servuo/Scripts/Items/Tools/BallOfSummoning.cs
TrueUO f608d123a4
Bug Fixes (#4762)
-Fixed issue where client helpers could bypass the container gump and add items directly to the seed box
-SearedFireAntGoo is no longer stackable
-Blue NPC's (mainly vendors, not initial innocent) can no longer be attacked on trammel maps
-Aggressors/Aggressed from pet masters now works properly. This was suspected to crated large numbers to redundant aggressor/aggressed added to a mobiles aggressor/aggressed lists
-Aggressive action for healing a mobile while fighting another mobile has been re-enabled
-AuraDamage is now a harmful act, ie those affected will aggro on your pet!
-MLDryads should no longer attack other wild creatures during Blackthorn Invasion Instance
-More code cleanup
2020-04-21 17:25:24 -07:00

428 lines
14 KiB
C#

using Server.ContextMenus;
using Server.Mobiles;
using Server.Network;
using Server.Regions;
using Server.Spells;
using Server.Spells.Ninjitsu;
using Server.Targeting;
using System;
using System.Collections.Generic;
namespace Server.Items
{
public class BallOfSummoning : Item, TranslocationItem
{
private int m_Charges;
private int m_Recharges;
private BaseCreature m_Pet;
private string m_PetName;
[Constructable]
public BallOfSummoning()
: base(0xE2E)
{
Weight = 10.0;
Light = LightType.Circle150;
m_Charges = Utility.RandomMinMax(3, 9);
m_PetName = "";
}
public BallOfSummoning(Serial serial)
: base(serial)
{
}
private delegate void BallCallback(Mobile from);
[CommandProperty(AccessLevel.GameMaster)]
public int Charges
{
get
{
return m_Charges;
}
set
{
if (value > MaxCharges)
m_Charges = MaxCharges;
else if (value < 0)
m_Charges = 0;
else
m_Charges = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int Recharges
{
get
{
return m_Recharges;
}
set
{
if (value > MaxRecharges)
m_Recharges = MaxRecharges;
else if (value < 0)
m_Recharges = 0;
else
m_Recharges = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int MaxCharges => 20;
[CommandProperty(AccessLevel.GameMaster)]
public int MaxRecharges => 255;
public string TranslocationItemName => "crystal ball of pet summoning";
[CommandProperty(AccessLevel.GameMaster)]
public BaseCreature Pet
{
get
{
if (m_Pet != null && m_Pet.Deleted)
{
m_Pet = null;
InternalUpdatePetName();
}
return m_Pet;
}
set
{
m_Pet = value;
InternalUpdatePetName();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string PetName => m_PetName;
public override void AddNameProperty(ObjectPropertyList list)
{
list.Add(1054131, m_Charges.ToString() + (m_PetName.Length == 0 ? "\t " : "\t" + m_PetName)); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~]
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (from.Alive && RootParent == from)
{
if (Pet == null)
{
list.Add(new BallEntry(LinkPet, 6180));
}
else
{
list.Add(new BallEntry(CastSummonPet, 6181));
list.Add(new BallEntry(UpdatePetName, 6183));
list.Add(new BallEntry(UnlinkPet, 6182));
}
}
}
public override void OnDoubleClick(Mobile from)
{
if (RootParent != from) // TODO: Previous implementation allowed use on ground, without house protection checks. What is the correct behavior?
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1042001); // That must be in your pack for you to use it.
return;
}
AnimalFormContext animalContext = AnimalForm.GetContext(from);
if (animalContext != null)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1080073); // You cannot use a Crystal Ball of Pet Summoning while in animal form.
return;
}
if (Pet == null)
{
LinkPet(from);
}
else
{
CastSummonPet(from);
}
}
public void LinkPet(Mobile from)
{
BaseCreature pet = Pet;
if (Deleted || pet != null || RootParent != from)
return;
from.SendLocalizedMessage(1054114); // Target your pet that you wish to link to this Crystal Ball of Pet Summoning.
from.Target = new PetLinkTarget(this);
}
public void CastSummonPet(Mobile from)
{
BaseCreature pet = Pet;
if (Deleted || pet == null || RootParent != from)
return;
if (Charges == 0)
{
SendLocalizedMessageTo(from, 1054122); // The Crystal Ball darkens. It must be charged before it can be used again.
}
else if (pet is BaseMount && ((BaseMount)pet).Rider == from)
{
MessageHelper.SendLocalizedMessageTo(this, from, 1054124, 0x36); // The Crystal Ball fills with a yellow mist. Why would you summon your pet while riding it?
}
else if (pet.Map == Map.Internal && (!pet.IsStabled || (from.Followers + pet.ControlSlots) > from.FollowersMax))
{
MessageHelper.SendLocalizedMessageTo(this, from, 1054125, 0x5); // The Crystal Ball fills with a blue mist. Your pet is not responding to the summons.
}
else if ((!pet.Controlled || pet.ControlMaster != from) && !from.Stabled.Contains(pet))
{
MessageHelper.SendLocalizedMessageTo(this, from, 1054126, 0x8FD); // The Crystal Ball fills with a grey mist. You are not the owner of the pet you are attempting to summon.
}
else if (!pet.IsBonded)
{
MessageHelper.SendLocalizedMessageTo(this, from, 1054127, 0x22); // The Crystal Ball fills with a red mist. You appear to have let your bond to your pet deteriorate.
}
else if (from.Map == Map.Ilshenar || from.Region.IsPartOf<DungeonRegion>() || from.Region.IsPartOf<Jail>())
{
from.Send(new AsciiMessage(Serial, ItemID, MessageType.Regular, 0x22, 3, "", "You cannot summon your pet to this location."));
}
else if (from is PlayerMobile && DateTime.UtcNow < ((PlayerMobile)from).LastPetBallTime.AddSeconds(15.0))
{
MessageHelper.SendLocalizedMessageTo(this, from, 1080072, 0x22); // You must wait a few seconds before you can summon your pet.
}
else
{
new PetSummoningSpell(this, from).Cast();
}
}
public void SummonPet(Mobile from)
{
BaseCreature pet = Pet;
if (pet == null)
return;
Charges--;
if (pet.IsStabled)
{
pet.SetControlMaster(from);
if (pet.Summoned)
pet.SummonMaster = from;
pet.ControlTarget = from;
pet.ControlOrder = OrderType.Follow;
pet.IsStabled = false;
pet.StabledBy = null;
from.Stabled.Remove(pet);
if (from is PlayerMobile)
((PlayerMobile)from).AutoStabled.Remove(pet);
}
pet.MoveToWorld(from.Location, from.Map);
MessageHelper.SendLocalizedMessageTo(this, from, 1054128, 0x43); // The Crystal Ball fills with a green mist. Your pet has been summoned.
if (from is PlayerMobile)
{
((PlayerMobile)from).LastPetBallTime = DateTime.UtcNow;
}
}
public void UnlinkPet(Mobile from)
{
if (!Deleted && Pet != null && RootParent == from)
{
Pet = null;
SendLocalizedMessageTo(from, 1054120); // This crystal ball is no longer linked to a pet.
}
}
public void UpdatePetName(Mobile from)
{
InternalUpdatePetName();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(1); // version
writer.WriteEncodedInt(m_Recharges);
writer.WriteEncodedInt(m_Charges);
writer.Write(Pet);
writer.Write(m_PetName);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
switch (version)
{
case 1:
{
m_Recharges = reader.ReadEncodedInt();
goto case 0;
}
case 0:
{
m_Charges = Math.Min(reader.ReadEncodedInt(), MaxCharges);
Pet = (BaseCreature)reader.ReadMobile();
m_PetName = reader.ReadString();
break;
}
}
}
private void InternalUpdatePetName()
{
BaseCreature pet = Pet;
if (pet == null)
m_PetName = "";
else
m_PetName = pet.Name;
InvalidateProperties();
}
private class BallEntry : ContextMenuEntry
{
private readonly BallCallback m_Callback;
public BallEntry(BallCallback callback, int number)
: base(number, 2)
{
m_Callback = callback;
}
public override void OnClick()
{
Mobile from = Owner.From;
if (from.CheckAlive())
m_Callback(from);
}
}
private class PetLinkTarget : Target
{
private readonly BallOfSummoning m_Ball;
public PetLinkTarget(BallOfSummoning ball)
: base(-1, false, TargetFlags.None)
{
m_Ball = ball;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Ball.Deleted || m_Ball.Pet != null)
return;
if (m_Ball.RootParent != from)
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1042001); // That must be in your pack for you to use it.
}
else if (targeted is BaseCreature)
{
BaseCreature creature = (BaseCreature)targeted;
if (!creature.Controlled || creature.ControlMaster != from)
{
MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054117, 0x59); // You may only link your own pets to a Crystal Ball of Pet Summoning.
}
else if (!creature.IsBonded)
{
MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054118, 0x59); // You must bond with your pet before it can be linked to a Crystal Ball of Pet Summoning.
}
else
{
MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054119, 0x59); // Your pet is now linked to this Crystal Ball of Pet Summoning.
m_Ball.Pet = creature;
}
}
else if (targeted == m_Ball)
{
MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054115, 0x59); // The Crystal Ball of Pet Summoning cannot summon itself.
}
else
{
MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054116, 0x59); // Only pets can be linked to this Crystal Ball of Pet Summoning.
}
}
}
private class PetSummoningSpell : Spell
{
private static readonly SpellInfo m_Info = new SpellInfo("Ball Of Summoning", "", 230);
private readonly BallOfSummoning m_Ball;
private readonly Mobile m_Caster;
public PetSummoningSpell(BallOfSummoning ball, Mobile caster)
: base(caster, null, m_Info)
{
m_Caster = caster;
m_Ball = ball;
}
public override bool ClearHandsOnCast => false;
public override bool RevealOnCast => true;
public override double CastDelayFastScalar => 0;
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(2.0);
public override TimeSpan GetCastRecovery()
{
return TimeSpan.Zero;
}
public override int GetMana()
{
return 0;
}
public override bool ConsumeReagents()
{
return true;
}
public override bool CheckFizzle()
{
return true;
}
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable)
{
if (type == DisturbType.EquipRequest || type == DisturbType.UseRequest/* || type == DisturbType.Hurt*/)
return false;
return true;
}
public override void OnDisturb(DisturbType type, bool message)
{
if (message)
Caster.SendLocalizedMessage(1080074); // You have been disrupted while attempting to summon your pet!
}
public override void OnCast()
{
m_Ball.SummonPet(m_Caster);
FinishSequence();
}
}
}
}