servuo/Scripts/Items/Containers/ValuableImbuingBag.cs
2020-04-16 20:37:29 -04:00

52 lines
No EOL
1.4 KiB
C#

namespace Server.Items
{
public class ValuableImbuingBag : BaseRewardBag
{
[Constructable]
public ValuableImbuingBag()
{
switch (Utility.Random(2))
{
case 0:
DropItem(new UndyingFlesh());
break;
case 1:
DropItem(new DaemonClaw());
break;
/* case 2:
DropItem(new SpiderCarapace());
break;
case 3:
DropItem(new VialOfVitriol());
break;
case 4:
DropItem(new LavaSerpenCrust());
break;
case 5:
DropItem(new GoblinBlood());
break;*/
}
}
public ValuableImbuingBag(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1113769; //Valuable Imbuing Bag
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}