Commit graph

3 commits

Author SHA1 Message Date
Dexter
dbe818296e Added more event sinks *Requires Core Re-Compile*
-This are currently not used, and can be added as to custom code to keep the distro code Clean
-Cleaned up and consolidated some klunky code in various scripts to be handled as event sinks, ie Container.cs, BaseCreature.cs, etc
-Reduced amount of Niporailem Spawn (Spectral Armor), and fixed gold/sand to decay after 15 Minutes
-Added support to Corpse.cs for a Corpse Loot event to keep track of corpses original loot, to prevent exploits
-Enhanced Kill Handler in Points System to handle any mobile (as opposed to BaseCreature only) for more flexibility or possible future systems
2019-04-29 19:56:47 -07:00
Dexter
c223e8276a Bug Fixes
- Conflag potions now do effects in houses
- Fixed message for Cuffs of the Archmage failed Craft
- fixed (hopefully) virtuabane Crash
- Inferno now drops 25% total fire Resist
- Fixed issue where special imbuable items couldnt be imbued

Additions:
Added several event sinks that could help shard owners:
- SkillCapChangeEventHandler
- StatCapChangeEventHandler
- QuestCompleteEventHandler (supports ML quests and old quest system)
2019-03-15 21:50:39 -07:00
Norman B. Lancaster
19e86ef436 Cleanup - Finished 2016-04-04 13:03:36 -05:00