mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
- Removed unneeded usings - World chat log now has a Config option. Turned off by default now. - Added two new timer priorities. - Fixed a crash with box of ropes. - Consolidation of the Pathing movements and algorithms. - Correctly makes sure you are inside the house you are trying to place addons in.
40 lines
No EOL
1.6 KiB
C#
40 lines
No EOL
1.6 KiB
C#
using Server.Accounting;
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using Server.Commands;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace Server.Items
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{
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public static class AccountGoldCheck
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{
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public static void Initialize()
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{
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CommandSystem.Register("CheckAccountGold", AccessLevel.Administrator, e =>
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{
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double currency = 0.0;
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Dictionary<string, long> table = new Dictionary<string, long>();
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foreach (Account account in Accounts.GetAccounts().OfType<Account>())
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{
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table[account.Username] = (long)(account.TotalCurrency * Account.CurrencyThreshold);
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currency += account.TotalCurrency;
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}
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using (StreamWriter op = new StreamWriter("TotalAccountGold.txt", true))
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{
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foreach (KeyValuePair<string, long> kvp in table.OrderBy(k => -k.Value))
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{
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op.WriteLine(
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string.Format("{0} currency: {1}", kvp.Key, kvp.Value.ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US"))));
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}
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op.WriteLine("");
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op.WriteLine("Total Accounts: {0}", table.Count);
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op.WriteLine("Total Shard Gold: {0}", (currency * Account.CurrencyThreshold).ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US")));
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}
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});
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}
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}
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} |