Commit graph

11 commits

Author SHA1 Message Date
VitaNex
f840e50340 Updated .editorconfig file with advanced configuration settings that will help maintain user code style and best practices with most IDE's.
Complete core housekeeping operation using "Profile 1" with new .editorconfig settings.
2021-01-15 12:51:10 -08:00
TrueUO
98d111ae35 Cleanup
- Last of the yearly "cleanup" pushes.
2020-09-18 10:59:33 -04:00
VitaNex
42e8c95fd3 Core housekeeping. 2020-08-21 08:56:15 -04:00
TrueUO
7db8084550
Core cleanup (#4720)
* using cleanup on Commands and ContextMenu folders.

* Cleanup of spaces (( and using in the core.
2020-04-13 20:43:52 -07:00
TrueUO
70f30fc4aa
Starting to convert {get { return over to => (#4676)
* Starting to convert {get { return over to =>

* More
2020-04-05 21:34:29 -07:00
VitaNex
7851c5e88c + Removed most file header regions.
+ Add MONO to Makefile compile definitions.
+ Update Ultima SDK to support MONO compile definition.
+ Rename Properties Gump parent directory to prevent VS issues.
+ Console error messages will now use red instead of dark red font.
+ Add crash state handler function to Core.
+ AI optimizations and housekeeping.
+ Context Menu optimizations and housekeeping.
+ Add ability to drop throttled packets.
+ Add string parsing support to Rectangle3D.
+ Optimize guild messages and chat.
+ IAddon implements IChopable.
+ Add more flexibility for altering Mobile names.
+ Add ability to enable or disable OPL for individual mobiles.
+ Optimize damaging regions and ensure timers are removed properly.
+ Update Welcome Timer with more intuitive message groups.
+ Normalize all virtue related objects to the Server.Services.Virtues namespace.
+ Add ability for ISpawner to append OPL and Context Menus to their spawn.
+ Add EventSink events for obtaining items, equipping items, context menus, and world broadcasts.
+ Add ability to lock a creature's direction and movement regardless of AI manipulation.
+ Add ability to dynamically change a creature's approach range and wait state.
+ Add extended enumeration features for AOS attributes.
+ Add ability to control whether creatures have blood, and its color.
+ Expose corpse flag manipulation methods.
+ Add ability to prevent criminal action when looting a corpse.
+ Corpse will now be permanently tagged as murderer at time of death if owner is a murderer.
+ Add TextDefinition support for Commodity Deed descriptions.
+ House add-on and component optimizations and housekeeping.
+ Item light is no longer backed by the direction property.
+ ITool implements IEntity.
+ Prevent trading of Siege Bless items.
+ Guards are naturally be immune to guards.
+ Siege Shard initialization housekeeping.
+ Character Creation housekeeping.
+ Generic commands housekeeping.
+ Add Mark command for staff.
2018-07-19 22:12:52 +01:00
Dexter
1448f6a844 Enhanced Client Fixes/Updates
- Move EC/Classic client console connect message to Account Handler
- Changed some of the new EC event handlers for easier use, ie Mobile args instead of NetState args
- Vendor action buttons now work. So far, I've identified Bank, Bulk Order Info and Bribe.
- Target by resource macro now works
- Equip Macro now works
- Unequip Macro now works
- EC login restriction now handled in ClientVerification.cs
- ClientVersion now adds the proper client type.  UOSA is not Stygian abyss, its actually the UO Second Age client, which is the Enhanced client
- Night Sight now works with the hotbar shortcut
- Added Bandage hotbar timer packet
- fixed issue regarding container grids and dragging items when amount > 1
2017-09-03 09:55:17 +03:00
Argalep
d42a361ef4 - EC Support 2017-02-03 20:10:02 +03:00
Dexter
67ba179f53 Reverted last EC. It was causing inventory in backpacks to not be seen. 2017-02-02 21:47:17 -07:00
Argalep
6df1e63c83 *add EC Client Client Support 2017-02-02 15:19:16 +03:00
VitaNex
27cd8c04ce - Publish 53 Foundation 2013-10-28 07:09:42 +00:00