servuo/Scripts/Items/Addons/Brazier.cs
TrueUO 98d111ae35 Cleanup
- Last of the yearly "cleanup" pushes.
2020-09-18 10:59:33 -04:00

256 lines
6.9 KiB
C#

using Server.Engines.VeteranRewards;
using Server.Gumps;
using Server.Multis;
using Server.Network;
namespace Server.Items
{
public class RewardBrazier : Item, IRewardItem
{
private static readonly int[] m_Art = new int[]
{
0x19AA, 0x19BB
};
private bool m_IsRewardItem;
private Item m_Fire;
[Constructable]
public RewardBrazier()
: this(Utility.RandomList(m_Art))
{
}
[Constructable]
public RewardBrazier(int itemID)
: base(itemID)
{
LootType = LootType.Blessed;
Weight = 10.0;
}
public RewardBrazier(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => true;
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return m_IsRewardItem;
}
set
{
m_IsRewardItem = value;
InvalidateProperties();
}
}
public override void OnDelete()
{
TurnOff();
base.OnDelete();
}
public void TurnOff()
{
if (m_Fire != null)
{
m_Fire.Delete();
m_Fire = null;
}
}
public void TurnOn()
{
if (m_Fire == null)
m_Fire = new Item();
m_Fire.ItemID = 0x19AB;
m_Fire.Movable = false;
m_Fire.MoveToWorld(new Point3D(X, Y, Z + ItemData.Height + 2), Map);
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
else if (IsLockedDown)
{
BaseHouse house = BaseHouse.FindHouseAt(from);
if (house != null && house.IsCoOwner(from))
{
if (m_Fire != null)
TurnOff();
else
TurnOn();
}
else
from.SendLocalizedMessage(502436); // That is not accessible.
}
else
from.SendLocalizedMessage(502692); // This must be in a house and be locked down to work.
}
public override void OnLocationChange(Point3D old)
{
if (m_Fire != null)
m_Fire.MoveToWorld(new Point3D(X, Y, Z + ItemData.Height), Map);
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsRewardItem)
list.Add(1076222); // 6th Year Veteran Reward
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(m_IsRewardItem);
writer.Write(m_Fire);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
m_Fire = reader.ReadItem();
}
}
public class RewardBrazierDeed : Item, IRewardItem
{
private bool m_IsRewardItem;
[Constructable]
public RewardBrazierDeed()
: base(0x14F0)
{
LootType = LootType.Blessed;
Weight = 1.0;
}
public RewardBrazierDeed(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1080527;// Brazier Deed
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem
{
get
{
return m_IsRewardItem;
}
set
{
m_IsRewardItem = value;
InvalidateProperties();
}
}
public override void OnDoubleClick(Mobile from)
{
if (m_IsRewardItem && !RewardSystem.CheckIsUsableBy(from, this, null))
return;
if (IsChildOf(from.Backpack))
{
from.CloseGump(typeof(InternalGump));
from.SendGump(new InternalGump(this));
}
else
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (m_IsRewardItem)
list.Add(1076222); // 6th Year Veteran Reward
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
writer.Write(m_IsRewardItem);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
private class InternalGump : Gump
{
private readonly RewardBrazierDeed m_Brazier;
public InternalGump(RewardBrazierDeed brazier)
: base(100, 200)
{
m_Brazier = brazier;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 200, 200, 2600);
AddPage(1);
AddLabel(45, 15, 0, "Choose a Brazier:");
AddItem(40, 75, 0x19AA);
AddButton(55, 50, 0x845, 0x846, 0x19AA, GumpButtonType.Reply, 0);
AddItem(100, 75, 0x19BB);
AddButton(115, 50, 0x845, 0x846, 0x19BB, GumpButtonType.Reply, 0);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Brazier == null || m_Brazier.Deleted)
return;
Mobile m = sender.Mobile;
if (info.ButtonID == 0x19AA || info.ButtonID == 0x19BB)
{
RewardBrazier brazier = new RewardBrazier(info.ButtonID)
{
IsRewardItem = m_Brazier.IsRewardItem
};
if (!m.PlaceInBackpack(brazier))
{
brazier.Delete();
m.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
else
m_Brazier.Delete();
}
}
}
}
}