servuo/Scripts/Items/Resource/AbyssalCloth.cs
TrueUO b73897e554
Cleanup (#4848)
- Cleanup of various double calls and simplified code where possible.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-09-16 07:43:44 -07:00

55 lines
1.2 KiB
C#

namespace Server.Items
{
[Flipable(0x1765, 0x1767)]
public class AbyssalCloth : Item, ICommodity, IScissorable
{
[Constructable]
public AbyssalCloth()
: this(1)
{
}
[Constructable]
public AbyssalCloth(int amount)
: base(0x1767)
{
Stackable = true;
Amount = amount;
Hue = 2075;
}
public AbyssalCloth(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1113350;// abyssal cloth
TextDefinition ICommodity.Description => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this))
return false;
base.ScissorHelper(from, new Bandage(), 1);
return true;
}
}
}