runuo/Scripts/Spells/Chivalry
Mark Sturgill d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
..
CleanseByFire.cs - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
CloseWounds.cs - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
ConsecrateWeapon.cs Lots of fixes, changes, rewrites of various things, including but not limited to: 2007-05-26 03:12:41 +00:00
DispelEvil.cs Lightning strike should not consume mana or deactivate when you miss. 2010-09-25 13:48:08 +00:00
DivineFury.cs Runic sewing kits will no longer apply durability 2010-01-17 06:59:32 +00:00
EnemyOfOne.cs 2009-06-28 03:36:42 +00:00
HolyLight.cs - Spawners now show all (instead of only 2) spawned objects, grouped by type, sorted alphabetically in their mouseover menu. (Displayed amounts fixed too.) 2012-03-04 05:01:41 +00:00
NobleSacrifice.cs Ninja Darts and Shuriken should use combat checks, never 100% chance of hit. Should trigger Evil Omen poison level increase. Missed shots should not consume poison chg, but empty ammo clears weapon poison. Code overhaul. 2010-12-31 20:28:58 +00:00
PaladinSpell.cs Implement Core.TickCount 2013-10-06 03:21:18 -07:00
RemoveCurse.cs - extensive framework for dueling, tournaments, and events 2012-04-22 05:37:16 +00:00
SacredJourney.cs ethy reptalon and hiryu, additions to the raffle system 2011-09-11 03:43:27 +00:00