servuo/Scripts/Items/Functional/StoneFaceTrap.cs
TrueUO f608d123a4
Bug Fixes (#4762)
-Fixed issue where client helpers could bypass the container gump and add items directly to the seed box
-SearedFireAntGoo is no longer stackable
-Blue NPC's (mainly vendors, not initial innocent) can no longer be attacked on trammel maps
-Aggressors/Aggressed from pet masters now works properly. This was suspected to crated large numbers to redundant aggressor/aggressed added to a mobiles aggressor/aggressed lists
-Aggressive action for healing a mobile while fighting another mobile has been re-enabled
-AuraDamage is now a harmful act, ie those affected will aggro on your pet!
-MLDryads should no longer attack other wild creatures during Blackthorn Invasion Instance
-More code cleanup
2020-04-21 17:25:24 -07:00

181 lines
4.5 KiB
C#

using System;
namespace Server.Items
{
public enum StoneFaceTrapType
{
NorthWestWall,
NorthWall,
WestWall
}
public class StoneFaceTrap : BaseTrap
{
[Constructable]
public StoneFaceTrap()
: base(0x10FC)
{
Light = LightType.Circle225;
}
public StoneFaceTrap(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public StoneFaceTrapType Type
{
get
{
switch (ItemID)
{
case 0x10F5:
case 0x10F6:
case 0x10F7:
return StoneFaceTrapType.NorthWestWall;
case 0x10FC:
case 0x10FD:
case 0x10FE:
return StoneFaceTrapType.NorthWall;
case 0x110F:
case 0x1110:
case 0x1111:
return StoneFaceTrapType.WestWall;
}
return StoneFaceTrapType.NorthWestWall;
}
set
{
bool breathing = Breathing;
ItemID = (breathing ? GetFireID(value) : GetBaseID(value));
}
}
public bool Breathing
{
get
{
return (ItemID == GetFireID(Type));
}
set
{
if (value)
ItemID = GetFireID(Type);
else
ItemID = GetBaseID(Type);
}
}
public override bool PassivelyTriggered => true;
public override TimeSpan PassiveTriggerDelay => TimeSpan.Zero;
public override int PassiveTriggerRange => 2;
public override TimeSpan ResetDelay => TimeSpan.Zero;
public static int GetBaseID(StoneFaceTrapType type)
{
switch (type)
{
case StoneFaceTrapType.NorthWestWall:
return 0x10F5;
case StoneFaceTrapType.NorthWall:
return 0x10FC;
case StoneFaceTrapType.WestWall:
return 0x110F;
}
return 0;
}
public static int GetFireID(StoneFaceTrapType type)
{
switch (type)
{
case StoneFaceTrapType.NorthWestWall:
return 0x10F7;
case StoneFaceTrapType.NorthWall:
return 0x10FE;
case StoneFaceTrapType.WestWall:
return 0x1111;
}
return 0;
}
public override void OnTrigger(Mobile from)
{
if (!from.Alive || from.IsStaff())
return;
Effects.PlaySound(Location, Map, 0x359);
Breathing = true;
Timer.DelayCall(TimeSpan.FromSeconds(2.0), FinishBreath);
Timer.DelayCall(TimeSpan.FromSeconds(1.0), TriggerDamage);
}
public virtual void FinishBreath()
{
Breathing = false;
}
public virtual void TriggerDamage()
{
IPooledEnumerable eable = GetMobilesInRange(1);
foreach (Mobile mob in eable)
{
if (mob.Alive && !mob.IsDeadBondedPet && mob.IsPlayer())
Spells.SpellHelper.Damage(TimeSpan.FromTicks(1), mob, mob, Utility.Dice(3, 15, 0));
}
eable.Free();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Breathing = false;
}
}
public class StoneFaceTrapNoDamage : StoneFaceTrap
{
[Constructable]
public StoneFaceTrapNoDamage()
{
}
public StoneFaceTrapNoDamage(Serial serial)
: base(serial)
{
}
public override void TriggerDamage()
{
// nothing..
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}