servuo/Scripts/Items/Decorative/BasePaintedMask.cs
TrueUO fb1802305f Bug Fixes
- Removed unneeded usings
- World chat log now has a Config option. Turned off by default now.
- Added two new timer priorities.
- Fixed a crash with box of ropes.
- Consolidation of the Pathing movements and algorithms.
- Correctly makes sure you are inside the house you are trying to place addons in.
2020-09-21 09:53:44 -04:00

69 lines
No EOL
1.7 KiB
C#

//using System.Collections.Generic;
namespace Server.Items.Holiday
{
[TypeAlias("Server.Items.ClownMask", "Server.Items.DaemonMask", "Server.Items.PlagueMask")]
public class BasePaintedMask : Item
{
private static readonly string[] m_Staffers =
{
"Ryan",
"Mark",
"Krrios",
"Zippy",
"Athena",
"Eos",
"Xavier"
};
private string m_Staffer;
public BasePaintedMask(int itemid)
: this(m_Staffers[Utility.Random(m_Staffers.Length)], itemid)
{
}
public BasePaintedMask(string staffer, int itemid)
: base(itemid + Utility.Random(2))
{
m_Staffer = staffer;
Utility.Intern(m_Staffer);
}
public BasePaintedMask(Serial serial)
: base(serial)
{
}
public override string DefaultName
{
get
{
if (m_Staffer != null)
{
return string.Format("{0} hand painted by {1}", MaskName, m_Staffer);
}
return MaskName;
}
}
public virtual string MaskName => "A Mask";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_Staffer);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 1)
{
m_Staffer = Utility.Intern(reader.ReadString());
}
}
}
}