Commit graph

16 commits

Author SHA1 Message Date
TrueUO
8427e1fc91 No more this.stuff 2020-04-16 18:41:32 -07:00
TrueUO
4fd6edbcaf
The only folders left are Items, Mobiles, and Services. (#4727) 2020-04-14 13:03:33 -04:00
Tasanar
83cef83820 More clilocs updates. If we have clilocs, why not use them! 2019-08-13 21:32:13 -04:00
Argalep
7644ecc173 * Carve fix. 2018-10-09 22:35:47 +03:00
VitaNex
7851c5e88c + Removed most file header regions.
+ Add MONO to Makefile compile definitions.
+ Update Ultima SDK to support MONO compile definition.
+ Rename Properties Gump parent directory to prevent VS issues.
+ Console error messages will now use red instead of dark red font.
+ Add crash state handler function to Core.
+ AI optimizations and housekeeping.
+ Context Menu optimizations and housekeeping.
+ Add ability to drop throttled packets.
+ Add string parsing support to Rectangle3D.
+ Optimize guild messages and chat.
+ IAddon implements IChopable.
+ Add more flexibility for altering Mobile names.
+ Add ability to enable or disable OPL for individual mobiles.
+ Optimize damaging regions and ensure timers are removed properly.
+ Update Welcome Timer with more intuitive message groups.
+ Normalize all virtue related objects to the Server.Services.Virtues namespace.
+ Add ability for ISpawner to append OPL and Context Menus to their spawn.
+ Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts.
+ Add ability to lock a creature's direction and movement regardless of AI manipulation.
+ Add ability to dynamically change a creature's approach range and wait state.
+ Add extended enumeration features for AOS attributes.
+ Add ability to control whether creatures have blood, and its color.
+ Expose corpse flag manipulation methods.
+ Add ability to prevent criminal action when looting a corpse.
+ Corpse will now be permanently tagged as murderer at time of death if owner is a murderer.
+ Add TextDefinition support for Commodity Deed descriptions.
+ House add-on and component optimizations and housekeeping.
+ Item light is no longer backed by the direction property.
+ ITool implements IEntity.
+ Prevent trading of Siege Bless items.
+ Guards are naturally be immune to guards.
+ Siege Shard initialization housekeeping.
+ Character Creation housekeeping.
+ Generic commands housekeeping.
+ Add Mark command for staff.
2018-07-19 22:12:52 +01:00
Dexter
7b0ff83b6d sheep shearing fix 2017-08-24 19:22:21 -07:00
Dexter
23b70c6a4f Fixes
- Fixed House Visits with proper era Checks
- Fixed Leatherwolf Skin ItemID and Hue
- Added more conditions for BladedItemTarget for cutting ICarvable Items inappropriately
- Reverted/hacked a fix for new housing tiles
2017-08-18 21:57:11 -07:00
Dexter
1e9c153d74 Bug Fixes
- Reverted Dread Spiders
- Snake Charmers Flute no longer requires musicianship
- Elf Brigands now use Spellweaving AI
- Fixed crash with ARisen Controller
- VvV Sigil now proper hue
- VvV Priest now have proper robes/hue
- Staff no longer get the VvV Battle warning gump
- BladedItemTarget no longer works on non-movable items in containers
-
2017-08-15 20:31:57 -07:00
Dexter
d15b022747 bladed item fix 2017-08-14 19:38:22 -07:00
Hjornskar
791442d2be Update BladedItemTarget.cs
Prevents non-movable / locked down / secured ICarvable items from being carved.
2017-08-13 05:59:00 -04:00
Dexter
911621b961 Siege Commit 2017-04-28 16:29:52 -07:00
Dexter
47851cf8e0 Update BladedItemTarget.cs 2017-04-20 11:34:27 -07:00
GriffonSpade
f25fdb85e5 Merge pull request #1 from GriffonSpade/patch-7
PickMoveTarget.cs: added text feedback
2017-03-23 19:13:53 -05:00
GriffonSpade
2680eb2aed MoveTarget.cs: Added text feedback 2017-03-23 18:29:05 -05:00
GriffonSpade
bec3f950ab PickMoveTarget.cs: added text feedback 2017-03-23 18:28:34 -05:00
VitaNex
27cd8c04ce - Publish 53 Foundation 2013-10-28 07:09:42 +00:00