namespace Server.Items { public class NavigatorsWorldMap : WorldMap { public override int LabelNumber => 1075500; // Navigator's World Map [Constructable] public NavigatorsWorldMap() { ItemID = 0x14EB; LootType = LootType.Blessed; Hue = 483; SetDisplay(0, 0, 5119, 4095, 200, 200); } public NavigatorsWorldMap(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); reader.ReadInt(); } } public class WorldMap : MapItem { [Constructable] public WorldMap() { SetDisplay(0, 0, 5119, 4095, 400, 400); } public override void CraftInit(Mobile from) { // Unlike the others, world map is not based on crafted location Facet = from.Map; double skillValue = from.Skills[SkillName.Cartography].Value; int x20 = (int)(skillValue * 20); int size = 25 + (int)(skillValue * 6.6); if (size < 200) size = 200; else if (size > 400) size = 400; if (Facet == Map.Trammel || Facet == Map.Felucca) { if (Spells.SpellHelper.IsAnyT2A(Facet, from.Location)) { Bounds = new Rectangle2D(5120, 2304, 1024, 1792); Width = size; Height = size; } else SetDisplay(1344 - x20, 1600 - x20, 1472 + x20, 1728 + x20, size, size); } else SetDisplayByFacet(); } public override int LabelNumber => 1015233; // world map public WorldMap(Serial serial) : base(serial) { } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }