Orchard apples can now be eaten by pets (that eat apples)
Per EA, added action delay per each item for EC equip macro
Fixed crash for shadowguard
Fixed issue where shadowguard would get hung up
Players can now use detect hidden (not passive) on blues in fel
consolidated ItemSocket expire timers in one static timer
Mastery spells will now bypass mana check to expire
Fixed issue where shadowguard apple was hanging up encounter after server restart
Fixed issue where creatures weren't regenerating stats if they were below 100
- Account vaults have been added.
- Added in new aquariums.
- All missing recipes have been added.
Bug Fixes
- Fixes an exploit with mail boxes.
- Auction Safes now work correctly in regards to bid / match bid.
- Cleanup
Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
- Whirlwind Attack now does the correct amount of damage.
- Added in new Aqaurium system, with new catchable fish. https://uo.com/wiki/ultima-online-wiki/gameplay/aquariums/
- Fixed an issue where players could get a weird client crash, and be unable to log back in right away, when fighting Beacons.
- Fixed an exploit with RunicReforging. Recommend updating to newest Reforging code.
- Fixed an issue where item stats from equipment sets were not adding their values correctly on Mannequins.
- Fixed an issue where you sometimes had to exit and re-enter a house to get all the items the load correctly.
- Players can now correctly craft Charybdis bait.
- All scale types can now correctly be turned in to community collection Mobiles.cs
- Thieve Consumables from the Monster Stealing system now all work correctly.
- Some more file structure cleanup.
Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
* Removed faction args from AcquireFocusMob in BaseAI
* Removed Pre-AOS properties from BaseArmor
* Cleanup BaseClothing and PlayerMobile (removed era checks)
* Removed old Opposition Group, replaced by Tribe. UPdated BaseCreature
* Spell Cleanup
* Cleanued up Loot.cs, Lootpack.cs
* Removed Era Checks from multiple files
* removed old tmap config
- Only Hitching Post Replica now consumes charges on stable and Claim
- Dragon Jade Earrings and Obsidian Earrings now derive from BaseArmor as they should. This will cause all existing items to delete.
- Sack of Flour now stacks and unstacks when dbl clicked properly, per EA
- Crafting with flour now requires an open sack of flour, per EA
- Fixed Craftable Easle to show proper ItemID
- Gregorio is now red, and can only be attacked if you have the Guilty QuestArrow
- Creatures no longer auto-target players if they invis/Hide
- Interred Grizzle now utilizes SpillAcid method in BaseCreature as it should have
- Fixed issue where grizzle acid would remain in effect after it deleted or the mobile moved off
- Fixed issue where bank checks were being generated after a vendor was dismissed
- Fixed Void Pool region where spawn would start prematurely
- Combat training no longer makes mana check to deactivate
Addition: *Requires Core Re-Compile*
- Added CanBeHarmedBy(Mobile, bool) method to Mobile.cs, so we're not klunking up Notoriety.cs
- Fixed issue in Scibe BOD reward gump where items were too close together, causing conflicting tooltips
- Added exceptional chance to several cooking craftables
- Added proper message when crafting exceptional containers via Carpentry menu
- Vorpal Bunny/Battle Chicken Lizard (Uncontrolled) flee is now more EA like
- Added proper crafting chance to Enchanted FoodID
- Grapes of Wrath can now be added to commodity deeds
- Houses that go into Condemned state now sends a message to all rented vendor owners, per EA
- Traded houses set all rented contracts to not renew for owner and Landlord
- Added Blackrock, Blackrock stew
- Added Special counter attack ability to bane dragon
- Fixed issue where Bulk Order Deed Gump dimensions were too large
- Creatures always get exceptional bonus to instrument as well as music bonus regardless of skill
Removed the outdated and unused ExpansionNeeded.
Since we do not have expansions people buy, or even an account property to track which expansions people have access too, or a way to enforce it, it was simply showing not needed information. Since items are enclosed in Era checks if you do not have the "Expansion" on your server you can not see it anyways.
-Added Smithy Hammer and Sledgh Hammer to loot drops
-Added Void Spawn to Shame Level 3
-Fel/Tram now have their own instance to void pool stats
-Void Pool Gump context menu entry is now accessible anywhere
-Skree AI is now mage
-Fixed kindling weight
-Putrid hearts no longer to go internal map
- System includes some long overdue overhaul of craftables that can be crafted with resources, and made exceptional, see DefCooking and DefTinkering.
- New system, by default, is true if Core.TOL. If set to false, it will use the old BOD system.
- All items should have the proper functionality, as all content has been tested and verified on an EA account as well as uo.com.
- fixed lighthouse crash
- Altering items should now carry all properties over. I still need a list of artifacts/special items that can be altered.
- prism of light tele now teleports pets
- Community collections should now let players donate gold from their accounts
- Community Collection Britannia Waters now accepts HS fish/lobsters/crabs
- Fixed type with quest giver chiefs
- Added proper hue to HS Expansion requirement in craft menu
- Charcoal can now be made with logs and/or boards
- Craft menu resource count display now shows the proper amount, ie logs and boards combined
- Added Mallet and Chisel runics to scroll boxes (Imbuing Quest)
- Added various fixes to Peerless Altars to prevent the instance being hung up, as well as players being teleported after they leave the encounter.
- Insane dryads should no longer attack other monsters
- Added (Uncommented) circlets in blacksmith menu
- Added Gingerbread Cookie/recipe to DefCooking menu
- Added Rings/Bracelet (human/garg), gargish necklace and gargish earrings to tinkering menu
- Removed Chaos shield from Clean Up Britannia until we can get some clarification, as currently is a huge exploit
- Removed DeepSeaSerpent and WhippingVines from spawner defs - you will still need to removel them from spawners on existing shards
- fixed label in PillarOfStrength
- DemonHuntersStandard now has Exorcism slayer
- Fixed Chicken Coop Crash
- Fixed instances where scale collar wasn't un-freezing on tame
- Scouring Toxin now wipes out plant hues
- Fixed Runic Tool Consolidation
- Maps can now be crafted in other facets
- Removed redundant DryReed class
- Added proper clilocs on reeds, pigments and plant clippings
- Basket weaving has been moved to Tinkering menu, per EA
- Added resource target to plant hue items crafting
- Fixed craft menu issues in Carpentry
- Fixed void pool spawn crash
- Damage Increase now counts as an imbuing Property
- Added buff icon for curse Weapon
- Strange buff is now removed properly
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- New Magincia Bizaar, Plant System and Housing Lotto System
- Armor Refinement
- Added VetRewards, Davie Jones' Locker, Distilling, Chest of sending, Raised Garden beds, Skull Rugs, Advance Training Dummies
- Added Huntmasters Challenge
- Fixed Vampiric Form with flying
- Gargish Glasses now use the proper layer