servuo/Scripts/Items/Containers/MarkContainer.cs
TrueUO f608d123a4
Bug Fixes (#4762)
-Fixed issue where client helpers could bypass the container gump and add items directly to the seed box
-SearedFireAntGoo is no longer stackable
-Blue NPC's (mainly vendors, not initial innocent) can no longer be attacked on trammel maps
-Aggressors/Aggressed from pet masters now works properly. This was suspected to crated large numbers to redundant aggressor/aggressed added to a mobiles aggressor/aggressed lists
-Aggressive action for healing a mobile while fighting another mobile has been re-enabled
-AuraDamage is now a harmful act, ie those affected will aggro on your pet!
-MLDryads should no longer attack other wild creatures during Blackthorn Invasion Instance
-More code cleanup
2020-04-21 17:25:24 -07:00

309 lines
8.5 KiB
C#

using Server.Commands;
using System;
namespace Server.Items
{
public class MarkContainer : LockableContainer
{
private bool m_AutoLock;
private InternalTimer m_RelockTimer;
private Map m_TargetMap;
private Point3D m_Target;
private string m_Description;
[Constructable]
public MarkContainer()
: this(false)
{
}
[Constructable]
public MarkContainer(bool bone)
: this(bone, false)
{
}
[Constructable]
public MarkContainer(bool bone, bool locked)
: base(bone ? 0xECA : 0xE79)
{
Movable = false;
if (bone)
Hue = 1102;
m_AutoLock = locked;
Locked = locked;
if (locked)
LockLevel = -255;
}
public MarkContainer(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public bool AutoLock
{
get
{
return m_AutoLock;
}
set
{
m_AutoLock = value;
if (!m_AutoLock)
StopTimer();
else if (!Locked && m_RelockTimer == null)
m_RelockTimer = new InternalTimer(this);
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Map TargetMap
{
get
{
return m_TargetMap;
}
set
{
m_TargetMap = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Point3D Target
{
get
{
return m_Target;
}
set
{
m_Target = value;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public bool Bone
{
get
{
return ItemID == 0xECA;
}
set
{
ItemID = value ? 0xECA : 0xE79;
Hue = value ? 1102 : 0;
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Description
{
get
{
return m_Description;
}
set
{
m_Description = value;
}
}
public override bool IsDecoContainer => false;
[CommandProperty(AccessLevel.GameMaster)]
public override bool Locked
{
get
{
return base.Locked;
}
set
{
base.Locked = value;
if (m_AutoLock)
{
StopTimer();
if (!Locked)
m_RelockTimer = new InternalTimer(this);
}
}
}
public static void Initialize()
{
CommandSystem.Register("SecretLocGen", AccessLevel.Administrator, SecretLocGen_OnCommand);
CommandSystem.Register("SecretLocDelete", AccessLevel.Administrator, SecretLocDelete_OnCommand);
}
[Usage("SecretLocDelete")]
[Description("Deletes mark containers to Malas secret locations.")]
public static void SecretLocDelete_OnCommand(CommandEventArgs e)
{
WeakEntityCollection.Delete("malas");
}
[Usage("SecretLocGen")]
[Description("Generates mark containers to Malas secret locations.")]
public static void SecretLocGen_OnCommand(CommandEventArgs e)
{
CreateMalasPassage(951, 546, -70, 1006, 994, -70, false, false);
CreateMalasPassage(914, 192, -79, 1019, 1062, -70, false, false);
CreateMalasPassage(1614, 143, -90, 1214, 1313, -90, false, false);
CreateMalasPassage(2176, 324, -90, 1554, 172, -90, false, false);
CreateMalasPassage(864, 812, -90, 1061, 1161, -70, false, false);
CreateMalasPassage(1051, 1434, -85, 1076, 1244, -70, false, true);
CreateMalasPassage(1326, 523, -87, 1201, 1554, -70, false, false);
CreateMalasPassage(424, 189, -1, 2333, 1501, -90, true, false);
CreateMalasPassage(1313, 1115, -85, 1183, 462, -45, false, false);
e.Mobile.SendMessage("Secret mark containers have been created.");
Engines.GenerateForgottenPyramid.Generate(e.Mobile);
}
public void StopTimer()
{
if (m_RelockTimer != null)
m_RelockTimer.Stop();
m_RelockTimer = null;
}
public void Mark(RecallRune rune)
{
if (TargetMap != null)
{
rune.Marked = true;
rune.TargetMap = m_TargetMap;
rune.Target = m_Target;
rune.Description = m_Description;
rune.House = null;
}
}
public override bool OnDragDrop(Mobile from, Item dropped)
{
RecallRune rune = dropped as RecallRune;
if (rune != null && base.OnDragDrop(from, dropped))
{
Mark(rune);
return true;
}
else
{
return false;
}
}
public override bool OnDragDropInto(Mobile from, Item dropped, Point3D p)
{
RecallRune rune = dropped as RecallRune;
if (rune != null && base.OnDragDropInto(from, dropped, p))
{
Mark(rune);
return true;
}
else
{
return false;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_AutoLock);
if (!Locked && m_AutoLock)
writer.WriteDeltaTime(m_RelockTimer.RelockTime);
writer.Write(m_TargetMap);
writer.Write(m_Target);
writer.Write(m_Description);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_AutoLock = reader.ReadBool();
if (!Locked && m_AutoLock)
m_RelockTimer = new InternalTimer(this, reader.ReadDeltaTime() - DateTime.UtcNow);
m_TargetMap = reader.ReadMap();
m_Target = reader.ReadPoint3D();
m_Description = reader.ReadString();
}
private static bool FindMarkContainer(Point3D p, Map map)
{
IPooledEnumerable eable = map.GetItemsInRange(p, 0);
foreach (Item item in eable)
{
if (item.Z == p.Z && item is MarkContainer)
{
eable.Free();
return true;
}
}
eable.Free();
return false;
}
private static void CreateMalasPassage(int x, int y, int z, int xTarget, int yTarget, int zTarget, bool bone, bool locked)
{
Point3D location = new Point3D(x, y, z);
if (FindMarkContainer(location, Map.Malas))
return;
MarkContainer cont = new MarkContainer(bone, locked);
WeakEntityCollection.Add("malas", cont);
cont.TargetMap = Map.Malas;
cont.Target = new Point3D(xTarget, yTarget, zTarget);
cont.Description = "strange location";
cont.MoveToWorld(location, Map.Malas);
}
private class InternalTimer : Timer
{
private readonly MarkContainer m_Container;
private readonly DateTime m_RelockTime;
public InternalTimer(MarkContainer container)
: this(container, TimeSpan.FromMinutes(5.0))
{
}
public InternalTimer(MarkContainer container, TimeSpan delay)
: base(delay)
{
m_Container = container;
m_RelockTime = DateTime.UtcNow + delay;
Start();
}
public MarkContainer Container => m_Container;
public DateTime RelockTime => m_RelockTime;
protected override void OnTick()
{
m_Container.Locked = true;
m_Container.LockLevel = -255;
}
}
}
}