- First Aid Belt now accepts enhanced bandages
- Elven Spellblade is now a fencing Weapon
Moved TOT points/Turn ins, virtue dungeon points and gauntlet points to Points System and removed all seriazliation/deserialization from PlayerMobile.cs.
- Fixed sound in reward Gumps
- Barrel parts can now be crafted exceptional
- Fixed incorrect body value for Abyssal Abomination
- Shadowguard Orchard Encounter Apples now behave correctly
- Subsequent tames on creatures no longer lower its skill caps
- Fixed improper property placement on some of the blackthorn Items
- Fixed incorrect shame crystal Message
- Discordance now expires on dead Pets
- Lightning Strike now gains (although slow) to 120
- Orc Helm now gives 3% inherent LMC
- Animal Taming Masteries can no longer be used on Despise Creatures
- Mage Armor Conversion now enabled for artifacts
- Despise Creatures now raise resists as they level up
- Despise creatures should now properly discord (those that discord)
- Enabled Damage reflection for executioners (%100) and Shadowguard pirates (37%)
- Added 0x0F Encoded packet, even though there is no use for this yet. THis will keep the packet file from being filled up
- Added City Loyalty and Trade properties to PlayerMobile Command Properties
- Shadowguard apple trees now only produce 1 apple, per EA
- Increased bump chances of Shadowguard Greater Dragon
- Added Weight propery to Hunt trophies (not item weight, but weight when hunted)
- Added proper weapon abilities to saber toohted tiger
- Stat offset for buffs/curses now use math.ceiling
- Replaced TileFlag NoDiagonal with HoverOver (proper EA Use)
- Fixed issue where LOS was returning false from stacked containers in houses with roof
-This are currently not used, and can be added as to custom code to keep the distro code Clean
-Cleaned up and consolidated some klunky code in various scripts to be handled as event sinks, ie Container.cs, BaseCreature.cs, etc
-Reduced amount of Niporailem Spawn (Spectral Armor), and fixed gold/sand to decay after 15 Minutes
-Added support to Corpse.cs for a Corpse Loot event to keep track of corpses original loot, to prevent exploits
-Enhanced Kill Handler in Points System to handle any mobile (as opposed to BaseCreature only) for more flexibility or possible future systems
- Conflag potions now do effects in houses
- Fixed message for Cuffs of the Archmage failed Craft
- fixed (hopefully) virtuabane Crash
- Inferno now drops 25% total fire Resist
- Fixed issue where special imbuable items couldnt be imbued
Additions:
Added several event sinks that could help shard owners:
- SkillCapChangeEventHandler
- StatCapChangeEventHandler
- QuestCompleteEventHandler (supports ML quests and old quest system)
- Mana regen rate now per EA. ML era check for diminishing gain MR
- VVV no longer auto-kicks when enhanced rules are toggled to true. This was causing players to lose silver. it now shows a gump on their first login.
- This prevents unnoticed data corruption and forces shard owners to fix serialize/deserialize issues and not pissing players off
*REQUIRES CORE RE-COMPILE*
- Differentiation between store bought and tinker made hitching posts
- City Loyalty System bulletin boards updated per EA
- Converted all City Loyalty Gumps to BaseGump
- Green/Grey Goblin Statuettes now deactivate when they leave the original container
- Necro AI no longer casts cure spell
- Added Mirror Image to Ninja AI
- Siege shards now drop New Despise Artifacts on Cora the Sorceress
- Fish Monger Quest now reads base skill, not real skill for skill requirements
- Added City Loyalty Points messaging toggle
- Added Cleanup Britannia Poitns Exchange
- Added Serializiation/Deserialization to all PointsSystem classes
- Added check for taming requirements prior to pets control slot increase (first training iteration for that level). If the player does not meet the requirement for the next slot increase, they will not be able to train the pet, pet EA
- Fixed logic in treasure map chest level 5 drops
- hats can now be Reforged
- Added 2 new quests, waiting on goober to upload new spawner files of underworld for spawners of questers
- Equip last weapon macro now simply drops current weapon if no weapon is set as last weapon
- EA Accurtate solen spawns will spawn on server Start
- VvV Items no longer lose their VvV status
- Persistence.cs will now allow shard crash on Deserialize
- Added additional debug information to console in the even of a points system crash
- Nerfed the hell out of wildfire. They no longer stack, and mobiles can only be damaged once per Second
- Added item hue for legendary artifacts and certain reforged items, per EA
- Removed Lich puzzle from create world gump and added it to DecorateSA
- added IRepairable/DefTailoring to RangerArmor
- Added ITokunoDyeable to Conjurer's items and ScrappersCompendium/reward talismans
- Stone Armor now counts as 3 inherent LMC
- Added context menu option in Region.cs for items
- Added Retrieve context context menu to items lcoked down. They will only be available the house owner/Staff
- Fixed various exploits in Shadowguard
- added force show props to SkillMasteryPrimer
***REquires Core Recompile!***
- Factions Disabled by default in config. At start up, all players in factions will be removed and monoliths/sigils/regions will be removed.
- Enabled MovementPath with IPoint3D, as opposed to Mobile. Gives it more flexibility in creating a movement path when an instance of a mobile isn't available/needed.
- Added generate Command
- Minax item drops are now similar to TOT drops
- cleaned up gump item placement
- UPdate spawners for agents and other monsters
- Newly aquired reward titles no longer override existing players Title
- Fixed crash w/ scale collar
- Fixed crash with Cannons
- Implemented some features Points System to get ready for city loyalty system
- Honesty items no longer decay...Requires Core Recompile
- Inherited LMC now is applied after the cap
- Adjusted drop rate for shame boss items
- Took out remaining Mage Armor bonuses
Also, getting PointsSystem for the City Loyalty System.
- converted despise and queens loyalty points
- Queens loyalty data taken out of PlayerMobile.cs
- Implemented Shame Revamped
- Implemented Covetous Void Pool
- Can no longer reforge wing armor
- Leather Wing Armor no longer spawns with properties
- Implemented runic tool combining via runic reforging target