runuo/Scripts
eos 35fbffdb51 ML quest system; first SVN release.
Secondary changes:
- Region fixes, mainly for New Haven.
- Recipe system changes.
- Enabled ML craftables.
- Dyeing/cutting restrictions for quest items.
- Moved IsInvulnerable from BaseVendor to BaseCreature.
- Moved RandomBrightHue to Utility.
- Items no longer decay when attached to a spawner.
- Quest item hue is now faked through packets, instead of overriding Hue.
- Re-enabled item drag effects for SA clients.
- Fixed AssignRandomFacialHair bug in Utility.
- Added random hue comments to Utility.
2013-02-03 01:05:17 +00:00
..
Accounting - Removed the ASCII 0x7F control character from safe character lists. 2012-09-08 23:42:45 +00:00
Commands - Replaced the TraceStabled command with a cleaner approach. 2012-12-04 22:35:55 +00:00
Context Menus Implement SE lootpacks for SE enabled shards. 2010-12-31 19:20:50 +00:00
Engines ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Gumps Added generic reward gump. 2012-12-15 23:09:38 +00:00
Holiday Stuff 2012-12-24 22:03:26 +00:00
Items ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Misc ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Mobiles ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Multis some cleanup and modernization 2012-11-27 04:36:37 +00:00
Regions 2012-11-10 20:06:36 +00:00
Skills 2012-11-10 20:06:36 +00:00
SpecialSystems oops... did we need this? o_O 2013-01-03 14:40:44 +00:00
Spells ML quest system; first SVN release. 2013-02-03 01:05:17 +00:00
Targets 2007-12-17 20:41:34 +00:00