mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
-Fixed issue where client helpers could bypass the container gump and add items directly to the seed box -SearedFireAntGoo is no longer stackable -Blue NPC's (mainly vendors, not initial innocent) can no longer be attacked on trammel maps -Aggressors/Aggressed from pet masters now works properly. This was suspected to crated large numbers to redundant aggressor/aggressed added to a mobiles aggressor/aggressed lists -Aggressive action for healing a mobile while fighting another mobile has been re-enabled -AuraDamage is now a harmful act, ie those affected will aggro on your pet! -MLDryads should no longer attack other wild creatures during Blackthorn Invasion Instance -More code cleanup
309 lines
8.5 KiB
C#
309 lines
8.5 KiB
C#
using Server.Commands;
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using System;
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namespace Server.Items
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{
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public class MarkContainer : LockableContainer
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{
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private bool m_AutoLock;
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private InternalTimer m_RelockTimer;
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private Map m_TargetMap;
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private Point3D m_Target;
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private string m_Description;
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[Constructable]
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public MarkContainer()
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: this(false)
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{
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}
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[Constructable]
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public MarkContainer(bool bone)
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: this(bone, false)
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{
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}
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[Constructable]
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public MarkContainer(bool bone, bool locked)
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: base(bone ? 0xECA : 0xE79)
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{
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Movable = false;
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if (bone)
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Hue = 1102;
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m_AutoLock = locked;
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Locked = locked;
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if (locked)
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LockLevel = -255;
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}
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public MarkContainer(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool AutoLock
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{
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get
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{
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return m_AutoLock;
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}
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set
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{
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m_AutoLock = value;
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if (!m_AutoLock)
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StopTimer();
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else if (!Locked && m_RelockTimer == null)
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m_RelockTimer = new InternalTimer(this);
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Map TargetMap
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{
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get
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{
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return m_TargetMap;
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}
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set
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{
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m_TargetMap = value;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D Target
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{
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get
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{
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return m_Target;
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}
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set
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{
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m_Target = value;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Bone
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{
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get
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{
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return ItemID == 0xECA;
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}
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set
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{
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ItemID = value ? 0xECA : 0xE79;
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Hue = value ? 1102 : 0;
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Description
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{
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get
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{
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return m_Description;
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}
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set
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{
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m_Description = value;
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}
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}
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public override bool IsDecoContainer => false;
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[CommandProperty(AccessLevel.GameMaster)]
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public override bool Locked
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{
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get
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{
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return base.Locked;
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}
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set
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{
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base.Locked = value;
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if (m_AutoLock)
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{
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StopTimer();
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if (!Locked)
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m_RelockTimer = new InternalTimer(this);
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}
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}
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}
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public static void Initialize()
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{
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CommandSystem.Register("SecretLocGen", AccessLevel.Administrator, SecretLocGen_OnCommand);
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CommandSystem.Register("SecretLocDelete", AccessLevel.Administrator, SecretLocDelete_OnCommand);
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}
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[Usage("SecretLocDelete")]
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[Description("Deletes mark containers to Malas secret locations.")]
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public static void SecretLocDelete_OnCommand(CommandEventArgs e)
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{
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WeakEntityCollection.Delete("malas");
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}
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[Usage("SecretLocGen")]
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[Description("Generates mark containers to Malas secret locations.")]
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public static void SecretLocGen_OnCommand(CommandEventArgs e)
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{
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CreateMalasPassage(951, 546, -70, 1006, 994, -70, false, false);
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CreateMalasPassage(914, 192, -79, 1019, 1062, -70, false, false);
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CreateMalasPassage(1614, 143, -90, 1214, 1313, -90, false, false);
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CreateMalasPassage(2176, 324, -90, 1554, 172, -90, false, false);
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CreateMalasPassage(864, 812, -90, 1061, 1161, -70, false, false);
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CreateMalasPassage(1051, 1434, -85, 1076, 1244, -70, false, true);
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CreateMalasPassage(1326, 523, -87, 1201, 1554, -70, false, false);
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CreateMalasPassage(424, 189, -1, 2333, 1501, -90, true, false);
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CreateMalasPassage(1313, 1115, -85, 1183, 462, -45, false, false);
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e.Mobile.SendMessage("Secret mark containers have been created.");
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Engines.GenerateForgottenPyramid.Generate(e.Mobile);
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}
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public void StopTimer()
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{
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if (m_RelockTimer != null)
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m_RelockTimer.Stop();
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m_RelockTimer = null;
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}
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public void Mark(RecallRune rune)
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{
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if (TargetMap != null)
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{
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rune.Marked = true;
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rune.TargetMap = m_TargetMap;
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rune.Target = m_Target;
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rune.Description = m_Description;
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rune.House = null;
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}
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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RecallRune rune = dropped as RecallRune;
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if (rune != null && base.OnDragDrop(from, dropped))
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{
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Mark(rune);
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return true;
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}
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else
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{
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return false;
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}
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}
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public override bool OnDragDropInto(Mobile from, Item dropped, Point3D p)
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{
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RecallRune rune = dropped as RecallRune;
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if (rune != null && base.OnDragDropInto(from, dropped, p))
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{
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Mark(rune);
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return true;
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}
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else
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{
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return false;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0); // version
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writer.Write(m_AutoLock);
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if (!Locked && m_AutoLock)
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writer.WriteDeltaTime(m_RelockTimer.RelockTime);
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writer.Write(m_TargetMap);
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writer.Write(m_Target);
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writer.Write(m_Description);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_AutoLock = reader.ReadBool();
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if (!Locked && m_AutoLock)
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m_RelockTimer = new InternalTimer(this, reader.ReadDeltaTime() - DateTime.UtcNow);
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m_TargetMap = reader.ReadMap();
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m_Target = reader.ReadPoint3D();
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m_Description = reader.ReadString();
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}
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private static bool FindMarkContainer(Point3D p, Map map)
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{
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IPooledEnumerable eable = map.GetItemsInRange(p, 0);
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foreach (Item item in eable)
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{
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if (item.Z == p.Z && item is MarkContainer)
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{
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eable.Free();
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return true;
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}
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}
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eable.Free();
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return false;
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}
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private static void CreateMalasPassage(int x, int y, int z, int xTarget, int yTarget, int zTarget, bool bone, bool locked)
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{
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Point3D location = new Point3D(x, y, z);
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if (FindMarkContainer(location, Map.Malas))
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return;
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MarkContainer cont = new MarkContainer(bone, locked);
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WeakEntityCollection.Add("malas", cont);
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cont.TargetMap = Map.Malas;
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cont.Target = new Point3D(xTarget, yTarget, zTarget);
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cont.Description = "strange location";
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cont.MoveToWorld(location, Map.Malas);
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}
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private class InternalTimer : Timer
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{
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private readonly MarkContainer m_Container;
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private readonly DateTime m_RelockTime;
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public InternalTimer(MarkContainer container)
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: this(container, TimeSpan.FromMinutes(5.0))
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{
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}
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public InternalTimer(MarkContainer container, TimeSpan delay)
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: base(delay)
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{
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m_Container = container;
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m_RelockTime = DateTime.UtcNow + delay;
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Start();
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}
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public MarkContainer Container => m_Container;
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public DateTime RelockTime => m_RelockTime;
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protected override void OnTick()
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{
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m_Container.Locked = true;
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m_Container.LockLevel = -255;
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}
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}
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}
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}
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