Commit graph

25 commits

Author SHA1 Message Date
Dan
95772b4613 Bug Fix
- Fixes an issue with some items on house transfer.
- Cleanup of ChampSpawns folder and VendorSearch upgrades.
2020-10-28 16:21:55 -04:00
TrueUO
8b82bdd254
Additions (#4881)
* Additions

- Adds two missing deco mail boxes.
- Pumpkins you wish to carve must now be in your backpack.

* More changes and bug fixes.
2020-10-13 13:31:23 -07:00
TrueUO
d8670d7150
Changes (#4872)
Added stam/hits/mana regen timers to registry. Players and creatures will have their own timers to reduce any timer drift for players.
Moved TimerRegistry.cs to Server folder
Fixed issue where champ spawns weren't generating after they were deleted
Fixed issue where champ spawn corpses weren't deleting after 1 minute
Added timer object threshold where if met, a new timer will be created. This will prevent timers from processing potentially large lists causing server hangups.
removed huge memory leaks of un-needed timers firing during mobile creation and deserialization
Corpse decay times are now controlled by the mobile
2020-10-02 12:50:37 -07:00
TrueUO
98d111ae35 Cleanup
- Last of the yearly "cleanup" pushes.
2020-09-18 10:59:33 -04:00
TrueUO
262c273723
Cleanup (#4846)
- No code changes in this branch. This is simply clean up.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-09-15 08:15:23 -07:00
TrueUO
65ea32264b
Imbue fix. (#4761)
Various Cleanup
2020-04-20 10:09:58 -07:00
TrueUO
8427e1fc91 No more this.stuff 2020-04-16 18:41:32 -07:00
TrueUO
528c0e0459 Made private fields readonly, where possible.
If a class has a field that's not marked readonly but is only set in the constructor, it could cause confusion about the field's intended use. To avoid confusion, such fields should be marked readonly to make their intended use explicit, and to prevent future maintainers from inadvertently changing their use.
2020-04-15 10:13:04 -04:00
TrueUO
f25e60cf56
Services Folder Cleanup (#4728) 2020-04-14 14:04:34 -04:00
TrueUO
d8592ea02a
Removes the restrictions on the Crystal Cave in Malas. (Old event are… (#4679)
* Removes the restrictions on the Crystal Cave in Malas. (Old event area no longer used and removed)

* More cleanup.

* House => conversion
2020-04-06 15:17:32 -07:00
Dexter
e6dffb60dd Bug Fixes
- Crash Fix in AutoRestart Command
- Primeval Lich Puzzle now generates when actual champ spawn is generated
2018-11-09 20:45:39 -07:00
Dexter
25404c3e99 Bug Fixes / Enhancements
- Added Champion Spawns to Create World. THey no longer generate automatically
- Added Exploring the Deep and Fortune Fire Casino generation to SA Decoration. For existing servers, you can use the commands [GenExploringTheDeep and [GenerateCasino respectively. Be advised, do not generate exploring the deep if it already exists, it will double spawn.
- Added paladin spawn to trinsic
- Added auto versioning to SpawnerPersistence so fresh shards are not running spawn fixes that should be addressed in the spawner folders
2018-07-11 14:28:35 -07:00
Tasanar
6c8dfa8b1b
Update ChampionSystem.cs
https://www.servuo.com/threads/champion-spawn-gold-shower-is-slightly-off.8773/

With the current code - Min is 125,000gp and Max is 375,000gp.
Orig Code
m_GoldShowerPiles = Config.Get("Champions.GoldPiles", 50);
m_GoldShowerMinAmount = Config.Get("Champions.GoldMin", 2500);
m_GoldShowerMaxAmount = Config.Get("Champions.GoldMax", 7500);

According to Official UO

"the rewards for killing a Champion are different depending on which facet you are on. The deaths of all champions, with the exception of Meraktus the Tormented Minotaur are accompanied by a shower of gold totaling approximately 200,000 – 275,000gp "

With these changes you would never get less than 200,000gp and never more than 275,000gp per real UO.
2018-01-12 14:49:31 -05:00
Dexter
11776b8953 - replaced various DateTime.Now with DateTime.UtcNow
- Fixed Special Salvage Hook, per EA
- Crash Fix
2017-01-29 16:15:19 -07:00
Dexter
8c326362bd Champ spawn/ info gump crash fix 2016-08-24 15:18:00 -07:00
Norman B. Lancaster
c3e887cba1 Champion spawn tweaks 2016-03-08 10:06:28 -06:00
Norman B. Lancaster
0e06754f17 Fixes #454 2016-02-23 12:26:30 -06:00
Norman B. Lancaster
2fe6daf159 Changed Champions.xml data parsing to use XmlConvert 2016-02-14 22:16:06 -06:00
Norman B. Lancaster
7b71424c28 Fixed issue preventing champ respawns 2016-02-12 14:28:29 -06:00
Norman B. Lancaster
fd3f3c70b9 Implemented per-spawner configuration 2016-02-10 16:07:48 -06:00
Norman B. Lancaster
8c99257dcc Further tweaks, configs, and addressed Harrower 2016-02-07 10:04:13 -06:00
Norman B. Lancaster
924acdfb57 Added configuration options 2016-02-05 10:01:22 -06:00
Norman B. Lancaster
693959a417 Gump tweaks 2016-02-05 05:05:39 -06:00
Norman B. Lancaster
b2af495bb0 Few tweaks and fixes 2016-02-04 07:02:45 -06:00
Norman B. Lancaster
24bfc8e255 Refactored Champ System 2016-02-03 06:14:27 -06:00