using Server.Mobiles; using System.Collections.Generic; namespace Server.Items { public class MaceAndBlade : BaseCollectionMobile { [Constructable] public MaceAndBlade() : base("Talbart", "the warrior") { StartTier = 10000000; DailyDecay = 100000; DonationLabel = 1073449; // Mace and Blade Section Donation Representative. } public MaceAndBlade(Serial serial) : base(serial) { } public override Collection CollectionID => Collection.MaceAndBlade; public override int MaxTier => 1; public override void InitBody() { InitStats(100, 100, 25); Female = false; CantWalk = true; Race = Race.Human; Hue = 0x83ED; } public override void InitOutfit() { SetWearable(new Backpack()); SetWearable(new DoubleAxe(), dropChance: 1); SetWearable(new PlateLegs(), dropChance: 1); SetWearable(new CloseHelm(), dropChance: 1); SetWearable(new PlateGloves(), dropChance: 1); SetWearable(new StuddedGorget(), dropChance: 1); SetWearable(new PlateChest(), dropChance: 1); SetWearable(new PlateArms(), dropChance: 1); SetWearable(new BodySash(), 0x75D, 1); } public override void Init() { base.Init(); Donations.Add(new CollectionItem(typeof(Gold), 0xEEF, 1073116, 0x0, 0.06666)); Donations.Add(new CollectionItem(typeof(BrownBook), 0xFEF, 1074906, 0x0, 3)); Donations.Add(new CollectionItem(typeof(TanBook), 0xFF0, 1074906, 0x0, 3)); Donations.Add(new CollectionItem(typeof(Buckler), 0x1B73, 1074907, 0x0, 9)); Donations.Add(new CollectionItem(typeof(BattleAxe), 0xF47, 1074908, 0x0, 9)); int[] hues = new int[] { 0x1E0, 0x190, 0x151 }; Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendBodySash), 0x1541, 1073346, 0x190, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendFeatheredHat), 0x171A, 1073347, 0x190, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendSurcoat), 0x1FFD, 1073348, 0x190, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendPants), 0x1539, 1073349, 0x190, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendCloak), 0x1515, 1073350, 0x190, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendDoublet), 0x1F7B, 1073351, 0x190, 100000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendSkirt), 0x1537, 1073352, 0x190, 100000.0, hues)); Rewards.Add(new CollectionTitle(1073341, 1073859, 100000.0)); // Britain Public Library Contributor hues = new int[] { 0x0, 0x1C2, 0x320, 0x190, 0x1E0 }; Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendLantern), 0xA25, 1073339, 0x1C2, 200000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(LibraryFriendReadingChair), 0x2DEB, 1073340, 0x1C2, 200000.0, hues)); Rewards.Add(new CollectionTitle(1073342, 1073860, 200000.0)); // Distinguished Library Contributor Rewards.Add(new CollectionHuedItem(typeof(SherryTheMouseQuotes), 0xFBD, 1073300, 0x1C2, 350000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(WyrdBeastmasterQuotes), 0xFBD, 1073310, 0x1C2, 350000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(MercenaryJustinQuotes), 0xFBD, 1073317, 0x1C2, 350000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(HeigelOfMoonglowQuotes), 0xFBD, 1073327, 0x1C2, 350000.0, hues)); Rewards.Add(new CollectionHuedItem(typeof(TraderHoraceQuotes), 0xFBD, 1073338, 0x1C2, 350000.0, hues)); Rewards.Add(new CollectionTitle(1073343, 1073861, 350000.0)); // Honored Library Contributor Rewards.Add(new CollectionItem(typeof(TreatiseonAlchemyTalisman), 0x2F58, 1073353, 0x0, 550000.0)); Rewards.Add(new CollectionItem(typeof(PrimerOnArmsTalisman), 0x2F59, 1073354, 0x0, 550000.0)); Rewards.Add(new CollectionItem(typeof(MyBookTalisman), 0x2F5A, 1073355, 0x0, 550000.0)); Rewards.Add(new CollectionItem(typeof(TalkingtoWispsTalisman), 0x2F5B, 1073356, 0x0, 550000.0)); Rewards.Add(new CollectionItem(typeof(GrammarOfOrchishTalisman), 0x2F59, 1073358, 0x0, 550000.0)); Rewards.Add(new CollectionItem(typeof(BirdsofBritanniaTalisman), 0x2F5A, 1073359, 0x0, 550000.0)); Rewards.Add(new CollectionItem(typeof(TheLifeOfTravelingMinstrelTalisman), 0x2F5A, 1073360, 0x0, 550000.0)); Rewards.Add(new CollectionTitle(1073344, 1073862, 550000.0)); // Prominent Library Contributor Rewards.Add(new CollectionTitle(1073345, 1073863, 800000.0)); // Eminent Library Contributor Rewards.Add(new CollectionItem(typeof(MaceAndShieldGlasses), 0x2FB8, 1073381, 0x1DD, 800000.0)); } public override bool CanDonate(PlayerMobile player) { bool can = player.LibraryFriend; if (!can) player.SendLocalizedMessage(1074273); // You must speak with Librarian Verity before you can donate to this collection. return can; } public override void IncreaseTier() { base.IncreaseTier(); List list = new List(); Item c; switch (Tier) { case 1: // decorative armor c = new Static(0x1508); c.MoveToWorld(new Point3D(1409, 1610, 30), Map); list.Add(c); // cannon c = new Static(0xE94); c.MoveToWorld(new Point3D(1409, 1610, 30), Map); list.Add(c); c = new Static(0xE95); c.MoveToWorld(new Point3D(1410, 1610, 30), Map); list.Add(c); c = new Static(0xE96); c.MoveToWorld(new Point3D(1411, 1610, 30), Map); list.Add(c); break; } if (list.Count > 0) Tiers.Add(list); } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }