mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
36 lines
1.5 KiB
INI
36 lines
1.5 KiB
INI
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# The displayed name of the shard
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Name=My Shard
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# The default setting for Address, a value of 'null', will use your local IP address.
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# If all of your local IP addresses are private network addresses and AutoDetect is 'true'
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# then ServUO will attempt to discover your public IP address for you automatically.
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AutoDetect=True
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# If you do not plan on allowing clients outside of your LAN to connect,
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# you can set AutoDetect to 'false' and leave Address set to 'null'.
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#
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# If your public IP address cannot be determined, you must change the value
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# of Address to your public IP address
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# manually to allow clients outside of your LAN to connect to your server.
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# Address can be either an IP address or a hostname that will be resolved
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# when ServUO starts.
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#
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# If you want players outside your LAN to be able to connect to your server
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# and you are behind a router,
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# you must also forward TCP port 2593 to your private IP address.
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# The procedure for doing this varies by manufacturer but generally involves
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# configuration of the router through your web browser.
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@Address=
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# If your server is running in an environmentwhere the process see's a different
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# IP Address than the IP address your LAN clients should connect to (such as
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# Docker) you need to specify the address that LAN clients will connect to. This
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# address should be (or resolve to) the Docker host IP or other IP that clients
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# actually see.
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@PrivateAddress=
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# The Port to bind the Listener to.
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# Default: 2593
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@Port=2593
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