servuo/Scripts/Items/Tools/MapItem.cs
TrueUO 45d80710d3 Fix
- Fixes an exploit with vendor rentals.
- Added Spring Deco Collection.
2020-07-28 00:20:19 +03:00

413 lines
11 KiB
C#

using Server.Engines.Craft;
using Server.Network;
using System;
using System.Collections.Generic;
namespace Server.Items
{
[Flipable(0x14EB, 0x14EC)]
public class MapItem : Item, ICraftable
{
private bool m_Editable;
private const int MaxUserPins = 50;
[CommandProperty(AccessLevel.GameMaster)]
public bool Protected { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Rectangle2D Bounds { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public Map Facet { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Width { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Height { get; set; }
public List<Point2D> Pins { get; } = new List<Point2D>();
[Constructable]
public MapItem()
: this(Siege.SiegeShard ? Map.Felucca : Map.Trammel)
{
}
[Constructable]
public MapItem(Map map) : base(0x14EC)
{
Weight = 1.0;
Width = 200;
Height = 200;
Facet = map;
}
public virtual void CraftInit(Mobile from)
{
}
public virtual void SetDisplayByFacet()
{
if (Facet == Map.Tokuno)
SetDisplay(0, 0, 1448, 1430, 400, 400);
else if (Facet == Map.Malas)
SetDisplay(520, 0, 2580, 2050, 400, 400);
else if (Facet == Map.Ilshenar)
SetDisplay(130, 136, 1927, 1468, 400, 400);
else if (Facet == Map.TerMur)
SetDisplay(260, 2780, 1280, 4090, 400, 400);
}
public void SetDisplay(int x1, int y1, int x2, int y2, int w, int h)
{
Width = w;
Height = h;
if (x1 < 0)
x1 = 0;
if (y1 < 0)
y1 = 0;
if (x2 >= 7164)
x2 = 7163;
if (y2 >= 4096)
y2 = 4095;
Bounds = new Rectangle2D(x1, y1, x2 - x1, y2 - y1);
}
public MapItem(Serial serial) : base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 2))
DisplayTo(from);
else
from.SendLocalizedMessage(500446); // That is too far away.
}
public virtual void DisplayTo(Mobile from)
{
from.Send(new MapDetails(this));
from.Send(new MapDisplay(this));
for (int i = 0; i < Pins.Count; ++i)
from.Send(new MapAddPin(this, Pins[i]));
from.Send(new MapSetEditable(this, ValidateEdit(from)));
}
public virtual void OnAddPin(Mobile from, int x, int y)
{
if (!ValidateEdit(from))
return;
else if (Pins.Count >= MaxUserPins)
return;
Validate(ref x, ref y);
AddPin(x, y);
}
public virtual void OnRemovePin(Mobile from, int number)
{
if (!ValidateEdit(from))
return;
RemovePin(number);
}
public virtual void OnChangePin(Mobile from, int number, int x, int y)
{
if (!ValidateEdit(from))
return;
Validate(ref x, ref y);
ChangePin(number, x, y);
}
public virtual void OnInsertPin(Mobile from, int number, int x, int y)
{
if (!ValidateEdit(from))
return;
else if (Pins.Count >= MaxUserPins)
return;
Validate(ref x, ref y);
InsertPin(number, x, y);
}
public virtual void OnClearPins(Mobile from)
{
if (!ValidateEdit(from))
return;
ClearPins();
}
public virtual void OnToggleEditable(Mobile from)
{
if (Validate(from))
m_Editable = !m_Editable;
from.Send(new MapSetEditable(this, Validate(from) && m_Editable));
}
public virtual void Validate(ref int x, ref int y)
{
if (x < 0)
x = 0;
else if (x >= Width)
x = Width - 1;
if (y < 0)
y = 0;
else if (y >= Height)
y = Height - 1;
}
public virtual bool ValidateEdit(Mobile from)
{
return m_Editable && Validate(from);
}
public virtual bool Validate(Mobile from)
{
if (!from.CanSee(this) || from.Map != Map || !from.Alive || InSecureTrade)
return false;
else if (from.AccessLevel >= AccessLevel.GameMaster)
return true;
else if (!Movable || Protected || !from.InRange(GetWorldLocation(), 2))
return false;
object root = RootParent;
if (root is Mobile && root != from)
return false;
return true;
}
public void ConvertToWorld(int x, int y, out int worldX, out int worldY)
{
if (Width == 0 || Height == 0)
{
worldX = worldY = 0;
return;
}
worldX = ((Bounds.Width * x) / Width) + Bounds.X;
worldY = ((Bounds.Height * y) / Height) + Bounds.Y;
}
public void ConvertToMap(int x, int y, out int mapX, out int mapY)
{
if (Bounds.Width == 0 || Bounds.Height == 0)
{
mapX = mapY = 0;
return;
}
mapX = ((x - Bounds.X) * Width) / Bounds.Width;
mapY = ((y - Bounds.Y) * Width) / Bounds.Height;
}
public virtual void AddWorldPin(int x, int y)
{
ConvertToMap(x, y, out int mapX, out int mapY);
AddPin(mapX, mapY);
}
public virtual void AddPin(int x, int y)
{
Pins.Add(new Point2D(x, y));
}
public virtual void RemovePin(int index)
{
if (index > 0 && index < Pins.Count)
Pins.RemoveAt(index);
}
public virtual void InsertPin(int index, int x, int y)
{
if (index < 0 || index >= Pins.Count)
Pins.Add(new Point2D(x, y));
else
Pins.Insert(index, new Point2D(x, y));
}
public virtual void ChangePin(int index, int x, int y)
{
if (index >= 0 && index < Pins.Count)
Pins[index] = new Point2D(x, y);
}
public virtual void ClearPins()
{
Pins.Clear();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(1);
writer.Write(Facet);
writer.Write(Bounds);
writer.Write(Width);
writer.Write(Height);
writer.Write(Protected);
writer.Write(Pins.Count);
for (int i = 0; i < Pins.Count; ++i)
writer.Write(Pins[i]);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 1:
{
Facet = reader.ReadMap();
goto case 0;
}
case 0:
{
Bounds = reader.ReadRect2D();
Width = reader.ReadInt();
Height = reader.ReadInt();
Protected = reader.ReadBool();
int count = reader.ReadInt();
for (int i = 0; i < count; i++)
Pins.Add(reader.ReadPoint2D());
break;
}
}
}
public static void Initialize()
{
PacketHandlers.Register(0x56, 11, true, OnMapCommand);
}
private static void OnMapCommand(NetState state, PacketReader pvSrc)
{
Mobile from = state.Mobile;
MapItem map = World.FindItem(pvSrc.ReadInt32()) as MapItem;
if (map == null)
return;
int command = pvSrc.ReadByte();
int number = pvSrc.ReadByte();
int x = pvSrc.ReadInt16();
int y = pvSrc.ReadInt16();
switch (command)
{
case 1: map.OnAddPin(from, x, y); break;
case 2: map.OnInsertPin(from, number, x, y); break;
case 3: map.OnChangePin(from, number, x, y); break;
case 4: map.OnRemovePin(from, number); break;
case 5: map.OnClearPins(from); break;
case 6: map.OnToggleEditable(from); break;
}
}
private sealed class MapDetails : Packet
{
public MapDetails(MapItem map)
: base(0xF5, 21)
{
m_Stream.Write(map.Serial);
m_Stream.Write((short)0x139D);
m_Stream.Write((short)map.Bounds.Start.X);
m_Stream.Write((short)map.Bounds.Start.Y);
m_Stream.Write((short)map.Bounds.End.X);
m_Stream.Write((short)map.Bounds.End.Y);
m_Stream.Write((short)map.Width);
m_Stream.Write((short)map.Height);
short mapValue = 0x00;
if (map.Facet == Map.Felucca)
mapValue = 0x00;
else if (map.Facet == Map.Trammel)
mapValue = 0x01;
else if (map.Facet == Map.Ilshenar)
mapValue = 0x02;
else if (map.Facet == Map.Malas)
mapValue = 0x03;
else if (map.Facet == Map.Tokuno)
mapValue = 0x04;
else if (map.Facet == Map.TerMur)
mapValue = 0x05;
m_Stream.Write(mapValue);
}
}
private abstract class MapCommand : Packet
{
public MapCommand(MapItem map, int command, int number, int x, int y) : base(0x56, 11)
{
m_Stream.Write(map.Serial);
m_Stream.Write((byte)command);
m_Stream.Write((byte)number);
m_Stream.Write((short)x);
m_Stream.Write((short)y);
}
}
private sealed class MapDisplay : MapCommand
{
public MapDisplay(MapItem map) : base(map, 5, 0, 0, 0)
{
}
}
private sealed class MapAddPin : MapCommand
{
public MapAddPin(MapItem map, Point2D point) : base(map, 1, 0, point.X, point.Y)
{
}
}
private sealed class MapSetEditable : MapCommand
{
public MapSetEditable(MapItem map, bool editable) : base(map, 7, editable ? 1 : 0, 0, 0)
{
}
}
#region ICraftable Members
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
CraftInit(from);
return 1;
}
#endregion
}
}