponColdDamage;
|
|
private int m_WeaponPoisonDamage;
|
|
private int m_WeaponEnergyDamage;
|
|
private int m_WeaponChaosDamage;
|
|
private int m_WeaponDirectDamage;
|
|
private int m_WeaponDurability;
|
|
private int m_WeaponLuck;
|
|
private int m_WeaponGoldIncrease;
|
|
private int m_WeaponLowerRequirements;
|
|
|
|
private int m_ArmorPhysicalResist;
|
|
private int m_ArmorFireResist;
|
|
private int m_ArmorColdResist;
|
|
private int m_ArmorPoisonResist;
|
|
private int m_ArmorEnergyResist;
|
|
private int m_ArmorDurability;
|
|
private int m_ArmorLuck;
|
|
private int m_ArmorGoldIncrease;
|
|
private int m_ArmorLowerRequirements;
|
|
|
|
private int m_RunicMinAttributes;
|
|
private int m_RunicMaxAttributes;
|
|
private int m_RunicMinIntensity;
|
|
private int m_RunicMaxIntensity;
|
|
|
|
public int WeaponFireDamage{ get{ return m_WeaponFireDamage; } set{ m_WeaponFireDamage = value; } }
|
|
public int WeaponColdDamage{ get{ return m_WeaponColdDamage; } set{ m_WeaponColdDamage = value; } }
|
|
public int WeaponPoisonDamage{ get{ return m_WeaponPoisonDamage; } set{ m_WeaponPoisonDamage = value; } }
|
|
public int WeaponEnergyDamage{ get{ return m_WeaponEnergyDamage; } set{ m_WeaponEnergyDamage = value; } }
|
|
public int WeaponChaosDamage{ get{ return m_WeaponChaosDamage; } set{ m_WeaponChaosDamage = value; } }
|
|
public int WeaponDirectDamage{ get{ return m_WeaponDirectDamage; } set{ m_WeaponDirectDamage = value; } }
|
|
public int WeaponDurability{ get{ return m_WeaponDurability; } set{ m_WeaponDurability = value; } }
|
|
public int WeaponLuck{ get{ return m_WeaponLuck; } set{ m_WeaponLuck = value; } }
|
|
public int WeaponGoldIncrease{ get{ return m_WeaponGoldIncrease; } set{ m_WeaponGoldIncrease = value; } }
|
|
public int WeaponLowerRequirements{ get{ return m_WeaponLowerRequirements; } set{ m_WeaponLowerRequirements = value; } }
|
|
|
|
public int ArmorPhysicalResist{ get{ return m_ArmorPhysicalResist; } set{ m_ArmorPhysicalResist = value; } }
|
|
public int ArmorFireResist{ get{ return m_ArmorFireResist; } set{ m_ArmorFireResist = value; } }
|
|
public int ArmorColdResist{ get{ return m_ArmorColdResist; } set{ m_ArmorColdResist = value; } }
|
|
public int ArmorPoisonResist{ get{ return m_ArmorPoisonResist; } set{ m_ArmorPoisonResist = value; } }
|
|
public int ArmorEnergyResist{ get{ return m_ArmorEnergyResist; } set{ m_ArmorEnergyResist = value; } }
|
|
public int ArmorDurability{ get{ return m_ArmorDurability; } set{ m_ArmorDurability = value; } }
|
|
public int ArmorLuck{ get{ return m_ArmorLuck; } set{ m_ArmorLuck = value; } }
|
|
public int ArmorGoldIncrease{ get{ return m_ArmorGoldIncrease; } set{ m_ArmorGoldIncrease = value; } }
|
|
public int ArmorLowerRequirements{ get{ return m_ArmorLowerRequirements; } set{ m_ArmorLowerRequirements = value; } }
|
|
|
|
public int RunicMinAttributes{ get{ return m_RunicMinAttributes; } set{ m_RunicMinAttributes = value; } }
|
|
public int RunicMaxAttributes{ get{ return m_RunicMaxAttributes; } set{ m_RunicMaxAttributes = value; } }
|
|
public int RunicMinIntensity{ get{ return m_RunicMinIntensity; } set{ m_RunicMinIntensity = value; } }
|
|
public int RunicMaxIntensity{ get{ return m_RunicMaxIntensity; } set{ m_RunicMaxIntensity = value; } }
|
|
|
|
public CraftAttributeInfo()
|
|
{
|
|
}
|
|
|
|
public static readonly CraftAttributeInfo Blank;
|
|
public static readonly CraftAttributeInfo DullCopper, ShadowIron, Copper, Bronze, Golden, Agapite, Verite, Valorite;
|
|
public static readonly CraftAttributeInfo Spined, Horned, Barbed;
|
|
public static readonly CraftAttributeInfo RedScales, YellowScales, BlackScales, GreenScales, WhiteScales, BlueScales;
|
|
public static readonly CraftAttributeInfo OakWood, AshWood, YewWood, Heartwood, Bloodwood, Frostwood;
|
|
|
|
static CraftAttributeInfo()
|
|
{
|
|
Blank = new CraftAttributeInfo();
|
|
|
|
CraftAttributeInfo dullCopper = DullCopper = new CraftAttributeInfo();
|
|
|
|
dullCopper.ArmorPhysicalResist = 6;
|
|
dullCopper.ArmorDurability = 50;
|
|
dullCopper.ArmorLowerRequirements = 20;
|
|
dullCopper.WeaponDurability = 100;
|
|
dullCopper.WeaponLowerRequirements = 50;
|
|
dullCopper.RunicMinAttributes = 1;
|
|
dullCopper.RunicMaxAttributes = 2;
|
|
if ( Core.ML )
|
|
{
|
|
dullCopper.RunicMinIntensity = 40;
|
|
dullCopper.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
dullCopper.RunicMinIntensity = 10;
|
|
dullCopper.RunicMaxIntensity = 35;
|
|
}
|
|
|
|
CraftAttributeInfo shadowIron = ShadowIron = new CraftAttributeInfo();
|
|
|
|
shadowIron.ArmorPhysicalResist = 2;
|
|
shadowIron.ArmorFireResist = 1;
|
|
shadowIron.ArmorEnergyResist = 5;
|
|
shadowIron.ArmorDurability = 100;
|
|
shadowIron.WeaponColdDamage = 20;
|
|
shadowIron.WeaponDurability = 50;
|
|
shadowIron.RunicMinAttributes = 2;
|
|
shadowIron.RunicMaxAttributes = 2;
|
|
if ( Core.ML )
|
|
{
|
|
shadowIron.RunicMinIntensity = 45;
|
|
shadowIron.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
shadowIron.RunicMinIntensity = 20;
|
|
shadowIron.RunicMaxIntensity = 45;
|
|
}
|
|
|
|
CraftAttributeInfo copper = Copper = new CraftAttributeInfo();
|
|
|
|
copper.ArmorPhysicalResist = 1;
|
|
copper.ArmorFireResist = 1;
|
|
copper.ArmorPoisonResist = 5;
|
|
copper.ArmorEnergyResist = 2;
|
|
copper.WeaponPoisonDamage = 10;
|
|
copper.WeaponEnergyDamage = 20;
|
|
copper.RunicMinAttributes = 2;
|
|
copper.RunicMaxAttributes = 3;
|
|
if ( Core.ML )
|
|
{
|
|
copper.RunicMinIntensity = 50;
|
|
copper.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
copper.RunicMinIntensity = 25;
|
|
copper.RunicMaxIntensity = 50;
|
|
}
|
|
|
|
CraftAttributeInfo bronze = Bronze = new CraftAttributeInfo();
|
|
|
|
bronze.ArmorPhysicalResist = 3;
|
|
bronze.ArmorColdResist = 5;
|
|
bronze.ArmorPoisonResist = 1;
|
|
bronze.ArmorEnergyResist = 1;
|
|
bronze.WeaponFireDamage = 40;
|
|
bronze.RunicMinAttributes = 3;
|
|
bronze.RunicMaxAttributes = 3;
|
|
if ( Core.ML )
|
|
{
|
|
bronze.RunicMinIntensity = 55;
|
|
bronze.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
bronze.RunicMinIntensity = 30;
|
|
bronze.RunicMaxIntensity = 65;
|
|
}
|
|
|
|
CraftAttributeInfo golden = Golden = new CraftAttributeInfo();
|
|
|
|
golden.ArmorPhysicalResist = 1;
|
|
golden.ArmorFireResist = 1;
|
|
golden.ArmorColdResist = 2;
|
|
golden.ArmorEnergyResist = 2;
|
|
golden.ArmorLuck = 40;
|
|
golden.ArmorLowerRequirements = 30;
|
|
golden.WeaponLuck = 40;
|
|
golden.WeaponLowerRequirements = 50;
|
|
golden.RunicMinAttributes = 3;
|
|
golden.RunicMaxAttributes = 4;
|
|
if ( Core.ML )
|
|
{
|
|
golden.RunicMinIntensity = 60;
|
|
golden.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
golden.RunicMinIntensity = 35;
|
|
golden.RunicMaxIntensity = 75;
|
|
}
|
|
|
|
CraftAttributeInfo agapite = Agapite = new CraftAttributeInfo();
|
|
|
|
agapite.ArmorPhysicalResist = 2;
|
|
agapite.ArmorFireResist = 3;
|
|
agapite.ArmorColdResist = 2;
|
|
agapite.ArmorPoisonResist = 2;
|
|
agapite.ArmorEnergyResist = 2;
|
|
agapite.WeaponColdDamage = 30;
|
|
agapite.WeaponEnergyDamage = 20;
|
|
agapite.RunicMinAttributes = 4;
|
|
agapite.RunicMaxAttributes = 4;
|
|
if ( Core.ML )
|
|
{
|
|
agapite.RunicMinIntensity = 65;
|
|
agapite.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
agapite.RunicMinIntensity = 40;
|
|
agapite.RunicMaxIntensity = 80;
|
|
}
|
|
|
|
CraftAttributeInfo verite = Verite = new CraftAttributeInfo();
|
|
|
|
verite.ArmorPhysicalResist = 3;
|
|
verite.ArmorFireResist = 3;
|
|
verite.ArmorColdResist = 2;
|
|
verite.ArmorPoisonResist = 3;
|
|
verite.ArmorEnergyResist = 1;
|
|
verite.WeaponPoisonDamage = 40;
|
|
verite.WeaponEnergyDamage = 20;
|
|
verite.RunicMinAttributes = 4;
|
|
verite.RunicMaxAttributes = 5;
|
|
if ( Core.ML )
|
|
{
|
|
verite.RunicMinIntensity = 70;
|
|
verite.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
verite.RunicMinIntensity = 45;
|
|
verite.RunicMaxIntensity = 90;
|
|
}
|
|
|
|
CraftAttributeInfo valorite = Valorite = new CraftAttributeInfo();
|
|
|
|
valorite.ArmorPhysicalResist = 4;
|
|
valorite.ArmorColdResist = 3;
|
|
valorite.ArmorPoisonResist = 3;
|
|
valorite.ArmorEnergyResist = 3;
|
|
valorite.ArmorDurability = 50;
|
|
valorite.WeaponFireDamage = 10;
|
|
valorite.WeaponColdDamage = 20;
|
|
valorite.WeaponPoisonDamage = 10;
|
|
valorite.WeaponEnergyDamage = 20;
|
|
valorite.RunicMinAttributes = 5;
|
|
valorite.RunicMaxAttributes = 5;
|
|
if ( Core.ML )
|
|
{
|
|
valorite.RunicMinIntensity = 85;
|
|
valorite.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
valorite.RunicMinIntensity = 50;
|
|
valorite.RunicMaxIntensity = 100;
|
|
}
|
|
|
|
CraftAttributeInfo spined = Spined = new CraftAttributeInfo();
|
|
|
|
spined.ArmorPhysicalResist = 5;
|
|
spined.ArmorLuck = 40;
|
|
spined.RunicMinAttributes = 1;
|
|
spined.RunicMaxAttributes = 3;
|
|
if ( Core.ML )
|
|
{
|
|
spined.RunicMinIntensity = 40;
|
|
spined.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
spined.RunicMinIntensity = 20;
|
|
spined.RunicMaxIntensity = 40;
|
|
}
|
|
|
|
CraftAttributeInfo horned = Horned = new CraftAttributeInfo();
|
|
|
|
horned.ArmorPhysicalResist = 2;
|
|
horned.ArmorFireResist = 3;
|
|
horned.ArmorColdResist = 2;
|
|
horned.ArmorPoisonResist = 2;
|
|
horned.ArmorEnergyResist = 2;
|
|
horned.RunicMinAttributes = 3;
|
|
horned.RunicMaxAttributes = 4;
|
|
if ( Core.ML )
|
|
{
|
|
horned.RunicMinIntensity = 45;
|
|
horned.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
horned.RunicMinIntensity = 30;
|
|
horned.RunicMaxIntensity = 70;
|
|
}
|
|
|
|
CraftAttributeInfo barbed = Barbed = new CraftAttributeInfo();
|
|
|
|
barbed.ArmorPhysicalResist = 2;
|
|
barbed.ArmorFireResist = 1;
|
|
barbed.ArmorColdResist = 2;
|
|
barbed.ArmorPoisonResist = 3;
|
|
barbed.ArmorEnergyResist = 4;
|
|
barbed.RunicMinAttributes = 4;
|
|
barbed.RunicMaxAttributes = 5;
|
|
if ( Core.ML )
|
|
{
|
|
barbed.RunicMinIntensity = 50;
|
|
barbed.RunicMaxIntensity = 100;
|
|
}
|
|
else
|
|
{
|
|
barbed.RunicMinIntensity = 40;
|
|
barbed.RunicMaxIntensity = 100;
|
|
}
|
|
|
|
CraftAttributeInfo red = RedScales = new CraftAttributeInfo();
|
|
|
|
red.ArmorFireResist = 10;
|
|
red.ArmorColdResist = -3;
|
|
|
|
CraftAttributeInfo yellow = YellowScales = new CraftAttributeInfo();
|
|
|
|
yellow.ArmorPhysicalResist = -3;
|
|
yellow.ArmorLuck = 20;
|
|
|
|
CraftAttributeInfo black = BlackScales = new CraftAttributeInfo();
|
|
|
|
black.ArmorPhysicalResist = 10;
|
|
black.ArmorEnergyResist = -3;
|
|
|
|
CraftAttributeInfo green = GreenScales = new CraftAttributeInfo();
|
|
|
|
green.ArmorFireResist = -3;
|
|
green.ArmorPoisonResist = 10;
|
|
|
|
CraftAttributeInfo white = WhiteScales = new CraftAttributeInfo();
|
|
|
|
white.ArmorPhysicalResist = -3;
|
|
white.ArmorColdResist = 10;
|
|
|
|
CraftAttributeInfo blue = BlueScales = new CraftAttributeInfo();
|
|
|
|
blue.ArmorPoisonResist = -3;
|
|
blue.ArmorEnergyResist = 10;
|
|
|
|
//public static readonly CraftAttributeInfo OakWood, AshWood, YewWood, Heartwood, Bloodwood, Frostwood;
|
|
|
|
CraftAttributeInfo oak = OakWood = new CraftAttributeInfo();
|
|
|
|
CraftAttributeInfo ash = AshWood = new CraftAttributeInfo();
|
|
|
|
CraftAttributeInfo yew = YewWood = new CraftAttributeInfo();
|
|
|
|
CraftAttributeInfo heart = Heartwood = new CraftAttributeInfo();
|
|
|
|
CraftAttributeInfo blood = Bloodwood = new CraftAttributeInfo();
|
|
|
|
CraftAttributeInfo frost = Frostwood = new CraftAttributeInfo();
|
|
}
|
|
}
|
|
|
|
public class CraftResourceInfo
|
|
{
|
|
private int m_Hue;
|
|
private int m_Number;
|
|
private string m_Name;
|
|
private CraftAttributeInfo m_AttributeInfo;
|
|
private CraftResource m_Resource;
|
|
private Type[] m_ResourceTypes;
|
|
|
|
public int Hue{ get{ return m_Hue; } }
|
|
public int Number{ get{ return m_Number; } }
|
|
public string Name{ get{ return m_Name; } }
|
|
public CraftAttributeInfo AttributeInfo{ get{ return m_AttributeInfo; } }
|
|
public CraftResource Resource{ get{ return m_Resource; } }
|
|
public Type[] ResourceTypes{ get{ return m_ResourceTypes; } }
|
|
|
|
public CraftResourceInfo( int hue, int number, string name, CraftAttributeInfo attributeInfo, CraftResource resource, params Type[] resourceTypes )
|
|
{
|
|
m_Hue = hue;
|
|
m_Number = number;
|
|
m_Name = name;
|
|
m_AttributeInfo = attributeInfo;
|
|
m_Resource = resource;
|
|
m_ResourceTypes = resourceTypes;
|
|
|
|
for ( int i = 0; i < resourceTypes.Length; ++i )
|
|
CraftResources.RegisterType( resourceTypes[i], resource );
|
|
}
|
|
}
|
|
|
|
public class CraftResources
|
|
{
|
|
private static CraftResourceInfo[] m_MetalInfo = new CraftResourceInfo[]
|
|
{
|
|
new CraftResourceInfo( 0x000, 1053109, "Iron", CraftAttributeInfo.Blank, CraftResource.Iron, typeof( IronIngot ), typeof( IronOre ), typeof( Granite ) ),
|
|
new CraftResourceInfo( 0x973, 1053108, "Dull Copper", CraftAttributeInfo.DullCopper, CraftResource.DullCopper, typeof( DullCopperIngot ), typeof( DullCopperOre ), typeof( DullCopperGranite ) ),
|
|
new CraftResourceInfo( 0x966, 1053107, "Shadow Iron", CraftAttributeInfo.ShadowIron, CraftResource.ShadowIron, typeof( ShadowIronIngot ), typeof( ShadowIronOre ), typeof( ShadowIronGranite ) ),
|
|
new CraftResourceInfo( 0x96D, 1053106, "Copper", CraftAttributeInfo.Copper, CraftResource.Copper, typeof( CopperIngot ), typeof( CopperOre ), typeof( CopperGranite ) ),
|
|
new CraftResourceInfo( 0x972, 1053105, "Bronze", CraftAttributeInfo.Bronze, CraftResource.Bronze, typeof( BronzeIngot ), typeof( BronzeOre ), typeof( BronzeGranite ) ),
|
|
new CraftResourceInfo( 0x8A5, 1053104, "Gold", CraftAttributeInfo.Golden, CraftResource.Gold, typeof( GoldIngot ), typeof( GoldOre ), typeof( GoldGranite ) ),
|
|
new CraftResourceInfo( 0x979, 1053103, "Agapite", CraftAttributeInfo.Agapite, CraftResource.Agapite, typeof( AgapiteIngot ), typeof( AgapiteOre ), typeof( AgapiteGranite ) ),
|
|
new CraftResourceInfo( 0x89F, 1053102, "Verite", CraftAttributeInfo.Verite, CraftResource.Verite, typeof( VeriteIngot ), typeof( VeriteOre ), typeof( VeriteGranite ) ),
|
|
new CraftResourceInfo( 0x8AB, 1053101, "Valorite", CraftAttributeInfo.Valorite, CraftResource.Valorite, typeof( ValoriteIngot ), typeof( ValoriteOre ), typeof( ValoriteGranite ) ),
|
|
};
|
|
|
|
private static CraftResourceInfo[] m_ScaleInfo = new CraftResourceInfo[]
|
|
{
|
|
new CraftResourceInfo( 0x66D, 1053129, "Red Scales", CraftAttributeInfo.RedScales, CraftResource.RedScales, typeof( RedScales ) ),
|
|
new CraftResourceInfo( 0x8A8, 1053130, "Yellow Scales", CraftAttributeInfo.YellowScales, CraftResource.YellowScales, typeof( YellowScales ) ),
|
|
new CraftResourceInfo( 0x455, 1053131, "Black Scales", CraftAttributeInfo.BlackScales, CraftResource.BlackScales, typeof( BlackScales ) ),
|
|
new CraftResourceInfo( 0x851, 1053132, "Green Scales", CraftAttributeInfo.GreenScales, CraftResource.GreenScales, typeof( GreenScales ) ),
|
|
new CraftResourceInfo( 0x8FD, 1053133, "White Scales", CraftAttributeInfo.WhiteScales, CraftResource.WhiteScales, typeof( WhiteScales ) ),
|
|
new CraftResourceInfo( 0x8B0, 1053134, "Blue Scales", CraftAttributeInfo.BlueScales, CraftResource.BlueScales, typeof( BlueScales ) )
|
|
};
|
|
|
|
private static CraftResourceInfo[] m_LeatherInfo = new CraftResourceInfo[]
|
|
{
|
|
new CraftResourceInfo( 0x000, 1049353, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularLeather, typeof( Leather ), typeof( Hides ) ),
|
|
new CraftResourceInfo( 0x283, 1049354, "Spined", CraftAttributeInfo.Spined, CraftResource.SpinedLeather, typeof( SpinedLeather ), typeof( SpinedHides ) ),
|
|
new CraftResourceInfo( 0x227, 1049355, "Horned", CraftAttributeInfo.Horned, CraftResource.HornedLeather, typeof( HornedLeather ), typeof( HornedHides ) ),
|
|
new CraftResourceInfo( 0x1C1, 1049356, "Barbed", CraftAttributeInfo.Barbed, CraftResource.BarbedLeather, typeof( BarbedLeather ), typeof( BarbedHides ) )
|
|
};
|
|
|
|
private static CraftResourceInfo[] m_AOSLeatherInfo = new CraftResourceInfo[]
|
|
{
|
|
new CraftResourceInfo( 0x000, 1049353, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularLeather, typeof( Leather ), typeof( Hides ) ),
|
|
new CraftResourceInfo( 0x8AC, 1049354, "Spined", CraftAttributeInfo.Spined, CraftResource.SpinedLeather, typeof( SpinedLeather ), typeof( SpinedHides ) ),
|
|
new CraftResourceInfo( 0x845, 1049355, "Horned", CraftAttributeInfo.Horned, CraftResource.HornedLeather, typeof( HornedLeather ), typeof( HornedHides ) ),
|
|
new CraftResourceInfo( 0x851, 1049356, "Barbed", CraftAttributeInfo.Barbed, CraftResource.BarbedLeather, typeof( BarbedLeather ), typeof( BarbedHides ) ),
|
|
};
|
|
|
|
private static CraftResourceInfo[] m_WoodInfo = new CraftResourceInfo[]
|
|
{
|
|
new CraftResourceInfo( 0x000, 1011542, "Normal", CraftAttributeInfo.Blank, CraftResource.RegularWood, typeof( Log ), typeof( Board ) ),
|
|
new CraftResourceInfo( 0x7DA, 1072533, "Oak", CraftAttributeInfo.OakWood, CraftResource.OakWood, typeof( OakLog ), typeof( OakBoard ) ),
|
|
new CraftResourceInfo( 0x4A7, 1072534, "Ash", CraftAttributeInfo.AshWood, CraftResource.AshWood, typeof( AshLog ), typeof( AshBoard ) ),
|
|
new CraftResourceInfo( 0x4A8, 1072535, "Yew", CraftAttributeInfo.YewWood, CraftResource.YewWood, typeof( YewLog ), typeof( YewBoard ) ),
|
|
new CraftResourceInfo( 0x4A9, 1072536, "Heartwood", CraftAttributeInfo.Heartwood, CraftResource.Heartwood, typeof( HeartwoodLog ), typeof( HeartwoodBoard ) ),
|
|
new CraftResourceInfo( 0x4AA, 1072538, "Bloodwood", CraftAttributeInfo.Bloodwood, CraftResource.Bloodwood, typeof( BloodwoodLog ), typeof( BloodwoodBoard ) ),
|
|
new CraftResourceInfo( 0x47F, 1072539, "Frostwood", CraftAttributeInfo.Frostwood, CraftResource.Frostwood, typeof( FrostwoodLog ), typeof( FrostwoodBoard ) )
|
|
};
|
|
|
|
/// <summary>
|
|
/// Returns true if '<paramref name="resource"/>' is None, Iron, RegularLeather or RegularWood. False if otherwise.
|
|
/// </summary>
|
|
public static bool IsStandard( CraftResource resource )
|
|
{
|
|
return ( resource == CraftResource.None || resource == CraftResource.Iron || resource == CraftResource.RegularLeather || resource == CraftResource.RegularWood );
|
|
}
|
|
|
|
private static Dictionary<Type, CraftResource> m_TypeTable;
|
|
|
|
/// <summary>
|
|
/// Registers that '<paramref name="resourceType"/>' uses '<paramref name="resource"/>' so that it can later be queried by <see cref="CraftResources.GetFromType"/>
|
|
/// </summary>
|
|
public static void RegisterType( Type resourceType, CraftResource resource )
|
|
{
|
|
if ( m_TypeTable == null )
|
|
m_TypeTable = new Dictionary<Type, CraftResource>();
|
|
|
|
m_TypeTable[resourceType] = resource;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the <see cref="CraftResource"/> value for which '<paramref name="resourceType"/>' uses -or- CraftResource.None if an unregistered type was specified.
|
|
/// </summary>
|
|
public static CraftResource GetFromType( Type resourceType )
|
|
{
|
|
if ( m_TypeTable == null )
|
|
return CraftResource.None;
|
|
|
|
CraftResource res;
|
|
|
|
if (!m_TypeTable.TryGetValue(resourceType, out res))
|
|
return CraftResource.None;
|
|
|
|
return res;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a <see cref="CraftResourceInfo"/> instance describing '<paramref name="resource"/>' -or- null if an invalid resource was specified.
|
|
/// </summary>
|
|
public static CraftResourceInfo GetInfo( CraftResource resource )
|
|
{
|
|
CraftResourceInfo[] list = null;
|
|
|
|
switch ( GetType( resource ) )
|
|
{
|
|
case CraftResourceType.Metal: list = m_MetalInfo; break;
|
|
case CraftResourceType.Leather: list = Core.AOS ? m_AOSLeatherInfo : m_LeatherInfo; break;
|
|
case CraftResourceType.Scales: list = m_ScaleInfo; break;
|
|
case CraftResourceType.Wood: list = m_WoodInfo; break;
|
|
}
|
|
|
|
if ( list != null )
|
|
{
|
|
int index = GetIndex( resource );
|
|
|
|
if ( index >= 0 && index < list.Length )
|
|
return list[index];
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns a <see cref="CraftResourceType"/> value indiciating the type of '<paramref name="resource"/>'.
|
|
/// </summary>
|
|
public static CraftResourceType GetType( CraftResource resource )
|
|
{
|
|
if ( resource >= CraftResource.Iron && resource <= CraftResource.Valorite )
|
|
return CraftResourceType.Metal;
|
|
|
|
if ( resource >= CraftResource.RegularLeather && resource <= CraftResource.BarbedLeather )
|
|
return CraftResourceType.Leather;
|
|
|
|
if ( resource >= CraftResource.RedScales && resource <= CraftResource.BlueScales )
|
|
return CraftResourceType.Scales;
|
|
|
|
if ( resource >= CraftResource.RegularWood && resource <= CraftResource.Frostwood )
|
|
return CraftResourceType.Wood;
|
|
|
|
return CraftResourceType.None;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the first <see cref="CraftResource"/> in the series of resources for which '<paramref name="resource"/>' belongs.
|
|
/// </summary>
|
|
public static CraftResource GetStart( CraftResource resource )
|
|
{
|
|
switch ( GetType( resource ) )
|
|
{
|
|
case CraftResourceType.Metal: return CraftResource.Iron;
|
|
case CraftResourceType.Leather: return CraftResource.RegularLeather;
|
|
case CraftResourceType.Scales: return CraftResource.RedScales;
|
|
case CraftResourceType.Wood: return CraftResource.RegularWood;
|
|
}
|
|
|
|
return CraftResource.None;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the index of '<paramref name="resource"/>' in the seriest of resources for which it belongs.
|
|
/// </summary>
|
|
public static int GetIndex( CraftResource resource )
|
|
{
|
|
CraftResource start = GetStart( resource );
|
|
|
|
if ( start == CraftResource.None )
|
|
return 0;
|
|
|
|
return (int)(resource - start);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the <see cref="CraftResourceInfo.Number"/> property of '<paramref name="resource"/>' -or- 0 if an invalid resource was specified.
|
|
/// </summary>
|
|
public static int GetLocalizationNumber( CraftResource resource )
|
|
{
|
|
CraftResourceInfo info = GetInfo( resource );
|
|
|
|
return ( info == null ? 0 : info.Number );
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the <see cref="CraftResourceInfo.Hue"/> property of '<paramref name="resource"/>' -or- 0 if an invalid resource was specified.
|
|
/// </summary>
|
|
public static int GetHue( CraftResource resource )
|
|
{
|
|
CraftResourceInfo info = GetInfo( resource );
|
|
|
|
return ( info == null ? 0 : info.Hue );
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the <see cref="CraftResourceInfo.Name"/> property of '<paramref name="resource"/>' -or- an empty string if the resource specified was invalid.
|
|
/// </summary>
|
|
public static string GetName( CraftResource resource )
|
|
{
|
|
CraftResourceInfo info = GetInfo( resource );
|
|
|
|
return ( info == null ? String.Empty : info.Name );
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the <see cref="CraftResource"/> value which represents '<paramref name="info"/>' -or- CraftResource.None if unable to convert.
|
|
/// </summary>
|
|
public static CraftResource GetFromOreInfo( OreInfo info )
|
|
{
|
|
if ( info.Name.IndexOf( "Spined" ) >= 0 )
|
|
return CraftResource.SpinedLeather;
|
|
else if ( info.Name.IndexOf( "Horned" ) >= 0 )
|
|
return CraftResource.HornedLeather;
|
|
else if ( info.Name.IndexOf( "Barbed" ) >= 0 )
|
|
return CraftResource.BarbedLeather;
|
|
else if ( info.Name.IndexOf( "Leather" ) >= 0 )
|
|
return CraftResource.RegularLeather;
|
|
|
|
if ( info.Level == 0 )
|
|
return CraftResource.Iron;
|
|
else if ( info.Level == 1 )
|
|
return CraftResource.DullCopper;
|
|
else if ( info.Level == 2 )
|
|
return CraftResource.ShadowIron;
|
|
else if ( info.Level == 3 )
|
|
return CraftResource.Copper;
|
|
else if ( info.Level == 4 )
|
|
return CraftResource.Bronze;
|
|
else if ( info.Level == 5 )
|
|
return CraftResource.Gold;
|
|
else if ( info.Level == 6 )
|
|
return CraftResource.Agapite;
|
|
else if ( info.Level == 7 )
|
|
return CraftResource.Verite;
|
|
else if ( info.Level == 8 )
|
|
return CraftResource.Valorite;
|
|
|
|
return CraftResource.None;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the <see cref="CraftResource"/> value which represents '<paramref name="info"/>', using '<paramref name="material"/>' to help resolve leather OreInfo instances.
|
|
/// </summary>
|
|
public static CraftResource GetFromOreInfo( OreInfo info, ArmorMaterialType material )
|
|
{
|
|
if ( material == ArmorMaterialType.Studded || material == ArmorMaterialType.Leather || material == ArmorMaterialType.Spined ||
|
|
material == ArmorMaterialType.Horned || material == ArmorMaterialType.Barbed )
|
|
{
|
|
if ( info.Level == 0 )
|
|
return CraftResource.RegularLeather;
|
|
else if ( info.Level == 1 )
|
|
return CraftResource.SpinedLeather;
|
|
else if ( info.Level == 2 )
|
|
return CraftResource.HornedLeather;
|
|
else if ( info.Level == 3 )
|
|
return CraftResource.BarbedLeather;
|
|
|
|
return CraftResource.None;
|
|
}
|
|
|
|
return GetFromOreInfo( info );
|
|
}
|
|
}
|
|
|
|
// NOTE: This class is only for compatability with very old RunUO versions.
|
|
// No changes to it should be required for custom resources.
|
|
public class OreInfo
|
|
{
|
|
public static readonly OreInfo Iron = new OreInfo( 0, 0x000, "Iron" );
|
|
public static readonly OreInfo DullCopper = new OreInfo( 1, 0x973, "Dull Copper" );
|
|
public static readonly OreInfo ShadowIron = new OreInfo( 2, 0x966, "Shadow Iron" );
|
|
public static readonly OreInfo Copper = new OreInfo( 3, 0x96D, "Copper" );
|
|
public static readonly OreInfo Bronze = new OreInfo( 4, 0x972, "Bronze" );
|
|
public static readonly OreInfo Gold = new OreInfo( 5, 0x8A5, "Gold" );
|
|
public static readonly OreInfo Agapite = new OreInfo( 6, 0x979, "Agapite" );
|
|
public static readonly OreInfo Verite = new OreInfo( 7, 0x89F, "Verite" );
|
|
public static readonly OreInfo Valorite = new OreInfo( 8, 0x8AB, "Valorite" );
|
|
|
|
private int m_Level;
|
|
private int m_Hue;
|
|
private string m_Name;
|
|
|
|
public OreInfo( int level, int hue, string name )
|
|
{
|
|
m_Level = level;
|
|
m_Hue = hue;
|
|
m_Name = name;
|
|
}
|
|
|
|
public int Level
|
|
{
|
|
get
|
|
{
|
|
return m_Level;
|
|
}
|
|
}
|
|
|
|
public int Hue
|
|
{
|
|
get
|
|
{
|
|
return m_Hue;
|
|
}
|
|
}
|
|
|
|
public string Name
|
|
{
|
|
get
|
|
{
|
|
return m_Name;
|
|
}
|
|
}
|
|
}
|
|
} |