servuo/Scripts/Items/Decorative/HeatingStand.cs
2020-04-16 18:41:32 -07:00

60 lines
No EOL
1.4 KiB
C#

using System;
namespace Server.Items
{
public class HeatingStand : BaseLight
{
[Constructable]
public HeatingStand()
: base(0x1849)
{
if (Burnout)
Duration = TimeSpan.FromMinutes(25);
else
Duration = TimeSpan.Zero;
Burning = false;
Light = LightType.Empty;
Weight = 1.0;
}
public HeatingStand(Serial serial)
: base(serial)
{
}
public override int LitItemID => 0x184A;
public override int UnlitItemID => 0x1849;
public override void Ignite()
{
base.Ignite();
if (ItemID == LitItemID)
Light = LightType.Circle150;
else if (ItemID == UnlitItemID)
Light = LightType.Empty;
}
public override void Douse()
{
base.Douse();
if (ItemID == LitItemID)
Light = LightType.Circle150;
else if (ItemID == UnlitItemID)
Light = LightType.Empty;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}