- Kotl Black Rod now retains its correct color oncraft.
- Removed old/unreachable code in Polymorph.cs (pre aos methods)
- Spawner Cleanup.
- Removal of redundant calls.
- Fixed Wrong Revamped typo in world generation
- Added Spawn Count support to each Spawner line. Its a very simple rip off of house XmlSpawner does it. Each spawner line will now have a max spawn, which will coincide with the spawners max count.
- Added Security gump support for lockdowns
- house friends can now lock down items in houses
- Mud Puppies and Red Herring now derive from BigFish
- Fixed so you cannot parry with balanced Weapons
- Fixed Conversion to Spawners. Each spawner line will now convert to the proper amount
- Fixed PVP System crash if you have system Disabled
- Removed redundant New Depise Spawners
- Certain revamped dungeon spawners no longer load on create world. They instead load when that dungeon is enabled. This will maintain old spawners for older era'd servers
- Added delay to Bombard paralyze
- Added proper buff info to Enchant Spell
- Clones (mirror image) no longer block movement
- Fixed Injected Strike buff info