namespace Server.Commands.Generic { public class ScreenCommandImplementor : BaseCommandImplementor { public ScreenCommandImplementor() { Accessors = new string[] { "Screen" }; SupportRequirement = CommandSupport.Area; SupportsConditionals = true; AccessLevel = AccessLevel.GameMaster; Usage = "Screen [condition]"; Description = "Invokes the command on all appropriate objects in your screen. Optional condition arguments can further restrict the set of objects."; } public override void Process(Mobile from, BaseCommand command, string[] args) { RangeCommandImplementor impl = RangeCommandImplementor.Instance; if (impl == null) return; impl.Process(18, from, command, args); } } }