servuo/Scripts/Items/Quest/HagApprenticeCorpse.cs
TrueUO 98d111ae35 Cleanup
- Last of the yearly "cleanup" pushes.
2020-09-18 10:59:33 -04:00

99 lines
2.6 KiB
C#

using Server.Items;
using Server.Mobiles;
using System.Collections.Generic;
namespace Server.Engines.Quests.Hag
{
public class HagApprenticeCorpse : Corpse
{
[Constructable]
public HagApprenticeCorpse()
: base(GetOwner(), GetEquipment())
{
Direction = Direction.South;
foreach (Item item in EquipItems)
{
DropItem(item);
}
}
public HagApprenticeCorpse(Serial serial)
: base(serial)
{
}
public override void AddNameProperty(ObjectPropertyList list)
{
list.Add("a charred corpse");
}
public override void Open(Mobile from, bool checkSelfLoot)
{
if (!from.InRange(GetWorldLocation(), 2))
return;
PlayerMobile player = from as PlayerMobile;
if (player != null)
{
QuestSystem qs = player.Quest;
if (qs is WitchApprenticeQuest)
{
FindApprenticeObjective obj = qs.FindObjective(typeof(FindApprenticeObjective)) as FindApprenticeObjective;
if (obj != null && !obj.Completed)
{
if (obj.Corpse == this)
{
obj.Complete();
Delete();
}
else
{
SendLocalizedMessageTo(from, 1055047); // You examine the corpse, but it doesn't fit the description of the particular apprentice the Hag tasked you with finding.
}
return;
}
}
}
SendLocalizedMessageTo(from, 1055048); // You examine the corpse, but find nothing of interest.
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
private static Mobile GetOwner()
{
Mobile apprentice = new Mobile
{
Hue = Utility.RandomSkinHue(),
Female = false,
Body = 0x190
};
apprentice.Delete();
return apprentice;
}
private static List<Item> GetEquipment()
{
return new List<Item>();
}
}
}