servuo/Scripts/Items/Addons/BoneTable.cs
2020-04-16 18:41:32 -07:00

63 lines
No EOL
1.5 KiB
C#

namespace Server.Items
{
public class BoneTableAddon : BaseAddon
{
[Constructable]
public BoneTableAddon()
: base()
{
AddComponent(new LocalizedAddonComponent(0x2A5C, 1074478), 0, 0, 0);
}
public BoneTableAddon(Serial serial)
: base(serial)
{
}
public override BaseAddonDeed Deed => new BoneTableDeed();
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
public class BoneTableDeed : BaseAddonDeed
{
[Constructable]
public BoneTableDeed()
: base()
{
LootType = LootType.Blessed;
}
public BoneTableDeed(Serial serial)
: base(serial)
{
}
public override BaseAddon Addon => new BoneTableAddon();
public override int LabelNumber => 1074478;// Bone table
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
}
}
}