mirror of
https://github.com/ServUO/ServUO
synced 2026-08-11 20:23:04 -04:00
-Fixed issue where client helpers could bypass the container gump and add items directly to the seed box -SearedFireAntGoo is no longer stackable -Blue NPC's (mainly vendors, not initial innocent) can no longer be attacked on trammel maps -Aggressors/Aggressed from pet masters now works properly. This was suspected to crated large numbers to redundant aggressor/aggressed added to a mobiles aggressor/aggressed lists -Aggressive action for healing a mobile while fighting another mobile has been re-enabled -AuraDamage is now a harmful act, ie those affected will aggro on your pet! -MLDryads should no longer attack other wild creatures during Blackthorn Invasion Instance -More code cleanup
428 lines
14 KiB
C#
428 lines
14 KiB
C#
using Server.ContextMenus;
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using Server.Mobiles;
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using Server.Network;
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using Server.Regions;
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using Server.Spells;
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using Server.Spells.Ninjitsu;
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using Server.Targeting;
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using System;
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using System.Collections.Generic;
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namespace Server.Items
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{
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public class BallOfSummoning : Item, TranslocationItem
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{
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private int m_Charges;
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private int m_Recharges;
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private BaseCreature m_Pet;
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private string m_PetName;
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[Constructable]
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public BallOfSummoning()
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: base(0xE2E)
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{
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Weight = 10.0;
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Light = LightType.Circle150;
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m_Charges = Utility.RandomMinMax(3, 9);
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m_PetName = "";
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}
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public BallOfSummoning(Serial serial)
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: base(serial)
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{
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}
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private delegate void BallCallback(Mobile from);
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[CommandProperty(AccessLevel.GameMaster)]
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public int Charges
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{
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get
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{
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return m_Charges;
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}
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set
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{
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if (value > MaxCharges)
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m_Charges = MaxCharges;
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else if (value < 0)
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m_Charges = 0;
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else
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m_Charges = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Recharges
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{
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get
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{
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return m_Recharges;
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}
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set
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{
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if (value > MaxRecharges)
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m_Recharges = MaxRecharges;
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else if (value < 0)
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m_Recharges = 0;
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else
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m_Recharges = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxCharges => 20;
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[CommandProperty(AccessLevel.GameMaster)]
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public int MaxRecharges => 255;
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public string TranslocationItemName => "crystal ball of pet summoning";
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[CommandProperty(AccessLevel.GameMaster)]
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public BaseCreature Pet
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{
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get
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{
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if (m_Pet != null && m_Pet.Deleted)
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{
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m_Pet = null;
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InternalUpdatePetName();
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}
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return m_Pet;
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}
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set
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{
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m_Pet = value;
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InternalUpdatePetName();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string PetName => m_PetName;
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public override void AddNameProperty(ObjectPropertyList list)
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{
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list.Add(1054131, m_Charges.ToString() + (m_PetName.Length == 0 ? "\t " : "\t" + m_PetName)); // a crystal ball of pet summoning: [charges: ~1_charges~] : [linked pet: ~2_petName~]
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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if (from.Alive && RootParent == from)
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{
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if (Pet == null)
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{
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list.Add(new BallEntry(LinkPet, 6180));
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}
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else
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{
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list.Add(new BallEntry(CastSummonPet, 6181));
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list.Add(new BallEntry(UpdatePetName, 6183));
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list.Add(new BallEntry(UnlinkPet, 6182));
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}
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (RootParent != from) // TODO: Previous implementation allowed use on ground, without house protection checks. What is the correct behavior?
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1042001); // That must be in your pack for you to use it.
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return;
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}
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AnimalFormContext animalContext = AnimalForm.GetContext(from);
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if (animalContext != null)
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1080073); // You cannot use a Crystal Ball of Pet Summoning while in animal form.
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return;
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}
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if (Pet == null)
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{
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LinkPet(from);
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}
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else
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{
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CastSummonPet(from);
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}
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}
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public void LinkPet(Mobile from)
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{
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BaseCreature pet = Pet;
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if (Deleted || pet != null || RootParent != from)
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return;
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from.SendLocalizedMessage(1054114); // Target your pet that you wish to link to this Crystal Ball of Pet Summoning.
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from.Target = new PetLinkTarget(this);
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}
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public void CastSummonPet(Mobile from)
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{
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BaseCreature pet = Pet;
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if (Deleted || pet == null || RootParent != from)
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return;
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if (Charges == 0)
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{
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SendLocalizedMessageTo(from, 1054122); // The Crystal Ball darkens. It must be charged before it can be used again.
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}
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else if (pet is BaseMount && ((BaseMount)pet).Rider == from)
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{
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MessageHelper.SendLocalizedMessageTo(this, from, 1054124, 0x36); // The Crystal Ball fills with a yellow mist. Why would you summon your pet while riding it?
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}
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else if (pet.Map == Map.Internal && (!pet.IsStabled || (from.Followers + pet.ControlSlots) > from.FollowersMax))
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{
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MessageHelper.SendLocalizedMessageTo(this, from, 1054125, 0x5); // The Crystal Ball fills with a blue mist. Your pet is not responding to the summons.
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}
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else if ((!pet.Controlled || pet.ControlMaster != from) && !from.Stabled.Contains(pet))
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{
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MessageHelper.SendLocalizedMessageTo(this, from, 1054126, 0x8FD); // The Crystal Ball fills with a grey mist. You are not the owner of the pet you are attempting to summon.
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}
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else if (!pet.IsBonded)
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{
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MessageHelper.SendLocalizedMessageTo(this, from, 1054127, 0x22); // The Crystal Ball fills with a red mist. You appear to have let your bond to your pet deteriorate.
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}
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else if (from.Map == Map.Ilshenar || from.Region.IsPartOf<DungeonRegion>() || from.Region.IsPartOf<Jail>())
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{
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from.Send(new AsciiMessage(Serial, ItemID, MessageType.Regular, 0x22, 3, "", "You cannot summon your pet to this location."));
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}
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else if (from is PlayerMobile && DateTime.UtcNow < ((PlayerMobile)from).LastPetBallTime.AddSeconds(15.0))
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{
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MessageHelper.SendLocalizedMessageTo(this, from, 1080072, 0x22); // You must wait a few seconds before you can summon your pet.
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}
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else
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{
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new PetSummoningSpell(this, from).Cast();
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}
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}
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public void SummonPet(Mobile from)
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{
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BaseCreature pet = Pet;
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if (pet == null)
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return;
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Charges--;
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if (pet.IsStabled)
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{
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pet.SetControlMaster(from);
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if (pet.Summoned)
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pet.SummonMaster = from;
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pet.ControlTarget = from;
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pet.ControlOrder = OrderType.Follow;
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pet.IsStabled = false;
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pet.StabledBy = null;
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from.Stabled.Remove(pet);
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if (from is PlayerMobile)
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((PlayerMobile)from).AutoStabled.Remove(pet);
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}
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pet.MoveToWorld(from.Location, from.Map);
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MessageHelper.SendLocalizedMessageTo(this, from, 1054128, 0x43); // The Crystal Ball fills with a green mist. Your pet has been summoned.
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if (from is PlayerMobile)
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{
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((PlayerMobile)from).LastPetBallTime = DateTime.UtcNow;
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}
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}
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public void UnlinkPet(Mobile from)
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{
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if (!Deleted && Pet != null && RootParent == from)
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{
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Pet = null;
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SendLocalizedMessageTo(from, 1054120); // This crystal ball is no longer linked to a pet.
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}
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}
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public void UpdatePetName(Mobile from)
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{
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InternalUpdatePetName();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(1); // version
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writer.WriteEncodedInt(m_Recharges);
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writer.WriteEncodedInt(m_Charges);
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writer.Write(Pet);
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writer.Write(m_PetName);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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switch (version)
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{
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case 1:
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{
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m_Recharges = reader.ReadEncodedInt();
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goto case 0;
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}
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case 0:
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{
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m_Charges = Math.Min(reader.ReadEncodedInt(), MaxCharges);
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Pet = (BaseCreature)reader.ReadMobile();
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m_PetName = reader.ReadString();
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break;
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}
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}
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}
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private void InternalUpdatePetName()
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{
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BaseCreature pet = Pet;
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if (pet == null)
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m_PetName = "";
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else
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m_PetName = pet.Name;
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InvalidateProperties();
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}
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private class BallEntry : ContextMenuEntry
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{
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private readonly BallCallback m_Callback;
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public BallEntry(BallCallback callback, int number)
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: base(number, 2)
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{
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m_Callback = callback;
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}
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public override void OnClick()
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{
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Mobile from = Owner.From;
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if (from.CheckAlive())
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m_Callback(from);
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}
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}
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private class PetLinkTarget : Target
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{
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private readonly BallOfSummoning m_Ball;
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public PetLinkTarget(BallOfSummoning ball)
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: base(-1, false, TargetFlags.None)
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{
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m_Ball = ball;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Ball.Deleted || m_Ball.Pet != null)
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return;
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if (m_Ball.RootParent != from)
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1042001); // That must be in your pack for you to use it.
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}
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else if (targeted is BaseCreature)
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{
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BaseCreature creature = (BaseCreature)targeted;
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if (!creature.Controlled || creature.ControlMaster != from)
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{
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MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054117, 0x59); // You may only link your own pets to a Crystal Ball of Pet Summoning.
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}
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else if (!creature.IsBonded)
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{
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MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054118, 0x59); // You must bond with your pet before it can be linked to a Crystal Ball of Pet Summoning.
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}
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else
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{
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MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054119, 0x59); // Your pet is now linked to this Crystal Ball of Pet Summoning.
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m_Ball.Pet = creature;
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}
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}
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else if (targeted == m_Ball)
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{
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MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054115, 0x59); // The Crystal Ball of Pet Summoning cannot summon itself.
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}
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else
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{
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MessageHelper.SendLocalizedMessageTo(m_Ball, from, 1054116, 0x59); // Only pets can be linked to this Crystal Ball of Pet Summoning.
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}
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}
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}
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private class PetSummoningSpell : Spell
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{
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private static readonly SpellInfo m_Info = new SpellInfo("Ball Of Summoning", "", 230);
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private readonly BallOfSummoning m_Ball;
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private readonly Mobile m_Caster;
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public PetSummoningSpell(BallOfSummoning ball, Mobile caster)
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: base(caster, null, m_Info)
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{
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m_Caster = caster;
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m_Ball = ball;
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}
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public override bool ClearHandsOnCast => false;
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public override bool RevealOnCast => true;
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public override double CastDelayFastScalar => 0;
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public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(2.0);
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public override TimeSpan GetCastRecovery()
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{
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return TimeSpan.Zero;
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}
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public override int GetMana()
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{
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return 0;
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}
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public override bool ConsumeReagents()
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{
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return true;
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}
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public override bool CheckFizzle()
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{
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return true;
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}
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public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable)
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{
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if (type == DisturbType.EquipRequest || type == DisturbType.UseRequest/* || type == DisturbType.Hurt*/)
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return false;
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return true;
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}
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public override void OnDisturb(DisturbType type, bool message)
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{
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if (message)
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Caster.SendLocalizedMessage(1080074); // You have been disrupted while attempting to summon your pet!
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}
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public override void OnCast()
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{
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m_Ball.SummonPet(m_Caster);
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FinishSequence();
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}
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}
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}
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}
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