servuo/Scripts/Items/Resource/UncutCloth.cs
TrueUO b73897e554
Cleanup (#4848)
- Cleanup of various double calls and simplified code where possible.

Co-authored-by: TrueUO <knight.daniel.r@gmail.com>
2020-09-16 07:43:44 -07:00

62 lines
1.4 KiB
C#

namespace Server.Items
{
[Flipable(0x1765, 0x1767)]
public class UncutCloth : Item, IScissorable, IDyable, ICommodity
{
[Constructable]
public UncutCloth()
: this(1)
{
}
[Constructable]
public UncutCloth(int amount)
: base(0x1767)
{
Stackable = true;
Amount = amount;
}
public UncutCloth(Serial serial)
: base(serial)
{
}
public override double DefaultWeight => 0.1;
TextDefinition ICommodity.Description => LabelNumber;
bool ICommodity.IsDeedable => true;
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
return false;
Hue = sender.DyedHue;
return true;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
public bool Scissor(Mobile from, Scissors scissors)
{
if (Deleted || !from.CanSee(this))
return false;
base.ScissorHelper(from, new Bandage(), 1);
return true;
}
}
}