runuo/Server
2015-08-23 02:36:34 +01:00
..
ContextMenus - Removed invisible items from the item insurance menu. 2013-06-16 01:24:45 +00:00
Diagnostics parallel delta queue processing 2013-10-11 00:01:05 -07:00
Gumps gump errata (thanks vorspire) 2013-10-11 03:57:38 -07:00
Items there is no exact localization match for the legacy container label, but this one is pretty close if someone wanted to use it 2014-02-15 12:28:27 -07:00
Menus 2006-06-15 04:28:39 +00:00
Network comments 2014-03-26 11:45:46 -07:00
Persistence dont call datetime.utcnow for every item during serialization 2014-02-08 13:44:08 -07:00
Targeting Implement Core.TickCount 2013-10-06 03:21:18 -07:00
AggressorInfo.cs Implement Core.TickCount 2013-10-06 03:21:18 -07:00
AssemblyInfo.cs synchronize Server/Scripts project properties 2014-02-25 14:00:32 -07:00
Attributes.cs 2007-12-17 20:41:34 +00:00
BaseVendor.cs massive branch sync 2010-04-25 06:09:43 +00:00
Body.cs gargoyle race/body impl from servuo with some modification 2013-11-02 15:37:39 -07:00
ClientVersion.cs misc clr nagging/housekeeping 2013-10-21 23:01:44 -07:00
Commands.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
Effects.cs RunUO 2.4 will be the latest release supporting the 2.0 .NET Framework. 2013-10-30 11:28:34 -07:00
EventLog.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
EventSink.cs misc clr nagging/housekeeping 2013-10-21 23:01:44 -07:00
ExpansionInfo.cs typo 2014-03-05 11:49:36 -07:00
Geometry.cs 2006-06-15 04:28:39 +00:00
Guild.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
HuePicker.cs 2006-06-15 04:28:39 +00:00
IAccount.cs - Added a new Assemblies.cfg file (Assemblies_4_0.cfg) specific for .NET 4.0, which includes System.Core.dll by default. 2012-03-21 22:25:44 +00:00
IEntity.cs add Deleted property to IEntity 2013-11-02 10:52:08 -07:00
Insensitive.cs 2010-10-20 01:09:57 +00:00
Interfaces.cs ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
Item.cs fix null ref in bounce 2014-02-21 19:04:53 -07:00
ItemBounds.cs Unused properties removed to handle warnings (Warn lvl 4, Treat Errors as warnings please & thankyou) 2012-01-02 10:24:08 +00:00
KeywordList.cs 2006-06-15 04:28:39 +00:00
Main.cs + Don't allow processing of the Timer changed queue while the world is loading or saving. 2015-08-23 01:40:09 +01:00
Map.cs + Execute and store the results of the Linq query as a List to prevent collection modified exceptions. 2015-08-23 02:13:49 +01:00
Mobile.cs move stuckmenu methods from core mobile to PlayerMobile 2014-02-15 13:52:03 -07:00
Movement.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
MultiData.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
NativeReader.cs misc clr nagging/housekeeping 2013-10-21 23:01:44 -07:00
Notoriety.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
ObjectPropertyList.cs Sealing some packet classes 2010-12-31 11:09:18 +00:00
Party.cs 2006-06-15 04:28:39 +00:00
Point3DList.cs 2006-06-15 04:28:39 +00:00
Poison.cs massive branch sync 2010-04-25 06:09:43 +00:00
Prompt.cs 40 FxCop Warnings; good practice 2010-12-23 09:18:45 +00:00
QuestArrow.cs tracking fixes 2010-12-12 23:55:08 +00:00
Race.cs gargoyle race/body impl from servuo with some modification 2013-11-02 15:37:39 -07:00
Random.cs line ending normalization 2014-02-18 10:23:15 -07:00
Region.cs Found issue with XMLserialization using local time to serialize instead of UTC. Changed to be consistent with rest of project. 2014-04-13 22:03:06 -05:00
runuo.ico 2006-06-15 04:14:30 +00:00
ScriptCompiler.cs add NEWTIMERS and NEWPARENT preprocessor directives to assist third party developers 2014-03-09 17:07:26 -07:00
Sector.cs Fixed potential crash bug with prematurely removing objects from sectors. 2006-06-16 22:31:18 +00:00
SecureTrade.cs Cleanup Expansions 2010-06-17 07:11:43 +00:00
Serial.cs 2006-06-15 04:28:39 +00:00
Serialization.cs (potentially) more portable implementation of double/float serialization for mono 2014-03-07 17:36:28 -07:00
Server.csproj + Update project settings. 2015-08-23 02:36:34 +01:00
Skills.cs Implement Core.TickCount 2013-10-06 03:21:18 -07:00
TileData.cs 7.0.33.1 support 2013-10-17 01:48:04 -07:00
TileList.cs 2010-12-06 06:45:45 +00:00
TileMatrix.cs generic enumerable refactor 2013-10-15 21:30:35 -07:00
TileMatrixPatch.cs tilematrix thread-safety 2013-10-13 22:12:18 -07:00
Timer.cs + Don't allow processing of the Timer changed queue while the world is loading or saving. 2015-08-23 01:40:09 +01:00
Utility.cs Found issue with XMLserialization using local time to serialize instead of UTC. Changed to be consistent with rest of project. 2014-04-13 22:03:06 -05:00
VirtueInfo.cs 2006-06-15 04:28:39 +00:00
World.cs RunUO 2.4 will be the latest release supporting the 2.0 .NET Framework. 2013-10-30 11:28:34 -07:00