using Server.Gumps; namespace Server.Items { public class SpringDecorToken : Item { public override int LabelNumber => 1070997; // a promotional token [Constructable] public SpringDecorToken() : base(0x2AAA) { LootType = LootType.Blessed; Weight = 5.0; } public SpringDecorToken(Serial serial) : base(serial) { } public override void OnDoubleClick(Mobile from) { if (IsChildOf(from.Backpack)) { from.CloseGump(typeof(SpringDecorTokenGump)); from.SendGump(new SpringDecorTokenGump(this, from)); } else from.SendLocalizedMessage(1062334); // This item must be in your backpack to be used. } public override void GetProperties(ObjectPropertyList list) { base.GetProperties(list); list.Add(1070998, string.Format("#{0}", 1075553)); // Spring Decor Collection Item } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); } } }