servuo/Scripts/Items/Quest/RedKey1.cs
2020-04-16 18:41:32 -07:00

53 lines
No EOL
1.3 KiB
C#

namespace Server.Items
{
public class RedKey1 : AbyssKey
{
[Constructable]
public RedKey1()
: base(0x1012)
{
Weight = 1.0;
Hue = 0x8F; // TODO check
LootType = LootType.Blessed;
Movable = false;
}
public RedKey1(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1111647;
public override int Lifespan => 21600;
public override void OnDoubleClick(Mobile m)
{
Item a = m.Backpack.FindItemByType(typeof(YellowKey1));
if (a != null)
{
Item b = m.Backpack.FindItemByType(typeof(BlueKey1));
if (b != null)
{
m.AddToBackpack(new TripartiteKey());
a.Delete();
b.Delete();
Delete();
m.SendLocalizedMessage(1111649);
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}